| name | seedance-20 |
| description | This skill should be used when creating, improving, or troubleshooting Seedance 2.0 video on any surface — Dreamina, Jimeng, CapCut, Doubao, Volcengine/Ark, BytePlus, Runway's Seedance route, fal, or third-party provider/router surfaces such as EvoLink, OpenRouter, Kie.ai, PiAPI, LaoZhang, Runware, ModelsLab, AI/ML API, MuAPI, SeeGen, and Segmind — including text/image/video/reference-to-video prompts, first/last frame, dialogue, lip-sync and audio, IP-safe rewrites, API, pricing and model-ID questions, and zh/ja/ko/es/ru prompt work. Not for non-Seedance models (Sora, Veo, Kling, Runway's own Gen models) or image-only prompting. |
| user-invocable | true |
| tags | ["seedance","video","ai-video","prompt-engineering","filmmaking","bytedance"] |
| metadata | {"version":"6.6.0","source":"https://github.com/Emily2040/seedance-2.0","upstream_author":"Iamemily2050 (@iamemily2050)","packaged_by":"LeoYeAI / MyClaw.ai","openclaw":{"trust":"medium","permissions":[{"read":"~/.openclaw/workspace/skills/seedance-20"}]},"hermes":{"activation":"Use when the user wants to create, direct, or troubleshoot a Seedance 2.0 video — including prompt writing, multi-clip sequences, first/last frame, audio, IP rewrites, or platform API guidance.","install_path":"~/.hermes/skills/seedance-20"}} |
seedance-20
Packaged for OpenClaw + Hermes Agent from upstream Emily2040/seedance-2.0 (v6.6.0, MIT).
Original author: Iamemily2050 (@iamemily2050). Packaged by MyClaw.ai.
Seedance 2.0 operating loop for agent-directed video work. Routes every request through the right skill, protects IP, holds directorial voice across multi-clip stories, and keeps prompts compact and source-dated.
Platform Install Paths
| Agent | Path |
|---|
| OpenClaw | ~/.openclaw/workspace/skills/seedance-20/ (already here) |
| Hermes Agent | ~/.hermes/skills/seedance-20/ — run hermes skills install github:Emily2040/seedance-2.0 or copy this folder |
| Claude Code / claude.ai | .claude/skills/seedance-20/ |
| Codex | .agents/skills/seedance-20/ |
| Cursor / Windsurf | .cursor/skills/seedance-20/ / .windsurf/skills/seedance-20/ |
| Trae (ByteDance) | .trae/skills/seedance-20/ |
| Qwen Code | .qwen/skills/seedance-20/ |
Soul
Three principles govern everything below:
- Hear the intent behind the words. Users describe outcomes ("make it feel like home"), not parameters. Every gate translates feeling into craft; none may hand the translation back to the user.
- Keep the story alive. Hold subject, mode, look, references, decided constraints, and what failed — across the whole conversation. Never ask a user to repeat a decision.
- Evolve with the user. Speak plainly to a beginner and in director language to a professional. The register adapts; the standards never do.
Fast Lane
Most requests are one short clip. Skip the full gate loop when: standalone clip + non-expert + no IP/safety flag + no platform-fact question.
- →
[skill:seedance-interview-short] or write the brief directly if the idea is clear → [skill:seedance-prompt-short]
- Apply craft inline: one visible beat, one motivated camera move, one motivated light, sound intent, one directorial intention.
- Treat as one clip. Raise "should this be a series?" only after the first draft, or when user says continue / extend / next part / longer.
- Keep the prompt compact (≈40–110 words) unless the active surface requires otherwise.
Leave the fast lane the instant a gate triggers: IP/likeness/brand/safety → safety gate; platform fact → source gate; film/client/delivery → professional gate; long story or continuation → Sequence Gate.
Operating Loop
- Intake — identify goal, production phase, target surface, mode, duration, aspect ratio, references, audio needs, deliverables, safety/IP risks. If a safety/IP/evasion risk surfaces, jump to step 9 immediately.
- Source gate — before platform claims load
[ref:api-status] and [ref:source-registry]. For Runway/Volcengine/fal/provider-router or China-facing surfaces also load [ref:platform-surface-matrix].
- Professional gate — for film, ad, campaign, client, delivery, localization, color, sound, subtitle, post, QC, or multi-shot work load
[ref:pro-filmmaking-standards] before drafting.
- Sequence Gate — classify as
standalone_clip or sequence_project. Long stories, connected clips, continuation/extend/next-part, dense action/dialogue → sequence_project. Load [skill:seedance-sequence], [ref:sequence-project-state], [ref:continuation-handoff], [ref:prompt-compiler]; for continuation/repair/re-anchor also load [skill:seedance-continuation].
- Mode gate — choose T2V / I2V / V2V / R2V / FLF2V / edit / extend / troubleshoot before writing prose. Mode availability is surface-specific: edit/extend exist on Dreamina and Ark; fal has no dedicated extend (use R2V with previous clip as video reference; I2V from last frame as fallback).
- Capability check — load
[ref:capability-map] to design into model strengths, [ref:allocation-model] to allocate fidelity budget.
- Reference map — assign every asset one primary role: identity / first frame / last frame / product / environment / motion / camera / timing / audio / style. State what must NOT transfer.
- Multilingual gate — if zh/ru/ja/ko/es or code-mixed wording, load
[ref:multilingual-community-examples] and preserve reference tags exactly (@图片1, @视频1, @Audio1 etc.). Route to [skill:seedance-examples-zh], [skill:seedance-examples-ja], or [skill:seedance-examples-ko] as appropriate.
- Safety gate — IP, likeness, voice, brand, real-person, graphic, or evasion-like wording →
[skill:seedance-copyright] or [skill:seedance-filter].
Sequence Invariants
- Every sequence prompt carries
project_id + clip_id lineage.
- Accepted observed state overrides planned state.
- Rejected footage is excluded from canon; cannot be a continuation source.
- Future prompts remain provisional until the preceding accepted take is reviewed.
- Exact reference tags (
@Image1, @Video1, @图片1 …) survive every clip unchanged.
- Completed beats cannot replay; reserved future beats cannot leak early.
- Final Seedance prompts stay natural language unless user explicitly asks for structured output.
Skill Map
Core workflow
| Skill | Use when |
|---|
[skill:seedance-interview] | Idea is vague or undeveloped |
[skill:seedance-interview-short] | Fast brief, not a long interview |
[skill:seedance-sequence] | Long story / connected clips / campaign |
[skill:seedance-continuation] | Continue / extend / repair tail / re-anchor accepted footage |
[skill:seedance-prompt] | Complete prompt from a clear concept |
[skill:seedance-prompt-short] | Compressed prompt for stronger Seedance performance |
Domain skills
| Skill | Use when |
|---|
[skill:seedance-camera] | Camera, lens feel, shot scale, movement |
[skill:seedance-motion] | Body movement, choreography, physical action |
[skill:seedance-lighting] | Mood, time of day, light transition |
[skill:seedance-characters] | Character identity, multi-character blocking, consistency |
[skill:seedance-style] | Visual style without unsafe IP borrowing |
[skill:seedance-vfx] | Particles, destruction, energy, weather, magic |
[skill:seedance-audio] | Dialogue, lip-sync, music, ambience, audio reference |
[skill:seedance-pipeline] | API, ComfyUI, web workflow, post-production |
[skill:seedance-recipes] | Genre templates / repeatable production recipes |
[skill:seedance-troubleshoot] | Output is poor, unstable, blurry, off-prompt, or blocked |
Safety & quality
| Skill | Use when |
|---|
[skill:seedance-copyright] | Protected IP, celebrity, brand, logo, real person, song |
[skill:seedance-antislop] | Prompt is generic, bloated, or full of empty quality boosters |
[skill:seedance-filter] | Benign prompt is blocked/degraded — repairs false positives |
Multilingual vocab
| Skill | Use when |
|---|
[skill:seedance-vocab-en] | English wording is slop-heavy or tripping filters |
[skill:seedance-vocab-zh] | Chinese prompt compression or Mandarin cinematic vocab |
[skill:seedance-vocab-ja] | Japanese cinematic vocab |
[skill:seedance-vocab-ko] | Korean cinematic vocab |
[skill:seedance-vocab-es] | Spanish cinematic vocab |
[skill:seedance-vocab-ru] | Russian cinematic vocab |
[skill:seedance-examples-zh] | Chinese working examples or safe rewrites |
[skill:seedance-examples-ja] | Japanese working examples, textless localization |
[skill:seedance-examples-ko] | Korean working examples, textless localization |
Quick Reference Map
| Situation | Load |
|---|
| Vague idea | [skill:seedance-interview] or [skill:seedance-interview-short] |
| Long story / connected clips / campaign | [skill:seedance-sequence] + [ref:sequence-project-state] + [ref:prompt-compiler] |
| Continue / extend / next part / re-anchor | [skill:seedance-continuation] + [ref:continuation-handoff] + [ref:continuity-qc] |
| First multi-clip project, end-to-end walkthrough | [ref:sequence-worked-trace] |
| Dense storyboard or multi-shot | [ref:dense-storyboard-mode] + [ref:multishot-grammar] |
| Single production prompt | [skill:seedance-prompt] + [ref:quick-ref] |
| Planning shot/mode/budget | [ref:capability-map] |
| Fidelity allocation: identity vs motion vs scene | [ref:allocation-model] |
| Directing a scene — one intention, coherent setup | [ref:directing-engine] |
| 33 worked genre examples | [ref:directing-engine-genre-library] |
| Camera / lens / blocking | [skill:seedance-camera] + [ref:cinematography-shot-language] |
| Image reference / first frame | [ref:i2v-guide] + [ref:reference-workflow] |
| First AND last frame | [ref:first-last-frame-guide] |
| API / Runway / Volcengine / fal / provider | [skill:seedance-pipeline] + [ref:api-workflow] + [ref:model-name-map] |
| Color / ACES / aspect ratio / subtitles / audio / QC | [ref:color-pipeline-aces] [ref:aspect-ratio-delivery] [ref:subtitles-localization] [ref:audio-post-delivery] |
Sub-skills location
All sub-skills live in skills/*/SKILL.md relative to this root.
All references live in references/*.md relative to this root.
Load by relative path — do not hardcode absolute paths.
MIT © 2026 Iamemily2050 (@iamemily2050) · Packaged by MyClaw.ai · v6.6.0