| name | apple-silicon |
| description | Apple Silicon skill for M-series development and profiling. Use when leveraging unified memory, Metal Performance Shaders, Instruments profiling, sysctl hardware queries, Rosetta 2 behavior, or 16KB page size considerations. Activates on queries about Apple Silicon, unified memory, AMX, MPS, Instruments, Rosetta, or M-series page size. |
Apple Silicon
Purpose
Guide agents through Apple Silicon (M-series) development: unified memory architecture, AMX matrix coprocessor access via Accelerate, Metal Performance Shaders for GPU compute, sysctl hardware queries, Instruments profiling, command-line leak tools, Rosetta 2 translation behavior, and 16KB page size implications.
When to Use
- Optimizing native ARM64 apps on macOS for M1/M2/M3/M4
- Using GPU/NPU compute without discrete GPU PCIe transfers
- Profiling memory and CPU with Instruments or command-line tools
- Understanding Rosetta 2 compatibility for x86 binaries
- Adapting code for 16KB page size on Apple Silicon
- Accessing matrix acceleration via Accelerate/vDSP/BLAS
Workflow
1. Unified memory architecture
Apple Silicon SoC
├── CPU cores (P + E cores)
├── GPU cores
├── Neural Engine (NPU)
└── Unified DRAM — single address space, no PCIe copy
Implications:
cudaMemcpy equivalent is unnecessary for CPU↔GPU on Metal
- Memory bandwidth shared across agents — profile holistically
- Process memory includes all unified allocations
2. Hardware information
sysctl -n machdep.cpu.brand_string
sysctl hw.physicalcpu hw.logicalcpu
sysctl hw.memsize
sysctl -a hw.optional.arm 2>/dev/null | grep -iE 'sve|bf16|mte'
sysctl hw.cachelinesize
sysctl hw.pagesize
getconf PAGESIZE
3. 16KB page size considerations
macOS on Apple Silicon uses 16KB pages (not 4KB):
size_t page = sysconf(_SC_PAGESIZE);
void *buf = aligned_alloc(page, size);
mmap(NULL, size, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0);
Impact:
posix_memalign minimum alignment often 16KB for large allocs
- JVM/Go runtimes auto-tune; custom allocators must adapt
- Test on device — x86 CI may use 4KB pages
4. AMX (Apple Matrix Coprocessor)
AMX is undocumented at ISA level; access through frameworks:
#include <Accelerate/Accelerate.h>
void matrix_multiply(const float *A, const float *B, float *C,
int M, int N, int K) {
cblas_sgemm(CblasRowMajor, CblasNoTrans, CblasNoTrans,
M, N, K, 1.0f, A, K, B, N, 0.0f, C, N);
}
clang -framework Accelerate -o gemm gemm.c -lcblas
For custom AMX kernels: study community reverse engineering or use Metal Performance Shaders as supported path.
5. Metal Performance Shaders (MPS)
#import <Metal/Metal.h>
#import <MetalPerformanceShaders/MetalPerformanceShaders.h>
id<MTLDevice> device = MTLCreateSystemDefaultDevice();
id<MTLCommandQueue> queue = [device newCommandQueue];
MPSMatrixMultiplication *gemm = [[MPSMatrixMultiplication alloc]
initWithDevice:device transposeLeft:NO transposeRight:NO
resultRows:M columns:N interiorColumns:K alpha:1.0 beta:0.0];
Metal provides unified memory path to GPU — no explicit copy for buffers allocated with MTLResourceStorageModeShared.
6. Instruments profiling
xctrace record --template 'Time Profiler' --launch -- /path/to/app
xctrace record --template 'Allocations' --launch -- /path/to/app
xctrace record --template 'Leaks' --launch -- /path/to/app
xctrace export --input trace.trace --toc
| Template | Use |
|---|
| Time Profiler | CPU hotspots, P/E core usage |
| Allocations | Heap growth, allocation call trees |
| Leaks | Retained memory |
| System Trace | Thread scheduling, syscalls |
GUI: Xcode → Product → Profile (⌘I)
7. Command-line debugging tools
vmmap <pid>
heap <pid>
heap <pid> -addresses all
leaks <pid>
leaks --list <pid>
sample <pid> 5 -file sample.txt
8. Rosetta 2 translation
sysctl sysctl.proc_translated
arch -arm64 ./native_binary
arch -x86_64 ./x86_binary
lipo -info myapp
file myapp
| Runs native ARM64 | Runs under Rosetta |
|---|
| ARM64 build | x86_64-only binary |
-arch arm64 compile | Downloaded Intel-only app |
Rosetta 2: translates x86_64 to ARM64 with JIT cache. AVX/AVX2 translated but may be slower. Not for kernel extensions or VM guests.
9. Memory tagging (ARM MTE)
Future Apple hardware may expose MTE — monitor via:
sysctl hw.optional.arm.FEAT_MTE
Prepare with pointer authentication already on ARM64e Apple platforms.
10. Build and perf tips
clang -arch arm64 -O3 -mcpu=apple-m1 -o app app.c
Common Problems
| Symptom | Cause | Fix |
|---|
| mmap fails with EINVAL | 4KB alignment on 16KB system | Align to sysconf(_SC_PAGESIZE) |
| Slow x86 binary | Rosetta overhead | Ship universal or arm64-only build |
| Metal buffer nil | Simulator vs device | Test GPU on real hardware |
| Accelerate wrong results | Row/column major mismatch | Check BLAS leading dimensions |
| Instruments empty trace | Sandbox/permissions | Run from Xcode or sign app |
| sysctl not found | Wrong key name | `sysctl -a |
Related Skills
skills/low-level-programming/assembly-arm — Darwin ABI, AArch64
skills/platform/arm-sve — SVE2 on M4+
skills/gpu/cuda — NVIDIA not on Apple Silicon; use Metal instead
skills/profilers/heaptrack — cross-platform heap profiling concepts
skills/compilers/clang — Apple Clang flags
skills/low-level-programming/cpu-cache-opt — cache optimization on unified memory