Use when the user requests diagrams, flowcharts, architecture diagrams, ER diagrams, UML / sequence / class diagrams, network topology, ML/DL model figures (Transformer/CNN/LSTM), mind maps, or any visualization. Also use proactively when explaining systems with 3+ components, complex data flows, or relationships that benefit from visual representation. Best suited when the diagram needs custom styling, rich shape vocabulary, swimlanes, or exportable images (PNG/SVG/PDF/JPG). Generates .drawio XML and exports locally via the native draw.io desktop CLI.
Installer avec Codex ou Claude Copiez ce prompt, collez-le dans Codex, Claude ou un autre assistant, puis laissez-le vérifier la page du skill et l'installer pour vous.
Une commande directe contourne le prompt de vérification. Examinez la source avant de l'exécuter.
Use when the user requests diagrams, flowcharts, architecture diagrams, ER diagrams, UML / sequence / class diagrams, network topology, ML/DL model figures (Transformer/CNN/LSTM), mind maps, or any visualization. Also use proactively when explaining systems with 3+ components, complex data flows, or relationships that benefit from visual representation. Best suited when the diagram needs custom styling, rich shape vocabulary, swimlanes, or exportable images (PNG/SVG/PDF/JPG). Generates .drawio XML and exports locally via the native draw.io desktop CLI.
license
MIT
homepage
https://github.com/Agents365-ai/drawio-skill
compatibility
Requires draw.io desktop app CLI on PATH (macOS/Linux/Windows). Self-check step requires a vision-enabled model (e.g., Claude Sonnet/Opus); gracefully skipped if unavailable. Optional auto-layout (scripts/autolayout.py) needs Graphviz (dot).
PNG, SVG, and PDF exports support --embed-diagram (-e) — the exported file contains the full diagram XML, so opening it in draw.io recovers the editable diagram. Use double extensions (name.drawio.png) to signal embedded XML.
When to use / when NOT to use
Use this skill for: polished, precise diagrams (architecture, network, strict UML, ERD), anything needing solid opaque fills, 10,000+ stock/branded shapes, swimlanes, or custom geometry, exported as editable PNG/SVG/PDF.
Do NOT use it — route elsewhere — for:
A casual hand-drawn / whiteboard look → excalidraw or tldraw.
Diagrams-as-code that live in git / render in Markdown → mermaid (general) or plantuml (UML).
Freeform infinite-canvas sketching or freehand strokes → tldraw.
Bundled resources
When the workflow references one of these, read it on demand — none of them need to be in context up front.
File
Read it when
references/diagram-types.md
The user names a specific diagram type (ERD, UML class, sequence, architecture, ML/DL, flowchart)
references/shapes.md + scripts/shapesearch.py
The diagram needs a specific shape — a cloud icon (AWS/Azure/GCP), Cisco/Kubernetes/network symbol, UML/BPMN/ER/electrical/P&ID element — or any time you'd otherwise guess a style= string. shapesearch.py "<keywords>" returns the exact official style for 10k+ shapes
scripts/aiicons.py
The diagram involves an AI/LLM brand (OpenAI, Claude, Gemini, Mistral, Llama, HuggingFace, Ollama, LangChain, …) — aiicons.py "<brand>" returns a draw.io image style for the brand logo (lobe-icons via CDN; --embed to inline). draw.io has no built-in AI logos. See references/shapes.md → "AI / LLM brand logos"
references/style-presets.md
The user asks to learn / save / list / set-default / delete a style preset, or you've resolved an active preset and need the application rules
references/style-extraction.md
You're inside the Learn flow and need the extraction procedure (called from style-presets.md)
references/troubleshooting.md
An export fails, vision rejects a PNG, or a rendering looks wrong
scripts/repair_png.py
After every -e PNG export — fixes draw.io's truncated IEND chunk (issue #8)
scripts/encode_drawio_url.py
The CLI is unavailable and you need a browser-fallback diagrams.net URL (--edit for an editable editor URL)
references/autolayout.md
The diagram is large or layout-heavy (dependency/call graph, code structure, >~15 nodes) and you want Graphviz to place nodes + route edges instead of hand-placing coordinates
The user wants to visualize a Python, JS/TS, Go, or Rust project structure — extracts the import graph (transitive-reduced, optional --group containers, nested by sub-package) for autolayout
scripts/pyclasses.py
The user wants a Python class hierarchy / class diagram — extracts classes + inheritance edges (boxed by module with --group) for autolayout
scripts/validate.py
You generated a .drawio (especially via autolayout or for a large hand-placed diagram) and want a fast deterministic structural lint (dangling edges, dup/reserved ids, broken parents, overlaps) before the vision self-check
Prerequisites
The draw.io desktop app must be installed and the CLI accessible:
macOS sandbox / sandbox isolation note (e.g., codex.app): In some sandboxed macOS environments, invoking the draw.io desktop CLI (even drawio --version) can crash the draw.io process or produce no output. If that happens, treat the CLI as unavailable in this sandbox isolation — do not keep retrying inside the sandbox. Prefer a non-sandboxed host environment (outside sandbox isolation) for any CLI export work, or use the browser fallback / XML-only outputs.
# macOS (Homebrew — recommended; CLI binary is `drawio`, not `draw.io`)
brew install --cask drawio
drawio --version
# macOS (full path if not in PATH)
/Applications/draw.io.app/Contents/MacOS/draw.io --version
# Windows
"C:\Program Files\draw.io\draw.io.exe" --version
# Linux
drawio --version
Before starting the workflow, assess whether the user's request is specific enough. If key details are missing, ask 1-3 focused questions:
Diagram type — which preset? (ERD, UML, Sequence, Architecture, ML/DL, Flowchart, or general)
Output format — PNG (default), SVG, PDF, or JPG?
Output location — default is the user's working dir; honor any explicit path the user gives (e.g. "put it in ./artifacts/"). Don't ask if they didn't mention one.
Scope/fidelity — how many components? Any specific technologies or labels?
Skip clarification if the request already specifies these details or is clearly simple (e.g., "draw a flowchart of X").
Step 0 — Resolve active preset. Determine which (if any) user-defined style preset applies to this generation.
Scan the user's message for a phrase that clearly names a style preset: "use my <name> style", "with my <name> style", "in <name> mode", "in the style of <name>". A bare with <name> does not count — "draw a diagram with redis" names a component, not a style. If a clear match is found → active preset = <name>.
Else, check ~/.drawio-skill/styles/ for any file with "default": true. If found → active preset = that one.
Else → no preset active; fall through to the built-in color/shape/edge conventions for the rest of the workflow.
Load the preset JSON from ~/.drawio-skill/styles/<name>.json, falling back to <this-skill-dir>/styles/built-in/<name>.json. If the named preset exists in neither location, tell the user the name is unknown, list the available presets (user dir + built-in), and stop — do not silently fall back to defaults.
When a preset loads successfully, mention it in the first line of the reply: "Using preset <name> (confidence: <level>)." See the Applying a preset subsection below for how the preset changes color/shape/edge/font decisions.
Check deps — resolve which name the binary has on this system and use that name verbatim in every subsequent command in this workflow. Try in order: (a) drawio --version (the canonical name for Homebrew cask, jgraph .deb/.rpm, Arch AUR), (b) draw.io --version (older builds, some custom symlinks, some distro packages), (c) macOS .app direct: /Applications/draw.io.app/Contents/MacOS/draw.io --version, (d) Windows: "C:\Program Files\draw.io\draw.io.exe" --version. The first one that prints a version is your binary; remember the exact path/name and substitute it for drawio in every export command below. Do not copy the example commands verbatim if your binary is named differently — the examples use drawio only because it's the most common. On macOS-Homebrew, drawio is just a thin wrapper script that execs /Applications/draw.io.app/Contents/MacOS/draw.io — they run the same engine, so candidate (c) is only needed when the drawio wrapper is absent (e.g. the app was installed by drag-and-drop without the cask).
Plan — identify shapes, relationships, layout (LR or TB), group by tier/layer
Generate — write .drawio XML file to disk. Hand-place coordinates for small/styled diagrams. For large or layout-heavy diagrams (dependency/call graphs, code structure, >~15 nodes), don't hand-place — describe the graph as JSON and run python3 <this-skill-dir>/scripts/autolayout.py graph.json -o <name>.drawio to compute node positions + orthogonal edge routing via Graphviz (see references/autolayout.md). For a Python / JS-TS / Go / Rust project, the matching importer (scripts/pyimports.py, jsimports.py, goimports.py, or rustimports.py) extracts the import graph (transitive-reduced; add --group to box modules by sub-package, nested for deep trees) ready for autolayout; for a Python class hierarchy, scripts/pyclasses.py extracts classes + inheritance instead. After generating any .drawio, run python3 <this-skill-dir>/scripts/validate.py <name>.drawio for a fast structural lint (dangling edges, dup ids, overlaps) before exporting. Default output dir is the user's working dir; if the user specified an output path or directory (e.g. ./artifacts/, docs/images/), use that instead — mkdir -p the target dir first. Apply the same dir choice to PNG/SVG/PDF exports in steps 4 and 7.
Export draft — run CLI to produce a preview PNG. Do NOT pass -e at this step — the embedded zTXt mxGraphModel chunk it adds causes vision APIs (Claude included) to return 400 "Could not process image" in step 5. Cap the preview width with --width 2000 (not -s 2) — Claude's vision API rejects images larger than 2576×2576px with "Unable to resize image — dimensions exceed the 2576x2576px limit", and -s 2 on a medium-or-larger diagram easily overshoots that ceiling. Save the clean preview as <name>.png (single extension). Embedding and full-resolution scale are for the final export only (step 7).
Self-check — use the agent's built-in vision capability to read the exported PNG, catch obvious issues, auto-fix before showing user (requires a vision-enabled model such as Claude Sonnet/Opus). If reading the PNG returns a 400 / "Could not process image" error, you almost certainly exported with -e by mistake — re-export without -e and retry once. If it still fails, skip self-check and continue to step 6.
Review loop — show image to user, collect feedback, apply targeted XML edits, re-export, repeat until approved
Final export — re-export the approved version to all requested formats. Use -e here (PNG/SVG/PDF) so the deliverable stays editable in draw.io; save as <name>.drawio.png to signal embedded XML. For PNG with -e, run python3 <this-skill-dir>/scripts/repair_png.py <name>.drawio.png immediately after — draw.io's CLI truncates the IEND chunk in -e PNG output (8 bytes missing), producing a corrupt file that vision APIs and strict PNG decoders reject (issue #8). Report file paths.
If drawio --version crashes or prints nothing (common in restricted macOS sandbox isolation like codex.app):
Do not keep retrying CLI invocations inside the sandbox.
Skip steps 4, 5, 6, and 7 (CLI export + PNG-based review) and use Browser fallback (scripts/encode_drawio_url.py) or deliver the .drawio XML only.
If the user needs PNG/SVG/PDF outputs, ask them to run the export commands in a non-sandboxed host environment (outside sandbox isolation) and share the resulting files.
Escalation rule:
If the binary exists on PATH (or known app path exists) but execution fails with abnormal exit, empty output, Electron startup failure, display/session error, or likely sandbox restriction, prefer one escalated retry before falling back.
If the binary is missing entirely, do not escalate just to search more aggressively; go to install guidance or fallback.
Step 5: Self-Check
After exporting the draft PNG, use the agent's vision capability (e.g., Claude's image input) to read the image and check for these issues before showing the user. If the agent does not support vision, skip self-check and show the PNG directly.
Important: the draft PNG read here must have been exported without-e. Draw.io's -e flag emits a PNG with a truncated IEND chunk (8 bytes of type+CRC missing) that the Anthropic vision API rejects with 400 "Could not process image" (issue #8). The simplest fix for the preview step is to skip -e entirely; the final export in step 7 keeps -e and runs the repair snippet. If you see the 400 error here, re-export without -e and retry once; if it still fails (any other reason), skip self-check and proceed to step 6.
Check
What to look for
Auto-fix action
Overlapping shapes
Two or more shapes stacked on top of each other
Shift shapes apart by ≥200px
Clipped labels
Text cut off at shape boundaries
Increase shape width/height to fit label
Missing connections
Arrows that don't visually connect to shapes
Verify source/target ids match existing cells
Off-canvas shapes
Shapes at negative coordinates or far from the main group
Move to positive coordinates near the cluster
Edge-shape overlap
An edge/arrow visually crosses through an unrelated shape
Add waypoints (<Array as="points">) to route around the shape, or increase spacing between shapes
Stacked edges
Multiple edges overlap each other on the same path
Distribute entry/exit points across the shape perimeter (use different exitX/entryX values)
Max 2 self-check rounds — if issues remain after 2 fixes, show the user anyway
Re-export after each fix and re-read the new PNG
Step 6: Review Loop
After self-check, show the exported image and ask the user for feedback.
Targeted edit rules — for each type of feedback, apply the minimal XML change:
User request
XML edit action
Change color of X
Find mxCell by value matching X, update fillColor/strokeColor in style
Add a new node
Append a new mxCell vertex with next available id, position near related nodes
Remove a node
Delete the mxCell vertex and any edges with matching source/target
Move shape X
Update x/y in the mxGeometry of the matching mxCell
Resize shape X
Update width/height in the mxGeometry of the matching mxCell
Add arrow from A to B
Append a new mxCell edge with source/target matching A and B ids
Change label text
Update the value attribute of the matching mxCell
Change layout direction
Full regeneration — rebuild XML with new orientation
Rules:
For single-element changes: edit existing XML in place — preserves layout tuning from prior iterations
For layout-wide changes (e.g., swap LR↔TB, "start over"): regenerate full XML
Overwrite the same {name}.png (no -e) each iteration — do not create v1, v2, v3 files. -e is reserved for the final export in step 7.
After applying edits, re-export and show the updated image
Loop continues until user says approved / done / LGTM
Safety valve: after 5 iteration rounds, suggest the user open the .drawio file in draw.io desktop for fine-grained adjustments
Step 7: Final Export
Once the user approves:
Export to all requested formats (PNG, SVG, PDF, JPG) — default to PNG if not specified
Report file paths for both the .drawio source file and exported image(s)
Auto-launch: offer to open the .drawio file in draw.io desktop for fine-tuning — open diagram.drawio (macOS), xdg-open (Linux), start (Windows)
Confirm files are saved and ready to use
Style Presets
A style preset is a named JSON file capturing a user's visual preferences (palette, shapes, font, edges). When active, it fully replaces the built-in color/shape conventions in this skill.
Lookup order when SKILL.md's Step 0 resolves a preset name:
~/.drawio-skill/styles/<name>.json — user presets (survive git pull)
Always lowercase the user-provided name before any file operation — the schema enforces lowercase.
For everything else — Learn flow (extracting a preset from a file), management ops (list/default/delete/rename), application rules (color lookup, shape keywords, edges, fonts, extras, interaction with diagram-type presets), and validation — read references/style-presets.md. It's only needed when the user invokes those flows or when an active preset must be applied to the current generation.
id="0" and id="1" are required root cells — never omit them
User shapes start at id="2" and increment sequentially
All shapes have parent="1" (unless inside a container — then use container's id)
All text uses html=1 in style for proper rendering
Never use -- inside XML comments — it's illegal per XML spec and causes parse errors
Escape special characters in attribute values: &, <, >, "
Multi-line text in labels: use 
 for line breaks inside value attributes (not literal \n). Example: value="Line 1
Line 2"
Shape types (vertex)
Style keyword
Use for
rounded=0
plain rectangle (default)
rounded=1
rounded rectangle — services, modules
ellipse;
circles/ovals — start/end, databases
rhombus;
diamond — decision points
shape=mxgraph.aws4.resourceIcon;
AWS icons
shape=cylinder3;
cylinder — databases
swimlane;
group/container with title bar
For vendor/branded icons (AWS/Azure/GCP/Cisco/Kubernetes) and any non-trivial shape, don't guess the shape=mxgraph.* name — a wrong name renders as a blank box. Run python3 <this-skill-dir>/scripts/shapesearch.py "<keywords>" to get the exact official style + size, or see references/shapes.md for the hand-writable cheatsheet. For AI/LLM brand logos (OpenAI, Claude, Gemini, …), which draw.io has none of, use python3 <this-skill-dir>/scripts/aiicons.py "<brand>".
CRITICAL: Every edge mxCell must contain a <mxGeometry relative="1" as="geometry" /> child element. Self-closing edge cells (<mxCell ... edge="1" ... />) are invalid and will not render. Always use the expanded form.
<!-- Directed arrow — always include rounded, orthogonalLoop, jettySize for clean routing -->
<mxCell id="10" value="" style="edgeStyle=orthogonalEdgeStyle;rounded=1;orthogonalLoop=1;jettySize=auto;html=1;" edge="1" parent="1" source="2" target="3">
<mxGeometry relative="1" as="geometry" />
</mxCell>
<!-- Arrow with label + explicit entry/exit points to control direction -->
<mxCell id="11" value="HTTP/REST" style="edgeStyle=orthogonalEdgeStyle;rounded=1;orthogonalLoop=1;jettySize=auto;html=1;exitX=0.5;exitY=1;exitDx=0;exitDy=0;entryX=0.5;entryY=0;entryDx=0;entryDy=0;" edge="1" parent="1" source="2" target="4">
<mxGeometry relative="1" as="geometry" />
</mxCell>
<!-- Arrow with waypoints — use when edge must route around other shapes -->
<mxCell id="12" value="" style="edgeStyle=orthogonalEdgeStyle;rounded=1;orthogonalLoop=1;jettySize=auto;html=1;" edge="1" parent="1" source="3" target="5">
<mxGeometry relative="1" as="geometry">
<Array as="points">
<mxPoint x="500" y="50" />
</Array>
</mxGeometry>
</mxCell>
Edge style rules:
Animated connectors: add flowAnimation=1; to any edge style to show a moving dot animation along the arrow. Works in SVG export and draw.io desktop — ideal for data-flow and pipeline diagrams. Example: style="edgeStyle=orthogonalEdgeStyle;flowAnimation=1;rounded=1;..."
Always include rounded=1;orthogonalLoop=1;jettySize=auto — these enable smart routing that avoids overlaps
Pin exitX/exitY/entryX/entryY on every edge when a node has 2+ connections — distributes lines across the shape perimeter
Add <Array as="points"> waypoints when an edge must detour around an intermediate shape
Leave room for arrowheads: the final straight segment between the last bend and the target shape must be ≥20px long. If too short, the arrowhead overlaps the bend and looks broken. Fix by increasing node spacing or adding explicit waypoints
Distributing connections on a shape
When multiple edges connect to the same shape, assign different entry/exit points to prevent stacking:
Position
exitX/entryX
exitY/entryY
Use when
Top center
0.5
0
connecting to node above
Top-left
0.25
0
2nd connection from top
Top-right
0.75
0
3rd connection from top
Right center
1
0.5
connecting to node on right
Bottom center
0.5
1
connecting to node below
Left center
0
0.5
connecting to node on left
Rule: if a shape has N connections on one side, space them evenly (e.g., 3 connections on bottom → exitX = 0.25, 0.5, 0.75)
Color palette (fillColor / strokeColor)
Used only when no preset is active (see "Applying a preset" above).
Color name
fillColor
strokeColor
Use for
Blue
#dae8fc
#6c8ebf
services, clients
Green
#d5e8d4
#82b366
success, databases
Yellow
#fff2cc
#d6b656
queues, decisions
Orange
#ffe6cc
#d79b00
gateways, APIs
Red/Pink
#f8cecc
#b85450
errors, alerts
Grey
#f5f5f5
#666666
external/neutral
Purple
#e1d5e7
#9673a6
security, auth
Layout tips
Spacing — scale with complexity:
Diagram complexity
Nodes
Horizontal gap
Vertical gap
Simple
≤5
200px
150px
Medium
6–10
280px
200px
Complex
>10
350px
250px
Routing corridors: between shape rows/columns, leave an extra ~80px empty corridor where edges can route without crossing shapes. Never place a shape in a gap that edges need to traverse.
Grid alignment: snap all x, y, width, height values to multiples of 10 — this ensures shapes align cleanly on draw.io's default grid and makes manual editing easier.
General rules:
Plan a grid before assigning x/y coordinates — sketch node positions on paper/mentally first
Group related nodes in the same horizontal or vertical band
Use swimlane cells for logical grouping with visible borders
Place heavily-connected "hub" nodes centrally so edges radiate outward instead of crossing
To force straight vertical connections, pin entry/exit points explicitly on edges:
exitX=0.5;exitY=1;exitDx=0;exitDy=0;entryX=0.5;entryY=0;entryDx=0;entryDy=0
Always center-align a child node under its parent (same center x) to avoid diagonal routing
Event bus pattern: place Kafka/bus nodes in the center of the service row, not below — services on either side can reach it with short horizontal arrows (exitX=1 left side, exitX=0 right side), eliminating all line crossings
Horizontal connections (exitX=1 or exitX=0) never cross vertical nodes in the same row; use them for peer-to-peer and publish connections
Avoiding edge-shape overlap:
Before finalizing coordinates, trace each edge path mentally — if it must cross an unrelated shape, either move the shape or add waypoints
For tree/hierarchical layouts: assign nodes to layers (rows), connect only between adjacent layers to minimize crossings
For star/hub layouts: place the hub center, satellites around it — edges stay short and radial
When an edge must span multiple rows/columns, route it along the outer corridor, not through the middle of the diagram
Export
Commands
There are two export modes:
Preview / self-check (step 4 of the workflow) — no -e. Output diagram.png. Required for vision self-check; using -e here triggers a 400 "Could not process image" error from the vision API (issue #8).
Final / deliverable (step 7) — pass -e. Output diagram.drawio.png. The embedded XML keeps the file editable in draw.io.
All commands below write drawio as a placeholder for the binary you resolved in Step 1. If your binary is on PATH as draw.io (with dot — some older or distro-packaged installs), substitute draw.io throughout. If only the macOS .app or Windows .exe is available, use the full path variant shown a few lines down.
# Preview PNG (use this in step 4, before self-check) — NO -e, width-capped to stay under vision's 2576px ceiling
drawio -x -f png --width 2000 -o diagram.png input.drawio
# Final PNG (step 7, after user approval) — WITH -e, double extension
drawio -x -f png -e -s 2 -o diagram.drawio.png input.drawio
# macOS — full path (if not in PATH); preview / final variants
/Applications/draw.io.app/Contents/MacOS/draw.io -x -f png --width 2000 -o diagram.png input.drawio
/Applications/draw.io.app/Contents/MacOS/draw.io -x -f png -e -s 2 -o diagram.drawio.png input.drawio
# Windows
"C:\Program Files\draw.io\draw.io.exe" -x -f png -e -s 2 -o diagram.drawio.png input.drawio
# Linux (headless — requires xvfb-run; on servers add HOME and --disable-gpu)
export HOME=${HOME:-/tmp}
xvfb-run -a --server-args="-screen 0 1280x1024x24" \
drawio -x -f png -e -s 2 -o diagram.drawio.png input.drawio --disable-gpu
# Running as root (CI / Docker)? Append --no-sandbox AT THE END (placing it earlier makes drawio treat it as the input filename)
# SVG export (final — -e is safe; SVG is text)
drawio -x -f svg -e -o diagram.svg input.drawio
# PDF export (final)
drawio -x -f pdf -e -o diagram.pdf input.drawio
# Custom output directory (e.g. CI artifacts dir) — create if missing, then export there
mkdir -p ./artifacts && drawio -x -f png -e -s 2 -o ./artifacts/diagram.drawio.png input.drawio
Post-export PNG repair (required after -e PNG export)
draw.io CLI truncates the IEND chunk when emitting -e PNGs — the file ends with the 4-byte IEND length field but the IEND type + CRC (8 bytes) are missing. Result: vision APIs return 400 "Could not process image" and strict PNG decoders error out. SVG/PDF are unaffected.
The script's endswith(IEND) guard makes it a no-op once draw.io fixes the bug upstream — safe to run unconditionally.
Key flags:
-x — export mode (required)
-f — format: png, svg, pdf, jpg
-e — embed diagram XML in output (PNG, SVG, PDF) — exported file remains editable in draw.io. Skip for the preview PNG used in step 5 self-check — -e PNGs have a truncated IEND chunk that vision APIs reject (issue #8). For final PNG export, keep -e and run scripts/repair_png.py (see Post-export PNG repair). SVG/PDF unaffected.
-s — scale: 1, 2, 3 (2 recommended for final PNG; do NOT use for the step-4 preview — see --width)
--width <px> — target width in pixels (no short form; -w does not exist and silently breaks the input-file parser). Use --width 2000 for the step-4 preview to keep the PNG under Claude's 2576×2576 vision ceiling. There's also a --height <px> flag for tall-narrow diagrams. Don't combine --width with -s.
-o — output file path; accepts any directory (e.g. ./artifacts/diagram.drawio.png) — mkdir -p the target dir first. Use .drawio.png double extension when embedding.
-b — border width around diagram (default: 0, recommend 10)
-t — transparent background (PNG only)
--page-index 0 — export specific page (default: all)
Browser fallback (no CLI needed)
When the draw.io desktop CLI is unavailable, generate a client-side URL:
python3 <this-skill-dir>/scripts/encode_drawio_url.py input.drawio # read-only viewer
python3 <this-skill-dir>/scripts/encode_drawio_url.py --edit input.drawio # opens in the editor
Default prints a https://viewer.diagrams.net/...#R… viewer URL; --edit prints a https://app.diagrams.net/...#create=… URL that opens straight into the editable editor. Either way the diagram XML is encodeURIComponent-encoded, deflate-compressed, and base64'd into the URL fragment — the fragment (after #) is never sent to the server, so nothing is uploaded. The encodeURIComponent step is mandatory: without it, any diagram containing a literal % or non-ASCII (e.g. CJK) label makes the browser throw "URI malformed" and the diagram never opens.
Open the URL with open "$URL" (macOS) / xdg-open "$URL" (Linux). On WSL2 / Windows, cmd.exe drops the #fragment — write a .url shortcut file and open that instead (see references/troubleshooting.md → "WSL2 / Windows specifics").
Fallback chain
When tools are unavailable, degrade gracefully:
Scenario
Behavior
draw.io CLI missing, Python available
Use browser fallback (diagrams.net URL)
draw.io CLI missing, Python missing
Generate .drawio XML only; instruct user to open in draw.io desktop or diagrams.net manually
draw.io CLI crashes / no output in macOS sandbox isolation
Treat CLI as unavailable in-sandbox; use browser fallback / XML-only; ask user to run CLI exports in a non-sandboxed host environment
Vision unavailable for self-check
Skip self-check (step 5); proceed directly to showing user the exported PNG
Export fails (Chromium/display issues)
On Linux, retry with xvfb-run -a; if still failing, deliver .drawio XML and suggest manual export
Export fails on Linux server (headless)
Try in order: (1) xvfb-run -a, (2) append --no-sandbox at the very end if root, (3) add --disable-gpu, (4) export HOME=/tmp, (5) install apt deps (libgtk-3-0 libnotify4 libnss3 libgbm1 libasound2t64 etc.), (6) fall back to tomkludy/drawio-renderer Docker (REST API for headless export)
Checking if drawio is in PATH
# Prefer the Homebrew / Linux-package binary name (no dot)
if command -v drawio &>/dev/null; then
DRAWIO="drawio"
# Fall back to the dot-named binary (older installs, manual symlinks)
elif command -v draw.io &>/dev/null; then
DRAWIO="draw.io"
# macOS .app bundle (binary inside the bundle keeps the dot)
elif [ -f "/Applications/draw.io.app/Contents/MacOS/draw.io" ]; then
DRAWIO="/Applications/draw.io.app/Contents/MacOS/draw.io"
# WSL2: the CLI is the Windows desktop exe, reached via /mnt/c (note the space)
elif grep -qi microsoft /proc/version 2>/dev/null && [ -f "/mnt/c/Program Files/draw.io/draw.io.exe" ]; then
DRAWIO="/mnt/c/Program Files/draw.io/draw.io.exe"
else
echo "drawio not found — install from https://github.com/jgraph/drawio-desktop/releases (Homebrew: brew install --cask drawio)"
fi
On WSL2 / native Windows, opening exported files and browser-fallback URLs needs path conversion + a .url-file workaround (cmd.exe drops URL #fragments) — see the "WSL2 / Windows specifics" section in references/troubleshooting.md.
Common Mistakes
When something looks wrong (export fails, vision rejects a PNG, layout broken, edges misroute), see references/troubleshooting.md for a row-by-row mistake → fix table.
Diagram Type Presets
When the user requests a specific diagram type, read references/diagram-types.md for the matching preset (shapes, edges, layout direction). Pick by user phrasing:
The diagram-type preset sets structural style keywords. If a user style preset is also active (see ## Style Presets), keep the structural keywords and layer color/font/edge/extras on top — read references/style-presets.md → "Interaction with diagram-type presets" for the merge rules.