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hyperframes

Create video compositions, animations, title cards, overlays, captions, voiceovers, audio-reactive visuals, and scene transitions. Use whenever the user asks to build a video, motion graphic, animated explainer, intro, outro, title card, or convert a website / podcast / talk into a video. HyperFrames is HTML-based — fast iteration, real rendering.

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Dépôt
OneWave-AI/Crest
Dernière activité de la source
22 mai 2026 à 03:04
Langue détectée de SKILL.md
anglais
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6
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SKILL.md
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name
hyperframes
description
Create video compositions, animations, title cards, overlays, captions, voiceovers, audio-reactive visuals, and scene transitions. Use whenever the user asks to build a video, motion graphic, animated explainer, intro, outro, title card, or convert a website / podcast / talk into a video. HyperFrames is HTML-based — fast iteration, real rendering.
# HyperFrames HyperFrames is a video-composition framework that lets you build cinematic compositions in plain HTML/CSS/JS, preview them live, and render them to MP4 or GIF. It's like Remotion, but lighter and browser-native. ## When to use this skill Activate whenever the user wants to: - Create a video, animation, or motion graphic - Build a title card, lower third, intro, outro, or scene transition - Generate an animated explainer, demo reel, or product walkthrough - Add captions, subtitles, or voiceover to a composition - Convert a website, blog post, podcast, or talk into a video - Make an audio-reactive visual - Render an animated logo or social-media short If the user says "video," "animation," "motion," "render," "MP4," or describes something time-based — this skill is the right call. ## The CLI Everything routes through `npx hyperframes`: | Command | Purpose | | --- | --- | | `npx hyperframes init` | Scaffold a new composition (Tailwind, blank, or template) | | `npx hyperframes preview` | Live preview in the browser with hot reload | | `npx hyperframes lint` | Validate the composition against the schema | | `npx hyperframes inspect` | Dump the parsed scene graph for debugging | | `npx hyperframes render` | Produce MP4 / WebM / GIF | | `npx hyperframes doctor` | Diagnose environment issues (browser, ffmpeg) | | `npx hyperframes add <block>` | Install a registry block (caption, transition, etc.) | Start every new project with `npx hyperframes init` from the user's chosen working directory. Confirm with the user where to scaffold before running. ## Core mental model A HyperFrames composition is a single HTML file (or small project) that declares: 1. **Duration** — how long the composition runs (`data-duration` or config) 2. **Layers** — stacked elements that appear/disappear over time 3. **Timing** — `data-start`, `data-end`, easings, and keyframes per layer 4. **Adapters** — bring your own animation library: GSAP, Anime.js, Web Animations API, CSS animations, Lottie, Three.js. HyperFrames stays out of the way and just orchestrates time. The renderer plays the composition deterministically — same input, same output every time. That's what makes it diff-friendly and AI-friendly. ## Workflow 1. **Scaffold** — `npx hyperframes init` and pick a template 2. **Compose** — edit the HTML; add layers, set timing, choose an animation library. Keep the composition tightly scoped: one scene per file is fine. 3. **Preview** — `npx hyperframes preview` for hot-reload 4. **Lint + inspect** — catch timing overlaps and missing assets early 5. **Render** — `npx hyperframes render --format mp4` (or `gif`, `webm`) ## Companion skills When the user's request fits a more specific workflow, lean on the matching skill — Claude Code will auto-load them when relevant: - **website-to-hyperframes** — turn a URL into a video (screenshots → scenes) - **remotion-to-hyperframes** — port an existing Remotion project - **hyperframes-media** — TTS narration (Kokoro), Whisper transcription, transparent overlays via background removal - **hyperframes-registry** — install community blocks (lower thirds, VFX, transitions, text effects) via `npx hyperframes add` - Adapter skills: `gsap`, `animejs`, `waapi`, `css-animations`, `lottie`, `three`, `tailwind` — patterns for each animation library inside HyperFrames ## Defaults that make life easier - Prefer the Tailwind template (`npx hyperframes init --tailwind`) — most users want styled compositions and Tailwind makes it fast. - Default to GSAP for timeline-based animation; WAAPI for simple element motion; Lottie for designer-provided JSON animations. - Render at 1920x1080 @ 30fps unless the user asks otherwise. Vertical (1080x1920) for TikTok / Reels / Shorts. - Always run `npx hyperframes lint` before `render` — catches the 90% of bugs that aren't visible in preview. ## A minimal example ```html <!doctype html> <html data-duration="6000"> <head> <meta charset="utf-8" /> <link rel="stylesheet" href="https://cdn.tailwindcss.com" /> </head> <body class="bg-black text-white font-sans"> <div class="absolute inset-0 grid place-items-center" data-start="0" data-end="3000"> <h1 class="text-7xl font-bold tracking-tight">Crest</h1> </div> <div class="absolute inset-0 grid place-items-center" data-start="3000" data-end="6000"> <p class="text-3xl text-emerald-400">Built for Claude Code</p> </div> </body> </html> ``` That's a six-second, two-scene title sequence. `npx hyperframes preview` to see it, `npx hyperframes render` to ship the MP4. ## What to ask the user up front Before scaffolding, get answers to: 1. **What's the video for?** (title card, demo, explainer, social short) 2. **How long?** (under 15s for social, 30-60s for product, 1-3 min for explainers) 3. **Aspect ratio?** (16:9 desktop, 9:16 social, 1:1 feed) 4. **Voiceover or silent?** (if voiceover, use `hyperframes-media` to generate TTS) 5. **Brand assets?** (logo, colors, fonts — pull from a brand kit if one exists) Once you have those, scaffold and start composing.
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