Use when creating, editing, validating, or debugging Unreal GameUI, CommonUI, UMG, Widget Blueprints, HUD layouts, UIExtension slots, CommonGame UI layers, UI C++ base classes, UUI_ActivatableWidget, UGameHUDLayout, buttons, tabs, list entries, UI messages/dialogs, themed widgets, loading screen widgets, project Splash startup images, editor/game splash PNG/BMP assets, GameFeature Add Widgets actions, and MCP UMGToolSet or OrionProjectToolsets Widget Blueprint automation.
Installation
Installer avec Codex ou Claude Copiez ce prompt, collez-le dans Codex, Claude ou un autre assistant, puis laissez-le vérifier la page du skill et l'installer pour vous.
创建或修改 UI 中的视频播放、Bink/Media Texture、菜单背景视频或 Media Player 接入时,读取 .agents/skills/orion-movie-media-framework/SKILL.md;加载屏视频还要读取 .agents/skills/orion-loading-screen-framework/SKILL.md,视频文件仍放 Content/Movies。