| name | inclusive-and-assistive-design |
| description | Use when designing beyond the WCAG floor for cognitive, visual, motor, assistive-technology, temporary, or situational ability ranges. Unlike accessibility-wcag-2-2-compliance, this creates inclusive adaptations rather than certifying criteria. |
| metadata | {"portable":true,"category":"00-cross-cutting-ops-qa-a11y","compatible_with":["claude-code","codex"]} |
Inclusive & Assistive Design (Beyond the WCAG Floor)
WCAG 2.2 AA is the floor, not the ceiling. A product can pass every success
criterion and still exclude people: text that is technically contrast-compliant but
cognitively dense; targets that hit the 24px minimum but punish a tremor; flows that meet
3.3.7 but still overload working memory; markup that is screen-reader-valid but
screen-reader-hostile. This skill is the deliberate pass above the floor — it
designs for the full human range, using the persona spectrum / exclusion model from
Microsoft Inclusive Design.
The companion skill accessibility-wcag-2-2-compliance operationalizes and certifies the
legal/technical floor (doctrine/references/wcag-2.2-criteria.md).
Run that to know you pass; run THIS to design something people with a range of abilities
can actually, comfortably use. They are a pair — never substitute one for the other.
This is doctrine, not decoration: §0 of doctrine/design-doctrine.md
says the moat is work that looks authored by a skilled human. Designing for the people a
templating tool forgets is exactly that signature — and §3 places accessibility/inclusion in
00-cross-cutting-ops-qa-a11y to co-activate with every group, never skip.
Use When
- A request asks to go beyond compliance: "make it inclusive", "who can't use this?",
"reduce cognitive load", "plain-language this", "support low-vision/dyslexic users",
"make it work for switch/voice/dwell", "run an exclusion audit", "persona spectrum".
- Designing or reviewing a flow (onboarding, checkout, claim, booking, form-heavy task)
where memory load, error recovery, reading level, or time pressure could exclude people.
- Deciding accommodations and options above the minimums — adjustable text spacing, a
reading mode, a dyslexia-friendly toggle, large/comfortable targets, dwell/switch support,
"save and resume", reduced-motion and reduced-cognitive-load modes.
- You need to think about situational and temporary impairments (one hand on a phone,
glare outdoors, a noisy room, a sprained wrist, a new-parent's sleep-deprived attention,
a slow/expensive connection) — not just permanent disability.
- Verifying real assistive-technology compatibility (screen readers, screen magnifiers,
voice control, switch access, OS dyslexia/reading tools) as an experience, not a checkbox.
Do Not Use When
- You only need to certify the WCAG 2.2 AA floor (focus order, ARIA, target-size minimum,
audit sheet) →
accessibility-wcag-2-2-compliance. This skill assumes that floor is met and
builds on top of it.
- The work is purely colour contrast ramps / colour-blind-safe palettes →
02-color-brand-and-visual-identity/accessible-color-and-contrast (this skill cites it for
low-vision/contrast but does not own palette construction).
- The work is microcopy/error wording mechanics →
10-content-design-and-ux-writing
(this skill sets the plain-language and cognitive-load targets; that skill crafts the words).
- The work is performance budgets / Core Web Vitals →
performance-as-ux-and-core-web-vitals
(this skill flags slow/expensive connection as a situational exclusion and hands off).
- You need the final pre-launch gate that composes a11y + slop + perf →
design-qa-and-pre-launch-review.
Required Inputs
| Input | Supplied by | Required? | Why |
|---|
| Product flow and usage contexts | Product team or research | yes | Reveals permanent and situational exclusions |
| Persona spectrum and assistive modes | Research or inclusive-design brief | yes | Prevents an able-bodied default |
| WCAG baseline findings | Accessibility audit | recommended | Separates floor failures from above-floor design |
Workflow
Follow the ability-spectrum workflow below; stop when affected users, critical tasks, or assistive modes are unknown enough to change the design.
- The flow or screen under work, end to end, with its real tasks and goals (what is the
user actually trying to finish, under what pressure, in what context).
- Who it serves: the realistic range of abilities, contexts, devices, and connection quality
— including the people usually left out of the default "able-bodied, focused, fast Wi-Fi" persona.
- Confirmation that the WCAG 2.2 AA floor is already met or in progress (this skill builds
above it; it does not re-do it).
- Any constraints: brand voice, regulated content that limits plain-language rewrites, platform
assistive-tech available for testing (VoiceOver/NVDA/TalkBack, OS magnifier, Voice Control/Voice
Access, Switch Control/Switch Access, dwell control).
A. Find the exclusions (persona spectrum first)
- Frame each ability as a spectrum, not a binary. For every ability dimension —
cognitive, vision, motor/dexterity, hearing, speech — Microsoft's model spans
permanent → temporary → situational: e.g. one arm (permanent) · arm injury
(temporary) · holding a baby (situational); blind · cataract/post-surgery · bright sun;
non-verbal · laryngitis · heavy accent on voice control. Designing for the permanent
end serves the far larger temporary/situational population too. See
references/inclusive-patterns.md §Persona spectrum.
- Run an exclusion audit on the real flow. Walk each step and ask, per dimension, who
gets stuck or shut out here, and why — then record it. Mismatched interactions, not
"disabilities", are the exclusions. Use the table in
references/inclusive-patterns.md
§Exclusion audit and the worked example.
- Recruit the spectrum, not the average. Validate with people at the edges (a
screen-reader user, someone with dyslexia, a switch user, someone on a 3G phone in
sunlight) — solutions that work at the edges work for everyone in the middle.
B. Accommodate above the floor (by ability dimension)
- Cognitive accessibility. Reduce the three loads:
- Plain language — short sentences, common words, active voice; target a reading age
well below your audience's ceiling (often ~Grade 8 / lower secondary). Front-load the
point. (Hand wording to
10-content-design-and-ux-writing; set the target here.)
- Memory load — don't make people hold things in their head. Persist entered data,
show a summary before commit, keep instructions visible next to the step (not on a
prior screen), prefill the known (extends WCAG 3.3.7 well past the minimum).
- Error tolerance — make mistakes cheap and recoverable: confirm destructive actions,
allow undo, save-and-resume, forgiving input parsing (accept spaces in card numbers,
any phone format), inline help before the error, recovery guidance in the error.
See
references/inclusive-patterns.md §Cognitive.
- Low vision (beyond contrast minimums). Passing 4.5:1 is not enough.
- Zoom/reflow past the floor — usable not just at 200% (the WCAG floor) but at 400%
and OS text-enlargement; no truncation, no clipped controls, no horizontal scrolling of
body text.
- Spacing as an affordance — respect user text-spacing overrides (line-height ≥1.5,
paragraph spacing, letter/word spacing) without breaking layout (WCAG 1.4.12 is the floor;
design comfortably above it).
- Reading & dyslexia-friendly options — offer a clean reading mode; let users pick a
dyslexia-friendly face and looser spacing; never justify body text; avoid pure-black-on-
pure-white glare (offer a softer/dark theme). Choose typefaces per the engine's font
doctrine (no banned defaults).
See
references/inclusive-patterns.md §Low vision.
- Motor / dexterity. Above the 24px minimum:
- Large, comfortable targets with generous spacing; aim 44×44px (HIG) / 48dp (Material)
as the comfortable norm, larger for primary actions and for tremor/one-handed use.
- Forgiving interactions — no precision-required drags (always a tap/click/key path,
extending WCAG 2.5.7); no hover-only reveals; generous click areas; no tight time limits.
- Switch, voice, and dwell — ensure a logical single-switch scan order, that every
action has a stable visible/spoken label voice control can target, and that nothing
requires a sustained gesture a dwell user can't make.
See
references/inclusive-patterns.md §Motor.
- Assistive-tech compatibility as an experience. Valid ARIA is necessary but not
sufficient. Walk the flow with screen readers (sensible reading order, useful headings,
announced changes, no chatter), a screen magnifier (does focus/important feedback appear
where the zoomed viewport is looking?), voice control (is every control's visible name
speakable and matched?), and switch/dwell. See
references/inclusive-patterns.md
§Assistive-tech.
- Situational & temporary design. Make the default robust: one-handed reach zones, works
in glare (don't rely on subtle contrast), works muted (don't rely on sound alone),
works on a slow/expensive connection (lightweight, resilient, offline-tolerant — hand the
budget to
performance-as-ux-and-core-web-vitals), works when tired/distracted (low memory
load, clear next step). See references/inclusive-patterns.md §Situational.
C. Decide, document, hand off
- Prefer one robust default over a pile of toggles. Bake inclusion into the baseline
(large targets, plain language, persisted data); add options (reading mode, dyslexia
face, theme) only where one default genuinely can't serve everyone. Honour OS/user settings
(reduced motion, larger text, high contrast, dark mode) rather than reinventing them.
- Record exclusions found → accommodations made, and route each to its owner
(contrast →
accessible-color-and-contrast; wording → content design; budget → perf;
floor criteria → accessibility-wcag-2-2-compliance). Use examples/inclusive-design-pass.md
as the template.
Anti-Patterns
- Treating WCAG AA as "done". Passing the floor while the flow is still dense, forgetful,
precision-demanding, or screen-reader-hostile. The floor is the start of this skill, not the end.
- Binary thinking ("disabled vs not") instead of the spectrum — ignoring the huge
temporary/situational population that the permanent-end fix would also serve.
- Accessibility-overlay / toggle theatre — a widget that claims to "make the site
accessible" instead of fixing the underlying design; a wall of switches no one finds.
- Cognitive overload dressed as features — jargon, walls of text, multi-step flows that
demand holding values in your head, dead-end errors with no recovery.
- Contrast-compliant but unreadable — meeting 4.5:1 while justifying text, cramming
line-height, glare-white backgrounds, and ignoring text-spacing overrides.
- Minimum-size targets crammed together — hitting 24px on paper but punishing a tremor or
a thumb; hover-only or drag-only interactions with no forgiving path.
- "Screen-reader valid" ≠ usable — correct ARIA that still reads as noise, with no headings,
no announced changes, or a nonsensical order. Magnifier/voice/switch never tested.
- Designing only for the able-bodied, focused, fast-connection persona — the convergent
default this skill exists to break.
- Banned default fonts / lorem in any inclusive option (reading mode, dyslexia face) —
still subject to the Anti-Slop Charter.
Outputs
| Output | Consumer | Evidence / acceptance |
|---|
| Exclusion map | Product and research teams | Ability, context, task, barrier, and consequence |
| Inclusive adaptation specification | Designer and engineer | Default, option, and assistive interaction defined |
| Validation plan and evidence | QA and accessibility owners | Representative users/modes and task outcomes recorded |
- An exclusion audit of the flow (per ability dimension, across permanent/temporary/
situational), naming who is shut out and where.
- A matched set of accommodations above the floor — cognitive, low-vision, motor,
assistive-tech, situational — baked into the default where possible, offered as options
where necessary, each routed to its owning skill.
- A short inclusive-design pass record (exclusions found → accommodations made) suitable
for handoff to
design-qa-and-pre-launch-review alongside the WCAG audit sheet.
Examples
- Use the worked example in
examples/ for an exclusion-map-to-adaptation handoff.
Quality Standards
- Design with affected people and representative assistive modes, not only proxy personas.
- Preserve user agency and avoid segregated or stigmatising alternatives.
- Block release when a critical task excludes a known ability group without an equivalent path.
Decision Rules
| Condition | Decision | Wrong-choice failure |
|---|
| Adaptation benefits most users without harm | Make it the default | Useful access is hidden behind settings |
| Needs conflict across ability ranges | Provide a reversible user preference | One inclusive fix creates another exclusion |
| Critical task depends on one input mode | Add an equivalent mode | Switch, voice, keyboard, or touch users are blocked |
| Evidence lacks affected-user participation | Mark conditional and recruit validation | Designer assumptions masquerade as inclusion |
Capability Contract
Read and interaction inspection are required. User research must use informed consent and minimise sensitive data. Editing or testing with assistive technology requires task authority; never claim certification from this above-floor review.
Degraded Mode
If required evidence or tooling is unavailable, use the scoped fallback below and mark the result unverified.
Without affected-user access, use documented patterns and assistive-mode simulation, label conclusions provisional, and create a recruitment/test plan. Without a complete flow, withhold a pass.
examples/inclusive-design-pass.md — a worked inclusive-design pass on a real flow
(a utility-bill payment / account top-up). Runs the persona spectrum, finds concrete
exclusions per ability dimension, and lists the accommodation made for each — going above
the WCAG floor that accessibility-wcag-2-2-compliance certifies.
References
doctrine/design-doctrine.md — the cross-cutting
charter; §0 (authored-by-a-human moat), §2 (Anti-Slop Charter — applies to any inclusive
font/option), §3 (this skill lives in 00-cross-cutting-ops-qa-a11y, co-activates with every group).
doctrine/references/wcag-2.2-criteria.md
— the floor this skill builds above (target-size 24px, reflow at 200%/320px, 3.3.7
redundant entry, 2.5.7 dragging, contrast minimums). We exceed these, not restate them.
references/inclusive-patterns.md — the accommodation playbook organised by ability
dimension (cognitive, low vision, motor, assistive-tech, situational), plus the persona
spectrum and exclusion-audit method.
- Pairs with
00-cross-cutting-ops-qa-a11y/accessibility-wcag-2-2-compliance — that skill
certifies the floor (run it first/alongside); this skill designs the experience above it.
- Hands off to
02-color-brand-and-visual-identity/accessible-color-and-contrast (low-vision
contrast/themes), 10-content-design-and-ux-writing (plain-language wording),
performance-as-ux-and-core-web-vitals (slow-connection budget), and
design-qa-and-pre-launch-review (final gate).