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interaction-design

Design and implement microinteractions, motion design, transitions, and user feedback patterns. Use when adding polish to UI interactions, implementing loading states, creating gesture-based interactions, designing hover/focus states, building notification/toast systems, adding scroll-triggered animations, implementing drag-and-drop, or creating delightful user experiences.

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poteto/noodle
Dernière activité de la source
19 mars 2026 à 04:43
Langue détectée de SKILL.md
anglais
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289
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SKILL.md
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name
interaction-design
description
Design and implement microinteractions, motion design, transitions, and user feedback patterns. Use when adding polish to UI interactions, implementing loading states, creating gesture-based interactions, designing hover/focus states, building notification/toast systems, adding scroll-triggered animations, implementing drag-and-drop, or creating delightful user experiences.
# Interaction Design Create engaging, intuitive interactions through motion, feedback, and thoughtful state transitions. ## Project Conventions - **Preferred library:** Framer Motion for React component animations - **CSS animations:** Use `transform` and `opacity` only for 60fps performance - **Spring physics:** Prefer spring animations over linear/eased for interactive elements - **Interruptible:** Users must be able to cancel or override any animation ### Timing Scale | Duration | Use Case | | --------- | ----------------------------------------- | | 100-150ms | Micro-feedback (hovers, clicks) | | 200-300ms | Small transitions (toggles, dropdowns) | | 300-500ms | Medium transitions (modals, page changes) | | 500ms+ | Complex choreographed animations | ### Accessibility Always respect `prefers-reduced-motion: reduce`. Set animation duration to 0 when the user prefers reduced motion. This is non-negotiable. ## Reference Files Read these on demand based on the task: | File | When to read | |------|-------------| | [animation-libraries.md](references/animation-libraries.md) | Choosing or configuring Framer Motion, GSAP, or CSS-based approaches | | [microinteraction-patterns.md](references/microinteraction-patterns.md) | Building button feedback, toggles, ripples, loading indicators, toasts | | [scroll-animations.md](references/scroll-animations.md) | Implementing scroll-triggered reveals, parallax, or intersection-based animations |
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