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implementation-functional-patterns

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Mis à jour27 mai 2026 à 13:45

TypeScript's functional answers to the 22 Gang of Four classes — factory functions (Factory Method, Abstract Factory, Prototype, Memento), module-scope singletons, fluent immutable builders, wrapper functions (Adapter, Facade), native Proxy, WeakMap caches (Flyweight), discriminated unions with exhaustive match (State, Visitor, Composite), event emitters and signals (Mediator, Observer), pipelines and composition (CoR, Decorator), stream methods (Iterator), closures-as-commands, higher-order strategies, lambda placement. Use when reviewing TypeScript that has a class-shaped problem the GoF catalog solves with a hierarchy but where idiomatic TS reaches for a function, a tagged union, or a data structure. Each rule names the GoF pattern(s) it replaces and when the class form still wins. Trigger on "factory class", "singleton getInstance", "state machine class", "observer pattern", "AST visitor", "where do I put this lambda". Sibling to implementation-design-patterns.

Installation

Installer avec Codex ou Claude Copiez ce prompt, collez-le dans Codex, Claude ou un autre assistant, puis laissez-le vérifier la page du skill et l'installer pour vous.

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