| name | hig |
| user-invocable | true |
| description | Fact lookup: Apple Human Interface Guidelines corpus (greppable markdown). Query on demand for accessibility and ergonomic minimums (hit-target sizes, Dynamic Type), platform terminology, system component capabilities, and App-Review-relevant conventions. Not design direction. |
| context | fork |
| agent | Explore |
Human Interface Guidelines Reference
Local greppable copy of Apple's Human Interface Guidelines — an on-demand fact
lookup, not design direction.
Use it to answer factual questions: what a system component can do, what Apple
calls something, accessibility and ergonomic minimums (44pt hit targets,
Dynamic Type behavior, contrast), and conventions App Review actually checks.
Visual design in our repos is the designing model's own taste. Consult the
HIG for facts, never for aesthetics — it describes what the system provides
and requires, not what your screen should look like.
Downloaded Reference Files
All key HIG documentation is available locally (grep-friendly):
Getting Started
Foundations
Patterns
Components - Navigation
Components - Presentation
Components - Controls
Searching the Docs
grep -i "semantic" color.md
grep -i "bordered" buttons.md
grep -i "notification" playing-haptics.md
grep -i "navigation" hig-index.md
Fetching More Docs
- Search this skill's local
.md files first.
- If the topic is not here, check the other installed Apple skills you have available by their names, descriptions, or
SKILL.md frontmatter, then grep their local files. This is faster and uses less context than fetching new docs from the internet.
- If no installed skill has the page, use the relevant Human Interface Guidelines path with the
sosumi.ai Markdown mirror. For example, /design/human-interface-guidelines/buttons maps to https://sosumi.ai/design/human-interface-guidelines/buttons.
Common HIG Doc Paths
| Topic | URL Path |
|---|
| Full Index | human-interface-guidelines |
| iOS Design | human-interface-guidelines/designing-for-ios |
| iPadOS Design | human-interface-guidelines/designing-for-ipados |
| macOS Design | human-interface-guidelines/designing-for-macos |
| App Icons | human-interface-guidelines/app-icons |
| Color | human-interface-guidelines/color |
| Typography | human-interface-guidelines/typography |
| Layout | human-interface-guidelines/layout |
| Accessibility | human-interface-guidelines/accessibility |
| SF Symbols | human-interface-guidelines/sf-symbols |
| Buttons | human-interface-guidelines/buttons |
| Tab Bars | human-interface-guidelines/tab-bars |
| Navigation Bars | human-interface-guidelines/navigation-bars |
| Sheets | human-interface-guidelines/sheets |
| Alerts | human-interface-guidelines/alerts |
Quick Facts
System Button Styles (iOS)
What the system provides out of the box:
- Plain - Text only, minimal visual weight
- Gray - Gray background
- Tinted - Tinted background with accent color
- Filled - Solid background
- Bordered - Outlined with border
- Bordered Prominent - Filled background, high prominence
Haptic Feedback Types
- Selection - Light tap for selection changes
- Impact - Light/medium/heavy/rigid/soft for collisions
- Notification - Success/warning/error for outcomes
Safe Areas (ergonomic facts)
- Content outside safe areas can be clipped by the notch/Dynamic Island, home
indicator, or rounded corners
- Interactive elements outside safe areas may be unreachable or intercepted by
system gestures
- Backgrounds can extend edge-to-edge without those risks
Sources
Apple Documentation
WWDC Sessions