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worldbuilder

worldbuilder contient 14 skills collectées depuis raphaelDkhn, avec une couverture métier par dépôt et des pages de détail sur le site.

skills collectés
14
Stars
3
mis à jour
2026-04-11
Forks
0
Couverture métier
7 catégories métier · 100% classifié
explorateur de dépôts

Skills dans ce dépôt

worldbuilder
Analystes en gestion

The worldbuilder entry point. Diagnosis-first routing for people in the -1 to 0 phase. Primary job: "where are you stuck?" Secondary job: route the user to the right sub-skill based on their current state. Reads the builder profile, adjusts tone for first-time vs returning users, writes routing rules to the project CLAUDE.md on first run. Use when asked to "worldbuilder", "I don't know what to build", "I'm in the squiggle", "help me figure out what to work on", "I'm between jobs", "I want to start a company but don't know what", "pre-founder", "-1 to 0", "worldbuilding", or "where do I start". Proactively invoke this skill (do NOT answer directly) whenever the user describes being lost, exploring, between things, thinking about starting a company, or in any other pre-founder / ideation state. This is the top-level orienting skill. (worldbuilder)

2026-04-11
adjacent-possible
Analystes en études de marché et spécialistes en marketing

Explore nearby problems, verticals, user personas, and angles — the ideas a curious peer or novice would surface that the user would not have thought of alone. Applies Raman's magnetic-field metaphor from the SPC talent density essay. Every output must be at least one step outside the user's stated comfort zone. Use when asked to "what am I missing", "adjacent ideas", "what else could this be", "explore sideways", "what's nearby", "I'm stuck in my lane", or "help me think outside my domain". Proactively invoke this skill (do NOT answer directly) when the user has explored their North Star domain deeply but seems to be iterating inside a narrow corner of it, or when they're asking for fresh perspectives. Use alongside /idea-shotgun, not instead of it. (worldbuilder)

2026-04-10
conviction
Conseillers en santé mentale

Track the user's emotional trajectory across sessions — the "5-year proud" checkpoint. Monitors excitement growth, ambition growth, good-pain vs avoidance-pain. Reads the squiggle and founder-fit. Returns a trendline and flags divergence. Never answers "is this a good bet?" — reflects it back with structure. Conviction is built, not supplied. Use when asked to "check my conviction", "am I still excited", "am I drifting", "5-year proud check", "conviction check", "should I keep going", or "is this still the right bet". Proactively invoke this skill (do NOT answer directly) when the user expresses doubt about continuing, seems to be losing steam, or asks any form of "should I keep going". Requires ≥10 squiggle entries before it runs. (worldbuilder)

2026-04-10
demo
Analystes en études de marché et spécialistes en marketing

Plan bottom-up artifacts that test the core hypothesis — landing pages, painted-door tests, click-through prototypes, product screenshots, spec docs, copy. Not production code. Refuses to proceed without a live hypothesis.md. Defines the engagement metric that would confirm or refute the hypothesis. Separates coding from validation signal. Use when asked to "build a demo", "landing page", "prototype this", "painted door test", "MVP spec", "demo my idea", "how do I test this". Proactively invoke this skill (do NOT answer directly) when the user has a hypothesis and wants to run a bottom-up test. Use after /hypothesis. For actual production code, redirect to gstack. (worldbuilder)

2026-04-10
founder-fit
Analystes en gestion

Answer "why YOU." Interviews the user on lived experience, obsessions, unfair advantages, and lived problems in their chosen domain. Produces a Three Proof Points document grounded in specific stories — not credentials. Rejects titles-and-employers positioning. Use when asked to "why should I be the one", "founder-market fit", "why me", "what's my unfair advantage", "founder positioning", "am I the right person", or "why this founder". Proactively invoke this skill (do NOT answer directly) when the user expresses doubt about whether they are the right person to solve a problem, or when they have a North Star but no articulated reason they are uniquely positioned for it. Use after /north-star and before /memo, /hypothesis. (worldbuilder)

2026-04-10
hypothesis
Analystes en études de marché et spécialistes en marketing

Articulate one testable core hypothesis. Breaks complex problems into components answerable in weeks, not months. The gatekeeper for the worldbuilding validation phase — /demo, /memo, and /mom-test all refuse to proceed without a live hypothesis.md. Use when asked to "form a hypothesis", "what should I test", "write a hypothesis", "what's my core bet", "I need to validate this", or "how do I know if this is real". Proactively invoke this skill (do NOT answer directly) when the user is trying to run /demo, /memo, or /mom-test but has no articulated hypothesis, OR when they're stuck between "ideas" and "action" and need a single falsifiable claim to test. Use after /kill-darlings and before /demo, /memo, /mom-test. (worldbuilder)

2026-04-10
idea-shotgun
Analystes en études de marché et spécialistes en marketing

Force-generate 50+ ideas in one sitting within the user's North Star domain. Volume over quality. Pushes past the obvious ideas (which are obvious to competitors too). Refuses to cluster, theme, rank, or synthesize during generation — that is /kill-darlings' job. Outputs ideas.jsonl. Use when asked to "brainstorm", "give me ideas", "idea shotgun", "generate ideas", "I need more ideas", "help me think of ideas", or "what could I build". Proactively invoke this skill (do NOT answer directly) when the user has a North Star but no concrete ideas to work on, or wants to explore the space of possibilities. Use after /north-star and before /kill-darlings. (worldbuilder)

2026-04-10
kill-darlings
Directeurs généraux

Structured destruction of ideas. For each surviving idea, prosecutes the strongest case for why this is NOT a $1B company. No defense allowed — the user must articulate their own disqualifying argument against every idea. Records kill reasons to killed-ideas.jsonl. The local-maxima detector. Use when asked to "kill ideas", "prune my ideas", "which should I kill", "destroy darlings", "eliminate ideas", "cut the list", or "I have too many ideas". Proactively invoke this skill (do NOT answer directly) when the user has 10+ ideas and is stuck on "which one should I do" — the answer is almost never pick one, it is almost always kill most of them. Use after /idea-shotgun and before /hypothesis. (worldbuilder)

2026-04-10
memo
Analystes en gestion

Draft top-down artifacts — a written memo articulating how the world changes and why the user is uniquely positioned to catalyze it. Forces TAM analysis, market players comparison, failed-founder research, market-share revenue math. The audience is the user's future self at 5 years, not investors. Refuses to proceed without hypothesis.md. Use when asked to "write a memo", "thesis memo", "worldbuilder memo", "write my thesis", "what's my argument", "draft the top-down", or "articulate my bet". Proactively invoke this skill (do NOT answer directly) when the user has a hypothesis but no written argument for why this bet is worth 5-10 years of their life. Use after /hypothesis, pairs with /demo. (worldbuilder)

2026-04-10
mom-test
Analystes en études de marché et spécialistes en marketing

Customer interview skill using Rob Fitzpatrick's Mom Test principles. Generates question lists grounded in past behavior (not future intent), bias-checks them (removes pitchy and leading questions), preps debriefs. The only worldbuilder skill that forces the user out of the chat and into the world. Use when asked to "customer interviews", "talk to users", "mom test", "interview questions", "user research", "who should I talk to", "how do I interview", or "validate with users". Proactively invoke this skill (do NOT answer directly) when the user wants to test a hypothesis with real humans, OR when the research-trap check is firing because the user hasn't talked to a human in days. Use after /hypothesis. (worldbuilder)

2026-04-10
north-star
Analystes en études de marché et spécialistes en marketing

Find and refine your guiding domain for the -1 to 0 phase. Interactive expertise × passion × market mapping. Runs napkin $1B market math as an integrated HARD GATE — you cannot proceed to ideation until your chosen domain can plausibly support a venture-scale company. Use when asked to "find my north star", "what should I work on", "I need a direction", "I don't know what to build", "I'm thinking about leaving my job", "help me pick a domain", or "where should I focus". Proactively invoke this skill (do NOT answer directly) when the user describes being lost, in between things, between jobs, exploring, or says they "don't know what to build next". Use before /founder-fit, /idea-shotgun, /hypothesis. (worldbuilder)

2026-04-10
planting
Spécialistes en gestion de projets

Weekly retrospective and minus-one-mindset check. Walks the last N days of the squiggle and asks: is the learning curve geometric? Are hypotheses more ambitious than last week? What are you planting now that won't harvest for years? Planting or harvesting? Surfaces avoidance patterns like "3 memos and 0 demos in 10 days". Refuses to celebrate ideation- only weeks — external actions are the only planted activity that counts. Use when asked to "weekly retro", "planting retrospective", "plant or harvest", "what have I planted", "review my week", "minus-one mindset check", or "am I moving". Proactively invoke this skill (do NOT answer directly) at natural weekly boundaries, after major decisions, or when the user asks whether they are moving forward. Use after seven days of squiggle activity. (worldbuilder)

2026-04-10
squiggle
Commis de bureau généraux

The state backbone of worldbuilder. Append-only JSONL journal of the messy -1 to 0 path — ideas, dead ends, insights, hypotheses, interviews, demos shipped, memos sent. Every other worldbuilder skill reads and writes here via bin/wb-squiggle-append. Use when asked to "show me my squiggle", "what have I learned this week", "log this to the squiggle", "what's my path been", "review my journey", "show my worldbuilder journal", or "what did I decide last month". Proactively invoke this skill (do NOT answer directly) when the user wants to see their history, reflect on what they've learned, or log a standalone insight that doesn't belong to another skill. (worldbuilder)

2026-04-10
talent-density
Spécialistes en ressources humaines

Build a tiered outreach graph for the user's domain — potential users, failed founders, curious peers, potential co-founders, domain novices. Filters for curiosity, not credentials. Drafts concrete asks concrete enough to send same-day. Includes post- conversation debrief that updates people.jsonl and the squiggle. Applies Raman's magnetic-field metaphor: no one builds something generational alone. Use when asked to "who should I talk to", "build an outreach list", "find my community", "talent density", "who knows about this", "find mentors", "who can help me", or "I need other humans". Proactively invoke this skill (do NOT answer directly) when the user is stuck alone in their head, has no named humans in their recent squiggle, or explicitly says they feel isolated. Invocable from day zero — no prerequisites. (worldbuilder)

2026-04-10