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rileyhilliard
Profil créateur GitHub

rileyhilliard

Vue par dépôt de 19 skills collectés dans 2 dépôts GitHub.

skills collectés
19
dépôts
2
mis à jour
2026-06-30
explorateur de dépôts

Dépôts et skills représentatifs

writer
Rédacteurs techniques

Writing style and tone guide for human-sounding content. Use when writing documentation, READMEs, commit messages, PR descriptions, blog posts, LinkedIn posts, social media content, or any user-facing content.

2026-06-30
executing-plans
Développeurs de logiciels

Executes implementation plans with smart task grouping. Groups related tasks to share context, parallelizes across independent subsystems.

2026-06-25
fixing-flaky-tests
Analystes en assurance qualité des logiciels et testeurs

Diagnose and fix tests that pass in isolation but fail when run concurrently. Covers shared state isolation, resource conflicts, and timing-based flakiness.

2026-06-25
managing-pipelines
Développeurs de logiciels

Guides CI/CD pipeline architecture, security hardening, and deployment strategies for GitHub Actions. Use when designing workflows, securing supply chains, optimizing build performance, configuring deployments, managing infrastructure as code pipelines, or setting up pipeline observability.

2026-06-25
planning-products
Spécialistes en gestion de projets

Defines product features from a PM perspective before technical planning begins. Use when scoping new features, writing product specs, defining user problems, choosing what to build, researching existing patterns, or bridging the gap between strategy and implementation. Covers JTBD analysis, competitive research, UX/DX experience definition, and scope negotiation for consumer, B2B, and developer tool products.

2026-06-25
writing-tests
Analystes en assurance qualité des logiciels et testeurs

Writes behavior-focused tests using Testing Trophy model with real dependencies. Use when writing tests, choosing test types, or avoiding anti-patterns like testing mocks.

2026-06-25
architecting-systems
Développeurs de logiciels

Guides clean, scalable system architecture during the build phase. Use when designing modules, defining boundaries, structuring projects, managing dependencies, or preventing tight coupling and brittleness as systems grow.

2026-06-20
post-mortem
Développeurs de logiciels

Review a completed session to extract actionable improvements. Identifies DX friction, documentation gaps, architectural confusion, anti-patterns, process failures, and skill/config improvements. Uses progressive disclosure for targeted investigation types.

2026-06-20
Affichage des 8 principaux skills collectés sur 18 dans ce dépôt.
2 dépôts affichés sur 2
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