- name
- opus-kernel-best-practice
- description
- Compile-time optimization guidance for HIP/C++ kernels using opus.hpp. Use when writing or reviewing OPUS kernels, analyzing compile time, reducing template instantiation overhead, or optimizing hipcc build performance.
- argument-hint
- ["file or topic"]
# OPUS Kernel Compile-Time Best Practices
Techniques for reducing HIP/C++ kernel compile time when using `opus.hpp`. These patterns were developed while optimizing a GQA flash attention kernel from **4.8s to 1.5s** (70% reduction) in device-only compilation.
## Required headers and include paths
For kernel development with OPUS, use these headers from `csrc/include/`:
- **`opus/opus.hpp`** — the OPUS template library + device intrinsic wrappers. **This is the only include needed for device code.** Provides `opus::thread_id_x()`, `opus::block_id_x()`, `opus::sync_threads()`, `opus::warp_all()`, etc.
- **`opus/hip_minimal.hpp`** — minimal HIP **host-side only** declarations (`dim3`, `hipMalloc`, `hipLaunchKernelGGL`, etc.). Use on the host pass instead of `<hip/hip_runtime.h>`.
```bash
hipcc my_kernel.cu -I<aiter_root>/csrc/include -D__HIPCC_RTC__ -std=c++20 -O3 --offload-arch=gfx950
```
| HIP runtime | opus:: wrapper | LLVM builtin |
|---|---|---|
| `threadIdx.x` | `opus::thread_id_x()` | `__builtin_amdgcn_workitem_id_x()` |
| `blockIdx.x` | `opus::block_id_x()` | `__builtin_amdgcn_workgroup_id_x()` |
| `blockDim.x` | `opus::block_size_x()` | `__builtin_amdgcn_workgroup_size_x()` |
| `gridDim.x * blockDim.x` | `opus::grid_size_x()` | `__builtin_amdgcn_grid_size_x()` |
| `__syncthreads()` | `opus::sync_threads()` | `__builtin_amdgcn_s_barrier()` |
| `__all(pred)` | `opus::warp_all(pred)` | — |
If anything is missing, contact the maintainer (carlus.huang@amd.com) for adding support.
## 0. Always Separate Device and Host Code (Most Important)
**This is the single most impactful technique.** hipcc always performs **two compilation passes** on every `.hip`/`.cu` file — one for the host (x86_64) and one for the device (AMDGPU). The heavy `opus.hpp` template library is only needed on the device side, but without a guard, hipcc parses it on BOTH passes, doubling the frontend cost.
**Always structure your kernel files like this:**
```cpp
// my_kernel.cu
#ifdef __HIP_DEVICE_COMPILE__
// ── Device pass: include opus.hpp and define kernels ──
#include "opus/opus.hpp"
__global__ __launch_bounds__(256, 2)
void my_kernel(const float* src, float* dst, int n) {
// ... opus layout, load, store, MMA, etc.
}
#else
// ── Host pass: minimal declarations + launcher only ──
#include "opus/hip_minimal.hpp"
__global__ void my_kernel(const float* src, float* dst, int n); // declaration only
extern "C" void run_my_kernel(const void* d_src, void* d_dst, int n) {
dim3 grid((n + 255) / 256), block(256);
hipLaunchKernelGGL(my_kernel, grid, block, 0, 0,
(const float*)d_src, (float*)d_dst, n);
hipDeviceSynchronize();
}
#endif
```
**Why this works:**
- The device pass sees `opus.hpp` + kernel definitions — full template expansion
- The host pass sees only `opus/hip_minimal.hpp` (~70 lines) + kernel declaration + launch wrapper
- **Saves ~50% of total compile time** by eliminating opus.hpp parsing on the host pass
- The `extern "C"` launcher can be called from Python via `ctypes.CDLL` — no pybind11/torch extension needed
**Compile flags:**
```bash
hipcc my_kernel.cu \
-I<aiter_root>/csrc/include \
-D__HIPCC_RTC__ \
-std=c++20 -O3 -ffast-math \
--offload-arch=gfx950 \
-fPIC -shared -o my_kernel.so
```
## 1. Minimize Header Overhead
### Replace `<hip/hip_runtime.h>` with `opus/hip_minimal.hpp`
Standard `<hip/hip_runtime.h>` expands to ~190K preprocessed lines. The aiter-provided `opus/hip_minimal.hpp` (~80 lines) declares only what's needed — `dim3`, `hipLaunchKernelGGL`, `hipMalloc`/`hipFree`, `__launch_bounds__`, `__shared__`/`__device__`/`__global__`, and `__all()`. Use AMDGCN compiler builtins for device intrinsics:
```cpp
int tid = __builtin_amdgcn_workitem_id_x(); // threadIdx.x
int bid = __builtin_amdgcn_workgroup_id_x(); // blockIdx.x
int bsz = __builtin_amdgcn_workgroup_size_x(); // blockDim.x
__builtin_amdgcn_s_barrier(); // __syncthreads()
```
### Use `-D__HIPCC_RTC__` to suppress implicit includes
Even with minimal headers, hipcc's implicit `__clang_hip_runtime_wrapper.h` pulls in `<cmath>`, `<cstdlib>`, etc. The `-D__HIPCC_RTC__` flag skips these. Provide `#define INFINITY __builtin_huge_valf()` if needed.
### Use ctypes instead of pybind11/torch extension for Python bindings
The C++ binding layer is often the biggest compile cost. The `extern "C"` + `ctypes.CDLL` pattern from Section 0 eliminates it entirely:
| Binding | Compile time |
|---------|-------------|
| torch `CUDAExtension` | ~21s |
| pybind11 + Ninja | ~4.2s |
| ctypes (`extern "C"`, see Section 0) | ~0.4s |
## 2. Reduce Template Instantiation Count
### Use runtime loops instead of `static_for` where compile-time indices aren't needed
Each iteration of `static_for<N>([&](auto I){...})` creates a unique lambda instantiation. For large N, this dominates compile time. Replace with plain `for` loops when the loop body doesn't need compile-time `I`:
```cpp
// SLOW: N unique lambda instantiations
static_for<N>([&](auto I) {
r[I.value] = load<vec>(offsets[I.value]);
});
// FAST: 1 instantiation, compiler unrolls identically
for (index_t i = 0; i < N; i++) {
r[i] = load<vec>(offsets[i]);
}
```
**When you still need `static_for`**: If the body uses `I` as a template argument (e.g., `number<I.value>{}` for `set_slice`, `slice`, or immediate-offset `_tr_load<vec, off>`), you must keep `static_for`.
### Use runtime `flat_to_coords` instead of compile-time multi-index decomposition
`layout_to_offsets` converts a layout into a precomputed offset array using a runtime loop with `flat_to_coords`, which produces `tuple<index_t, ...>` (one type for all iterations) instead of `tuple<number<a>, number<b>, ...>` (unique type per iteration):
```cpp
// SLOW: N unique coord_to_linear instantiations (one per multi-index combination)
static_ford(issue_space_vec, [&](auto... ids) {
offsets[u_linear(ids...)] = u(ids...);
});
// FAST: 1 coord_to_linear instantiation (all iterations use tuple<index_t, ...>)
for (index_t i = 0; i < num_issues; i++) {
offsets[i] = u(flat_to_coords(i, make_index_seq<ndim>{}, issue_space_vec));
}
```
### Cache constexpr computations in struct members
Repeated constexpr evaluations in multiple methods trigger re-evaluation in each:
```cpp
// SLOW: y_shape_a() + reduce_tuple_mul evaluated in every operator()/step_k() overload
constexpr auto a_len = get<0>(reduce_tuple_mul(MMA::y_shape_a()));
// FAST: cached once as class member
static constexpr index_t mma_a_len = get<0>(reduce_tuple_mul(MMA::y_shape_a())).value;
```
## 3. Use LLVM Builtins for Vector Operations
### `__builtin_convertvector` for type conversion
Replaces N-element element-by-element `cast_impl` pack expansion with a single LLVM intrinsic:
```cpp
// SLOW: 64-element pack expansion
return vector_return_type<D, decltype(cast<D>(get<Is>(s)))...>{cast<D>(get<Is>(s))...};
// FAST: single builtin call
return __builtin_convertvector(s, vector_t<D, size<S>()>);
```
### `__builtin_shufflevector` for vector slice/concat
Replaces element-by-element `make_vector(get<Is>(c)...)` with a single shuffle:
```cpp
// SLOW: N-element braced init
return make_vector(get<Is>(c)...);
// FAST: single shuffle (returns GCC-style vector, bit_cast to ext_vector_type)
using R = vector_t<scalar_type, sizeof...(Is)>;
return __builtin_bit_cast(R, __builtin_shufflevector(c, c, Is...));
```
## 4. Avoid Intermediate Type Creation
### Bypass `concat_tuple` with direct indexing
`concat_tuple` creates intermediate tuple types when concatenating >4 tuples. Replace with direct per-element computation:
```cpp
// unfold_x_stride: instead of concat_tuple(per_group_results...)
// compute each element's stride directly via unfold_x_stride_at<J>()
// pickup_shape: instead of concat_tuple(conditional<match, tuple<T>, tuple<>>{}...)
// build a filtered index sequence, then make_tuple(get<filtered_indices>(Shape{})...)
// flatten_tuple: instead of concat_tuple(explode_tuple(get<Is>(t))...)
// directly index as get<local>(get<group>(t)) via flatten_at<T, J, GS>()
```
### Specify return type explicitly to avoid `std::common_type`
```cpp
// SLOW: triggers recursive std::common_type<D, D, D, ..., D> with 64 types
return vector_return_type<void, decltype(cast<D>(get<Is>(s)))...>{...};
// FAST: D is already known, skip common_type entirely
return vector_return_type<D, decltype(cast<D>(get<Is>(s)))...>{...};
```
### Add fold-expression fast paths for common patterns
```cpp
// reduce_tuple_mul for tuple<number<>...>: fold expression instead of recursive reduction
template<typename... Ns, std::enable_if_t<(is_constant_v<Ns> && ...), bool> = true>
constexpr auto reduce_tuple_mul(const tuple<Ns...>&) { return tuple<number<(Ns::value * ...)>>{}; }
```
## 5. Parallel Compilation
### Split device test files by template-instantiation cost
One file with 14 MFMA template instantiations (~3.9s) bottlenecks parallel builds. Split into per-type files (f16/f32/f8) to balance workload:
```
test_mfma.cu (3.9s) -> test_mfma_f16.cu (0.9s) + test_mfma_f32.cu (0.5s) + test_mfma_f8.cu (0.9s)
```
### Use `hipcc --genco` for device-only compilation when launching from Python
Eliminates the host pass entirely. Python loads the `.hsaco` via `hipModuleLoad` and launches with `hipModuleLaunchKernel` (HIP driver API).
## Compile-Time Measurement
### Use `-ftime-trace` for profiling
```bash
hipcc kernel.cc --cuda-device-only -c -o /dev/null \
-Xclang -ftime-trace=trace.json
```
Analyze with chrome://tracing or a script:
```python
import json
with open('trace.json') as f: data = json.load(f)
events = data.get('traceEvents', data)
inst = [(e['dur'], e['args']['detail']) for e in events
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