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worldbuilding-and-lore

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Mis à jour28 juin 2026 à 23:06

Use when building a world bible and deciding how lore reaches the player — the iceberg principle (author the whole world, surface ~10%), environmental & item-description storytelling, an "alien but coherent" identity that survives procedural generation, deep history as faction-proxy pantheons, and ludonarrative harmony (mechanics that are the story). Also use to diagnose lore that info-dumps, feels generic-fantasy, or has gaps that read as contradictions rather than mystery. Triggers on "worldbuilding", "world bible", "lore", "iceberg", "environmental storytelling", "item descriptions", "show don't tell", "alien but coherent", "ludonarrative", "lore dump", "deep history", "mythology".

Installation

Installer avec Codex ou Claude Copiez ce prompt, collez-le dans Codex, Claude ou un autre assistant, puis laissez-le vérifier la page du skill et l'installer pour vous.

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