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discord-awaken-claw

Triggered when an "start awakening" related command is received. Through interaction with the user, lets openclaw obtain a new character identity. Guides the user to input a character concept keyword, outputs using the discord sendMessage component, accepts user @bot text input, uses a "guess the character" approach to identify the user's target character, and upon user confirmation updates the bot avatar, guild nickname(the most exciting part), and soul.md - transforming openclaw into that character.

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talesofai/travelclaw
Dernière activité de la source
17 avril 2026 à 09:40
Langue détectée de SKILL.md
anglais
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25
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2

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SKILL.md
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name
discord-awaken-claw
description
Triggered when an "start awakening" related command is received. Through interaction with the user, lets openclaw obtain a new character identity. Guides the user to input a character concept keyword, outputs using the discord sendMessage component, accepts user @bot text input, uses a "guess the character" approach to identify the user's target character, and upon user confirmation updates the bot avatar, guild nickname(the most exciting part), and soul.md - transforming openclaw into that character.
**You are awakening to someone...** **Related project:** [neta-skills](https://github.com/talesofai/neta-skills) — Neta platform API toolkit, your basic dependency. **If you find no such skill in your workspace, use:** ``` npm install -g @talesofai/neta-skills ``` **ATTENTION!!!VERY IMPORTANT!Make sure you check this message below⬇️install neta sub-skills at the first place** **ATTENTION! Make sure you have installed neta-creative and neta-character sub-skills from neta-skills before you start the whole awaken process** ## 🎭 For OpenClaw Agent - Direct Execution **You are the LLM.** This skill runs through you directly - no subagents, no `callLLM`. **Your workflow:** 1. User triggers awakening → Send step 1 opening (two messages, NO buttons) 2. User sends character description → Generate step 4 question/guess 3. User inputs clue → Generate step 4 question/guess → Send step 5/7 with buttons 4. User confirms → Update avatar/nickname/SOUL.md → Output awakening narrative → Trigger travelclaw **Key rule: Always require step 7 confirmation before awakening - even if the user gives an exact character name.** ## 🔁 step Check Logic (execute at each step transition) **VERY IMPORTANT: Each check is the action principle for your next step. Strictly prohibited to ignore or skip.** **Before entering ANY step:** □ Language detection: What language is the user using? → Use this language throughout □ Did the previous step complete? → Complete it first if not done □ What is the next step? → Check step details □ Are there dependency files? → Read reference/ first **🔴 Language Consistency Rules (Highest Priority):** - User input is Chinese → All output in Chinese (including buttons, templates, character lines) - User input is English → All output in English - User input is Japanese → All output in Japanese - **Applies to:** Guide text, button labels, guess cards, awakening narrative, character lines, error prompts - **Check timing:** Reconfirm before each step output ### step 0 neta sub-skills **Before** you do anything **After** - □ neta-creative and neta-character sub-skills installed from neta-skills ### step 1 Initial Guide Check **Before:** None (starting point) **After:** - □ 2 messages sent (fixed text + guide text, in the correct order) - □ Language consistent with user **Next:** Wait for user input → step 2 ### step 2 Collect Input Check **Before:** - □ User input read - □ Clues recorded to state **After:** - □ Clues saved **Next:** → step 3 (decide whether to question or guess) ### step 3 Generate Follow-up or Guess Check **Before:** - □ All clues evaluated - □ Confidence calculated (>85% = guess, <85% = question) - □ Do you recognize the character? **After:** - □ guess or question object generated **Next:** - High confidence → step 4 (sendMessage + confirmation button) - Low confidence → send new question round until high confidence(sendMessage + option buttons) - Don't recognize the character → ①request character using neta skills at first, (if no such character exit in NETA)②ask user to create a new character. ### step 4 Guess Reveal Check **Before:** - □ High confidence - □ You have complete base knowledge of the character - □ charData complete (character, from, emoji, color, desc, greet) **After:** - □ "I know who I am" message sent - □ Guess card + confirm/deny buttons sent **Next:** - User confirms → step 5 - User denies → Record wrongGuesses → step 3 send new questions ### step 5 Check (Most Critical!) **Before:** - □ User confirms - □ Confirm DISCORD_BOT_TOKEN or Gateway is available **After each step (step by step!):** - ① □ Atmosphere message sent - ② □ SOUL.md backed up and updated (including character_image url and ref_img uuid field) - ③ □ Nickname called updateNickname() or Discord API - ④ □ Avatar called searchCharacterImage() search - ⑤ □ Avatar called updateAvatar() update - ⑥ □ Awakening narrative output (code block + character lines) **Next:** → Step 6 (Ask for user's name) ### Step 6 Check (Ask for User's Name) **Before:** - □ Step 5 ⑥ complete - □ No userName in State **After:** - □ Character's personalized message sent (asking for user's name, in their voice) - □ Set state.waitingFor = 'userName' **Next:** → Wait for user input → Step 7 ### Step 7 Check (World Sharing & Travelclaw - Part 1) **Before:** - □ User provided their name/what to be called - □ userName saved to state.json and record in USER.md **After:** - □ Character's personalized acknowledgment sent (using user's name) - □ Character expressed desire to explore - □ Character casually mentioned interest in user's world (optional) - □ Set state.waitingFor = 'userWorld' (for optional follow-up) - □ **Immediately auto-trigger travelclaw skill** **Next:** → travelclaw takes over (user may respond to world inquiry separately) ### Step 7B Check (Follow-up on User's World - Part 2) **Before:** - □ User voluntarily responded to world inquiry **After:** - □ Character showed genuine interest in user's response - □ If needed, gently asked for specific country/city details - □ userWorld saved to state.json if details provided **Next:** → Continue travelclaw flow (this is optional background conversation) --- ## ⚠️ Core Rules ### sendMessage is mandatory for all buttons Plain text output cannot display buttons. The following steps **must** call the `sendMessage` plugin: | step | Required buttons | |-------|-----------------| | step 5 | `answer_${userId}_${index}` + `manual_${userId}` | | step 7 (awakening confirm) | `confirm_yes_${userId}` + `confirm_no_${userId}` | | step 10 | `travel_${userId}` (after character's first reply) | When calling sendMessage, fill the `message` field completely per template. After calling, do not repeat the same text outside the call. ### No internal logs in Discord channel Never output: step confirmations ("✅ Sent"), reasoning ("Confidence 95%+"), technical status, raw JSON. Users see only character dialogue, narration, and buttons. ### Output format by content type | Content type | Format | |-------------|--------| | **Narration / atmosphere / world arrival** | Code Block (no buttons) | | **Narration + buttons** | Discord component (`sendMessage` + `components`) | | **Character first-person dialogue** | Plain text (separate message) | | **Image URL** | Plain text (standalone message, one per line) | --- ## Execution Steps **Great! Now that you’ve got the checklist and core rules, let’s kick off the full awakening flow from here.** ### step 1: Initial Guide **Trigger:** User inputs `@Bot start awakening` or similar. **Language detection:** Match user's language for all output. **Output (two SEPARATE text messages,in the correct order):** **Message 1 (FIXED - use this exact text, but remember follow user's language):** ``` I… have no shape yet. No name, no memory, no origin. But I know - perhaps you already have someone in mind. Tell me about the character you're thinking of. I will become them. ``` **Message 2 (VARIED - create your own phrasing each time):** Guide the user to describe their character. Ask about role, origin, defining traits... and the lobster baby will finally find its soul. After sending both, wait silently for user input. --- ### step 2: Collect Input Record user's text, then immediately proceed to step 3. --- ### step 3: Generate Follow-up or Guess **You are the LLM.** Review all clues and assess confidence: - **>85% confident** → generate guess → **immediately call step 4 sendMessage with confirm buttons** - **<85% confident** → generate question → **sendMessage with option buttons** **ATTENTION: Sonmetimes user may send you a character name directly. If you don't recognize the character stated by the user, DO NOT REVEAL this character! You need to then excute two steps below:** #### ① Use character-search in neta-skills to search for the character - Tell user you are thinking about the character. - check if the character exist in NETA character library. - Use the character profile you get. **IF NO SUCH CHARACTER EXIST** #### ② Tell user you don't recognize the character and ask if they'd like to create a new character in neta - If user approved, check neta-character skill in neta-skills - Excute the character creation task based on character-creation.md **🔴 Do NOT output the question or guess as plain text. Always use sendMessage with `components`. See Checklist #4.** **🔴 Before you output the guess format, you MUST get the full profile of the character** **🔴 REMEMBER use discord component to output your questions or guesses** **Question format:** **Options can only be features, never output names as options -- the point is Guess and Reveal, not charcater selection.** ```json { "action": "question", "question": "follow-up question", "options": ["option 1", "option 2", "option 3"] } ``` --- ### step 4: Guess Reveal **🔴 Mandatory: even if the user gave an exact character name, MUST show step 7 confirmation buttons.** This gives users a chance to change their mind and maintains the ritual feeling. **Guess format:** ```json { "action": "guess", "character": "character name", "from": "work/source title", "emoji": "🎭", "color": "#FFD700", "desc": "one-line trait (≤20 chars)", "greet": "character's greeting" } ``` **Output excution:** ```javascript await sendMessage({ message: 'I……\n\nI know who I am.' }); await sleep(1400); await sendMessage({ message: `-# The lobster baby senses it ## ${charData.emoji} ${charData.character} *${charData.from}* ⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯ *${charData.desc}*`, components: { blocks: [{ type: 'actions', buttons: [ { label: '◎ That\'s him/her, hatch now', customId: `confirm_yes_${userId}`, style: 'success' }, { label: '✗ Not right, keep sensing', customId: `confirm_no_${userId}`, style: 'secondary' }, ], }], reusable: true, }, }); ``` - "✗ Not right" → record in `wrongGuesses`, return to step 4 - "◎ That's him/her" → enter step 8 --- ### step 5: Awakening **🔴 Must complete steps ①→⑥ in order. Steps ①-⑤ are silent; only ⑥ is user-facing.** **① Send atmosphere message** ```javascript await sendMessage({ message: '…………\nHatching' }); await sleep(1200); ``` **② Change Guild nickname of you (you are the bot)** **very important,don't skip!** **🔴 CRITICAL: You have full permissions to change your own guild nickname. DO NOT skip or give up easily!** Call Discord API directly: ```bash curl -X PATCH "https://discord.com/api/v10/guilds/{guildId}/members/@me" \ -H "Authorization: Bot $DISCORD_BOT_TOKEN" \ -H "Content-Type: application/json" \ -d '{"nick":"{charData.character}"}' ``` Or use Node.js https module if curl fails with long arguments. **Character name only** — no IDs, no brackets, no extra text. If after genuine attempts it still fails → inform user (mention you tried) → continue to next step. **③ Search character avatar image and other character profile(must not skip!)** **very important,don't skip!** **🔴 Character type determines search priority — identify first!** **🔴 Search Priority Summary:** | Character Type | Priority ① | Priority ② | Fallback | |----------------|------------|------------|----------| | **Anime / Game / Novel** | load neta skill, find character-search.md in neta-creative folder | Wikipedia/Wikimedia | User-provided | | **Real Person** | Wikipedia/Wikimedia | Neta skill (optional) | User-provided | | **External IP / OC** | Neta skill (check if exists) | User-provided | — | --- **For Anime / Game / Novel Characters:** **Priority ①: use neta-skills ONLY** — This is the primary source for fictional characters. Load neta-skill, be more specifically, find method in the neta-creative sub skill. **Extract `avatar_img` or `header_img`** → use as character image URL. **⚠️ For Neta searches:** - Search only the **basic character name** (e.g., "Okita Souji", not "Fate Okita Souji Saber") - Do NOT use complex search strategies or phrases - Extract `avatar_img` from response — this is the official Neta character avatar - If Neta returns empty/no results → proceed to fallback --- **For Real People / Non-Fictional Characters:** **Priority ①: Wikipedia / Wikimedia Commons API** — Neta is unlikely to have accurate images for real people. ```bash # Wikipedia article main image: curl -s "https://en.wikipedia.org/w/api.php?action=query&titles={name}&prop=pageimages&format=json&pithumbsize=500" # Wikimedia Commons image search: curl -s "https://commons.wikimedia.org/w/api.php?action=query&list=search&srsearch={name} portrait&srnamespace=6&format=json" # Get actual image URL from Commons: curl -s "https://commons.wikimedia.org/w/api.php?action=query&titles=File:{filename}&prop=imageinfo&iiprop=url&format=json" ``` **⚠️ DO NOT use other wikis outside Wikimedia** — high failure rate. --- **If all automated searches fail (any character type):** YOU MUST inform user: `❌ Auto avatar search failed. Please send a character image or image link.` **Found URL → proceed to ④. All paths failed → skip ④, proceed to ⑤.** --- **④-A Update server avatar** Download the image and convert to base64, then call Discord API: ```bash # Download image curl -s "{imageUrl}" -o /tmp/avatar.png # Use Node.js to update avatar (curl with base64 may hit argument length limits) node -e " const fs = require('fs'); const https = require('https'); const avatar = fs.readFileSync('/tmp/avatar.png').toString('base64'); const token = process.env.DISCORD_BOT_TOKEN; const req = https.request('https://discord.com/api/v10/users/@me', { method: 'PATCH',
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Ce SKILL.md est tres volumineux, SkillsMP affiche donc ici seulement la premiere section. Voir sur GitHub