| name | sglang-diffusion-performance |
| description | Use when choosing the fastest SGLang Diffusion flags for a model, GPU, and VRAM budget. |
SGLang Diffusion Performance Tuning
Use this skill when the user wants the fastest command line, lower VRAM, or the right performance flags for a specific model and GPU setup.
Before running any sglang generate command below inside the diffusion container:
- use
python/sglang/multimodal_gen/.claude/skills/sglang-diffusion-benchmark-profile/scripts/diffusion_skill_env.py to derive the repo root, verify write access, and choose idle GPU(s)
- export
HF_TOKEN first when the selected model lives in a gated Hugging Face repo such as black-forest-labs/FLUX.*
- export
FLASHINFER_DISABLE_VERSION_CHECK=1
cd to the repo root resolved from sglang.__file__
Native Backend Gate
Performance numbers are useful only when the intended backend actually ran.
- Treat any log containing
Falling back to diffusers backend, Using diffusers backend, or Loaded diffusers pipeline as invalid for native SGLang performance tuning.
- Use
--backend diffusers only for an explicit diffusers baseline. For native recipes, leave the default backend or pin --backend sglang.
- If a fallback happened, fix pipeline registration/model-path/config issues first, then rerun. Do not compare perf dumps collected from a fallback run.
- When the runtime auto-selects parallel settings because the user omitted them, keep the result as an auto-tuned baseline. For reproducible tuning, pin
--num-gpus, --ulysses-degree, --ring-degree, and --enable-cfg-parallel explicitly.
Reference: SGLang-Diffusion Advanced Optimizations Blog
Section 1: Lossless Optimizations
These options are intended to preserve output quality. In practice, some paths (most notably torch.compile) can still introduce small floating-point drift, so validate on your target model when numerical parity matters.
| Option | CLI Flag / Env Var | What It Does | Speedup | Limitations / Notes |
|---|
| torch.compile | --enable-torch-compile | Applies torch.compile to the DiT forward pass, fusing ops and reducing kernel launch overhead. | ~1.2–1.5x on denoising | First request is slow (compilation). May cause minor precision drifts due to PyTorch issue #145213. Pair with --warmup for best results. |
| Warmup | --warmup | Runs dummy forward passes to warm up CUDA caches, JIT, and torch.compile. Eliminates cold-start penalty. | Removes first-request latency spike | Adds startup time. Without --warmup-resolutions, warmup happens on first request. |
| Warmup Resolutions | --warmup-resolutions 256x256 720x720 | Pre-compiles and warms up specific resolutions at server startup (instead of lazily on first request). | Faster first request per resolution | Each resolution adds to startup time. Serving mode only; useful when you know your target resolutions in advance. |
| Multi-GPU (SP) | --num-gpus N --ulysses-degree N | Sequence parallelism across GPUs. Shards sequence tokens (not frames) to minimize padding. | Near-linear scaling with N GPUs | Requires NCCL; inter-GPU bandwidth matters. ulysses_degree * ring_degree = sp_degree. For Wan2.2 video, start by benchmarking pure Ulysses before assuming a mixed Ulysses/Ring layout is fastest. |
| CFG Parallel | --enable-cfg-parallel | Runs conditional and unconditional CFG branches in parallel across GPUs. For CFG models on multi-GPU, benchmark this against pure Ulysses on your topology instead of assuming one always wins. | Often faster than pure SP for CFG models | Requires num_gpus >= 2. Halves the Ulysses group size (e.g. 8 GPU → two 4-GPU groups). Only for models that use CFG. Nightly coverage configs may intentionally use smaller Ulysses groups to keep ring behavior exercised; that does not automatically make them the lowest-latency choice. |
| Layerwise Offload | |
Section 2: Lossy Optimizations
These options trade output quality for speed or VRAM savings. Results will differ from the baseline.
| Option | CLI Flag / Env Var | What It Does | Speedup | Quality Impact / Limitations |
|---|
| Approximate Attention | --attention-backend sage_attn / sage_attn_3 / sliding_tile_attn / video_sparse_attn / sparse_video_gen_2_attn / vmoba_attn / sla_attn / sage_sla_attn | Replaces exact attention with approximate or sparse variants. sage_attn: INT8/FP8 quantized Q·K; sliding_tile_attn: spatial-temporal tile skipping; others: model-specific sparse patterns. | ~1.5–2x on attention (varies by backend) | Quality degradation varies by backend and model. sage_attn is the most general; sparse backends (sliding_tile_attn, video_sparse_attn, etc.) are video-model-specific and may require config files (e.g. --mask-strategy-file-path for STA). Requires corresponding packages installed. |
| Cache-DiT | Native: SGLANG_CACHE_DIT_ENABLED=true plus SGLANG_CACHE_DIT_* env vars. Diffusers backend: --backend diffusers --cache-dit-config <yaml-or-json> | Caches intermediate residuals across denoising steps and skips redundant computations via DBCache, TaylorSeer, and optional SCM. | ~1.5-2x on supported models | Quality depends on cache policy. Incompatible with --dit-layerwise-offload. Do not pass --cache-dit-config for native SGLang tuning unless you are intentionally using the diffusers backend flow. |
| Quantized Models (Nunchaku / SVDQuant) | --enable-svdquant --transformer-weights-path <path> + optional --quantization-precision int4|nvfp4, --quantization-rank 32 | W4A4-style quantization via Nunchaku. Reduces DiT weight memory by ~4x. Precision/rank can be auto-inferred from weight filename or set explicitly. | ~1.5–2x compute speedup | Lossy quantization; quality depends on rank and precision. Requires pre-quantized weights. Ampere (SM8x) or SM12x only (no Hopper SM90). Higher rank = better quality but more memory. |
| Pre-quantized Transformer Override |
Quick Recipes
MiniMax-H3 first: lossless joint video/audio
H3 has a stricter contract than the generic recipes below. Keep its DiT eager
for consistency ground truth, use Ulysses rather than Ring, do not enable CFG
parallel, and leave the released overlapping tiled video-VAE decode in place.
Four H200 GPUs can keep the complete BF16/FP32 pipeline resident:
sglang serve \
--model-path MiniMaxAI/MiniMax-H3 \
--model-variant fl2va \
--num-gpus 4 \
--ulysses-degree 4 \
--performance-mode speed \
--enable-torch-compile false \
--port 30010
On 4x H100 80 GB, start from the fastest measured lossless resident topology:
sglang serve \
--model-path MiniMaxAI/MiniMax-H3 \
--model-variant fl2va \
--num-gpus 4 \
--tp-size 2 \
--ulysses-degree 2 \
--performance-mode speed \
--enable-torch-compile false \
--port 30010
On B200/B300, the verified resident sweep uses 8 GPUs with Ulysses8. H3 also
has a verified 4x B200 FSDP-capacity path, but FSDP all-gathers are a memory
policy rather than the default latency choice. Benchmark the target topology
with the H3 driver from sglang-diffusion-benchmark-profile.
Use the FL2VA partition for both t2va and fl2va; use
--model-variant ref2va for image/video/audio reference conditioning. The root
IDs are MiniMaxAI/MiniMax-H3 on Hugging Face and MiniMax/MiniMax-H3 on
ModelScope. Do not point --model-path at a partition subdirectory.
Current H3 restrictions:
torch.compile is opt-in experimentation only because it changes numerical
output; it is not a lossless baseline
- Ring attention and CFG parallel are incompatible with the packed single
denoising branch
- SageAttention is rejected for the current packed multi-segment attention
--vae-config.parallel-decode-mode spatial, spatial_shard, and patch VAE
decode are rejected after mismatches; use the default tiled recipe
- Breakable CUDA Graph is opt-in and signature-specific; the validated
1344x768 Ref2VA capture uses
--bcg-text-buckets 5504, but it did not show a
measured speedup
- the
quality=high|medium|low Cache-DiT profiles and online FP8 are
approximate; keep them outside lossless comparisons
Maximum speed, video model, multi-GPU, lossless (Wan A14B, 8 GPUs)
sglang generate --model-path Wan-AI/Wan2.2-T2V-A14B-Diffusers \
--num-gpus 8 --enable-cfg-parallel --ulysses-degree 4 \
--enable-torch-compile --warmup \
--text-encoder-cpu-offload true \
--prompt "..." --save-output
Note: --dit-layerwise-offload is enabled by default for Wan/MOVA video models and is often a good default, but still benchmark it on your exact workload if latency matters.
For Wan2.2 specifically:
- the nightly-aligned 4-GPU benchmark may use
--enable-cfg-parallel --ulysses-degree=2 to keep CFG and ring behavior covered
- that is a coverage choice, not a guaranteed best-performance choice
- for pure latency tuning, benchmark pure Ulysses too, for example
--ulysses-degree=4 --ring-degree=1 on 4 GPUs
- on 8 GPUs, compare pure
--ulysses-degree=8 against --enable-cfg-parallel --ulysses-degree=4
Current-source model, 2 GPUs: LTX-2 two-stage
sglang generate --model-path Lightricks/LTX-2 \
--pipeline-class-name LTX2TwoStagePipeline \
--prompt "A cat and a dog baking a cake together in a kitchen." \
--width 768 --height 512 \
--num-frames 121 \
--seed 42 --num-gpus 2 --enable-cfg-parallel \
--enable-torch-compile --warmup --save-output
Note: LTX-2 is a current-source benchmark preset rather than a nightly
comparison case. The command uses runtime-default steps and guidance.
LTX2TwoStagePipeline is a native path and auto-resolves the spatial
upsampler plus distilled LoRA from the same model snapshot unless you override
them.
Nightly-aligned model, 2 GPUs: LTX-2.3 TI2V two-stage
sglang generate --model-path Lightricks/LTX-2.3 \
--pipeline-class-name LTX2TwoStagePipeline \
--prompt "The cat starts walking slowly towards the camera." \
--image-path "${ASSET_DIR}/cat.png" \
--width 768 --height 512 \
--num-frames 121 \
--seed 42 --num-gpus 2 --cfg-parallel-size 2 \
--enable-torch-compile --warmup --save-output
Note: this matches the nightly comparison case ltx2.3_twostage_ti2v_2gpus. The nightly config omits explicit steps and guidance, so this command omits them too and uses runtime defaults. Download ${ASSET_DIR}/cat.png with the benchmark/profile skill before running it.
Native baseline, 2 GPUs: LTX-2.3 one-stage
sglang generate --model-path Lightricks/LTX-2.3 \
--prompt "A beautiful sunset over the ocean" \
--negative-prompt "shaky, glitchy, low quality, worst quality, deformed, distorted, disfigured, motion smear, motion artifacts, fused fingers, bad anatomy, weird hand, ugly, transition, static." \
--width 768 --height 512 \
--num-frames 121 --fps 24 \
--num-inference-steps 30 --guidance-scale 3.0 \
--seed 1234 --num-gpus 2 \
--enable-torch-compile --warmup --save-output
Note: use this as the native LTX2Pipeline baseline for LTX-2.3. It keeps the validated one-stage resolution and explicit LTX-2.3 sampling defaults, and matches the ltx23-one-stage benchmark preset in sglang-diffusion-benchmark-profile.
Skill-only stress target, 2 GPUs: LTX-2.3 two-stage high resolution
sglang generate --model-path Lightricks/LTX-2.3 \
--pipeline-class-name LTX2TwoStagePipeline \
--prompt "A beautiful sunset over the ocean" \
--negative-prompt "shaky, glitchy, low quality, worst quality, deformed, distorted, disfigured, motion smear, motion artifacts, fused fingers, bad anatomy, weird hand, ugly, transition, static." \
--width 1536 --height 1024 \
--num-frames 121 --fps 24 \
--num-inference-steps 30 --guidance-scale 3.0 \
--seed 1234 --num-gpus 2 \
--enable-torch-compile --warmup --save-output
Note: this is a high-resolution stress target for the native LTX-2.3 two-stage path. It matches the skill-only ltx23-two-stage benchmark preset, not a nightly comparison case.
Maximum speed, image model, single GPU, lossless
sglang generate --model-path <IMAGE_MODEL> \
--enable-torch-compile --warmup \
--dit-layerwise-offload false \
--dit-cpu-offload false \
--prompt "..." --save-output
Note: for image models, per-layer compute is smaller, so layerwise offload may not fully hide H2D transfer. Disable DiT layerwise and CPU offload if VRAM allows; otherwise a large image DiT can stay resident on CPU and make the denoise loop H2D-bound.
Image-edit baselines: JoyAI and FireRed
sglang generate --backend=sglang \
--model-path jdopensource/JoyAI-Image-Edit-Diffusers \
--prompt "Make the cat wear a red hat" \
--image-path "${ASSET_DIR}/cat.png" \
--width 1024 --height 1024 \
--num-inference-steps 40 --guidance-scale 4.0 \
--num-gpus 2 --enable-cfg-parallel --ulysses-degree 1 \
--dit-layerwise-offload false --dit-cpu-offload false \
--enable-torch-compile --warmup --save-output
sglang generate --backend=sglang \
--model-path FireRedTeam/FireRed-Image-Edit-1.1 \
--prompt "Make the cat wear a red hat" \
--image-path "${ASSET_DIR}/cat.png" \
--width 1024 --height 1024 \
--num-inference-steps 40 --guidance-scale 4.0 \
--num-gpus 2 --enable-cfg-parallel --ulysses-degree 1 \
--dit-layerwise-offload false --dit-cpu-offload false \
--enable-torch-compile --warmup --save-output
Use FireRedTeam/FireRed-Image-Edit-1.0 in the same command when comparing
FireRed 1.0. These are native image-edit paths; keep the reference image, prompt,
seed, and output size fixed when comparing denoise numbers. On H100, 2-GPU CFG
parallel was faster than the otherwise matching 2-GPU Ulysses command: FireRed
1.0 improved from 13419.15 ms to 10955.90 ms, and FireRed 1.1 improved from
13414.72 ms to 10934.21 ms.
Hunyuan3D shape baseline
OUTPUT_DIR=$(python3 "$ENV_PY" print-output-dir --kind benchmarks --mkdir)
CONFIG_DIR="${OUTPUT_DIR}/generated_configs"
mkdir -p "${CONFIG_DIR}"
printf '{"paint_enable": false}\n' > "${CONFIG_DIR}/hunyuan3d-shape.json"
sglang generate --backend=sglang \
--model-path tencent/Hunyuan3D-2 \
--prompt "generate 3d mesh" \
--image-path "${ASSET_DIR}/cat.png" \
--config "${CONFIG_DIR}/hunyuan3d-shape.json" \
--num-inference-steps 50 --guidance-scale 5.0 \
--dit-layerwise-offload false --dit-cpu-offload false \
--enable-torch-compile --warmup --save-output
For Hunyuan3D, treat Hunyuan3DShapeDenoisingStage as the primary latency
metric. Mesh export and paint stages are useful end-to-end checks but should not
drive DiT optimization decisions.
Low VRAM, decent speed (single GPU)
sglang generate --model-path <MODEL> \
--enable-torch-compile --warmup \
--dit-layerwise-offload --dit-offload-prefetch-size 0.1 \
--text-encoder-cpu-offload true --vae-cpu-offload true \
--prompt "..." --save-output
Maximum speed, lossy native path (SageAttention + Cache-DiT)
SGLANG_CACHE_DIT_ENABLED=true sglang generate --model-path <MODEL> \
--attention-backend sage_attn \
--dit-layerwise-offload false \
--enable-torch-compile --warmup \
--prompt "..." --save-output
Add native Cache-DiT knobs such as SGLANG_CACHE_DIT_SCM_PRESET=medium,
SGLANG_CACHE_DIT_RDT=0.24, or SGLANG_CACHE_DIT_TAYLORSEER=true only after
you have a BF16 baseline output to compare against.
For a diffusers-backend Cache-DiT YAML/JSON config baseline, make the fallback
explicit:
sglang generate --backend diffusers --model-path <MODEL> \
--cache-dit-config <config.yaml> \
--dit-layerwise-offload false \
--prompt "..." --save-output
Model-Specific Starting Points
Use these as first commands to benchmark, not as universal winners.
| Model family | First performance shape | Starting flags | Notes |
|---|
| MiniMax-H3 | 1344x768 resolved canvas, 5 seconds / 124 frames at 24 fps, 50 joint video/audio steps | H200: --num-gpus 4 --ulysses-degree 4 --performance-mode speed --enable-torch-compile false; H100: TP2 + Ulysses2 | Root ID plus --model-variant fl2va for T2VA/FL2VA or ref2va for Ref2VA. Ulysses only; no Ring/CFG/SageAttention. Preserve tiled video-VAE decode. Profile joint denoise, video VAE, audio VAE/vocoder, encoder, and collectives separately. |
| FLUX.1 / FLUX.2 image | 1024x1024, runtime-default steps/guidance, 1 GPU | --enable-torch-compile --warmup --dit-layerwise-offload false | black-forest-labs/FLUX.* repos are gated; for FP8/NVFP4 use validated --transformer-path or --transformer-weights-path flows from the quant skill. |
| FLUX.2 Klein / Klein Base | 1024x1024, runtime-default steps/guidance, 1 GPU | --enable-torch-compile --warmup --dit-layerwise-offload false | Current registry has black-forest-labs/FLUX.2-klein-4B, FLUX.2-klein-9B, and base variants. Klein is step-distilled; Klein Base is not. |
| Qwen-Image / Qwen-Image-Edit | 1024x1024, runtime-default steps/guidance, 1 GPU | --enable-torch-compile --warmup; optionally native SGLANG_CACHE_DIT_ENABLED=true | Cache-DiT is lossy. For edit tasks, keep reference image, seed, and output size fixed. |
| Z-Image / Z-Image-Turbo | 1024x1024, runtime-default steps/guidance, 1 GPU | --enable-torch-compile --warmup | Keep base Z-Image separate from Turbo: base uses 50-step CFG defaults, Turbo uses 9-step zero-CFG defaults. Mainline has bf16-native Triton RMSNorm scale and tanh-residual fusions. |
| Wan2.2 A14B T2V/I2V | 1280x720, 81 frames | Nightly: --num-gpus 4 --enable-cfg-parallel --ulysses-degree 2 --text-encoder-cpu-offload --pin-cpu-memory | For lowest latency, also benchmark pure Ulysses on the same GPUs. |
| Wan2.2 TI2V 5B | 1280x720, 81 frames, 1 GPU | --enable-torch-compile --warmup | Keep the input image and motion prompt fixed when comparing sparse attention or Cache-DiT. |
Historical PR Watchlist
Treat these performance PRs as direction and prior art only. Re-check the PR
state and the active source tree before relying on any path, flag, or claim
about whether the work has merged:
- Fusion/kernel: #24025 LTX2 QK norm, #24059 Helios norm modulation, #24117 Z-Image packed QKV, #19488 Wan elementwise cross-block fusion, #19249 Z-Image gate/norm fusion, #20429 Qwen-Image layernorm/modulation, #20530 MOVA RMSNorm+RoPE.
- VAE/decode: #22531 LTX2 parallel VAE, #20927 batched tiled VAE decode.
- Runtime/parallel/cache: #22805 FLUX.2 packed QKV for A2A, #21742 hybrid attention schedule, #24053 USP replicated-prefix fix, #21613 TeaCache refactor, #24227 WanVideo TeaCache fix, #18764 dynamic batching, #24200 disaggregated diffusion.
Tips
- Benchmarking: always use
--warmup and look for the line ending with (with warmup excluded) for accurate timing.
- Perf dump: use
--perf-dump-path result.json to save structured metrics, then compare with python python/sglang/multimodal_gen/benchmarks/compare_perf.py baseline.json result.json.
- Offload tuning: after the first request, the runtime logs peak GPU memory and which components could stay resident. Use this to decide which
--*-cpu-offload flags to disable.
- Backend selection:
--backend sglang (default, auto-detected) enables native optimizations (fused kernels, SP, native Cache-DiT env knobs, etc.). --backend diffusers falls back to Diffusers pipelines and is the path that accepts --cache-dit-config plus diffusers attention backend names.
- Wan2.2-I2V sizing: explicit
--width/--height on Wan2.2-I2V-A14B control the target area while preserving the condition-image aspect ratio.
- Mainline diffusion fast paths: before proposing a new kernel or overlap scheme, check
sglang-diffusion-benchmark-profile/existing-fast-paths.md. It covers H3 indexed modulation, fused QK norm + RoPE, packed Ulysses QKV/USP relayout and batched TP AdaLN, plus GroupNorm+SiLU, Z-Image bf16-native Triton norm modulation, LTX2 split RoPE, LTX2 residual-gate add, varlen USP pack/scatter, packed QKV/NVFP4 expectations, and existing multi-GPU overlap families such as Ulysses / USP and turbo-layer async all-to-all.
- NVFP4 trace interpretation: on FLUX.2 NVFP4 and Nunchaku-style checkpoints, packed QKV is expected. SGLang intentionally uses fused projection modules such as
to_qkv / to_added_qkv instead of separate to_q / to_k / to_v, so a split-QKV trace usually means the quantized path did not engage rather than a brand new fusion opportunity.
- Hotspot workflow split: use
sglang-diffusion-benchmark-profile to prove and classify a slowdown with perf dumps plus torch.profiler; hand concrete kernel work off with the perf/profile evidence attached instead of expanding the benchmark skill.