Installer avec Codex ou Claude Copiez ce prompt, collez-le dans Codex, Claude ou un autre assistant, puis laissez-le vérifier la page du skill et l'installer pour vous.
Une commande directe contourne le prompt de vérification. Examinez la source avant de l'exécuter.
Waiting: rely on Playwright auto-wait + web-first assertions; no sleeps/time-based waits.
Isolation: tests must run alone, in parallel, and in any order; eliminate shared mutable state.
Local execution posture: choose one server topology first (shared dev stack or Playwright-managed webServer), then triage with an exact spec or named batch plus --workers=1.
Flake posture: retries are a debugging tool; treat rerun-pass as a failure signal and fix root cause.
CI flakes: prefer built-in failOnFlakyTests; use a custom reporter only for older Playwright versions.
CI posture: smoke gate on PRs; shard/parallelize regression on schedule; always keep artifacts (trace/video/screenshot).
Oracle posture: assert the user outcome; do not wait on incidental network requests when the visible result can be verified directly.
AI posture: use Playwright codegen / test agents / MCP for scaffolding and exploration, then harden assertions and fixtures manually.
Browser MCP: Playwright MCP for test generation + accessibility; Chrome DevTools MCP for performance / network / console debugging. See references/playwright-mcp.md.
CLI posture: for high-throughput coding agents, prefer @playwright/cli (shell commands) over Playwright MCP — roughly 4x fewer tokens per task (~27k vs ~114k tokens/task per third-party benchmarks; as of 2026-07-11, verify at https://playwright.dev/docs/getting-started-cli). Use MCP when persistent browser state and rich introspection are needed.
Local iteration posture: use npx playwright test --only-changed=main to run only tests affected by uncommitted/branch changes during authoring; it is a heuristic over the import graph, so always run the full suite (or the deploy-gate replay) before merging — never treat --only-changed green as release-ready signal.
Quick Start
Command
Purpose
npm init playwright@latest
Initialize Playwright
npx playwright test
Run all tests
npx playwright test --grep @smoke
Run smoke tests
npx playwright test --project=chromium
Run a single project
npx playwright test --ui
Debug with UI mode
npx playwright test --debug
Step through a test
npx playwright codegen
Record a flow and bootstrap a test
npx playwright init-agents --loop=claude
Initialize test agents for Claude Code
npx playwright test --fail-on-flaky-tests
Fail CI if any test is flaky
npx playwright show-trace trace.zip
Inspect trace artifacts
npx playwright show-report
Inspect HTML report
npx playwright trace <trace.zip>
Analyze trace from CLI (v1.59+)
npx playwright test --only-changed=main
Run only tests affected by changes since main (heuristic — always follow with a full run before release)
Local Execution Topology
Use this order by default:
Start one shared local dev stack if the repo already provides it; prefer reusing it with --no-server over spawning a fresh app per rerun.
Reproduce with one exact spec or one named batch and --workers=1.
Fix and rerun the smallest affected scope.
Run the deploy-gate replay only after the targeted scope is green.
Default suite tiers:
Smoke: PR gate and fastest signal.
Targeted batch/spec: local triage and deflake work.
Deploy-gate replay: dependency-chain or critical-journey replay for release confidence.
Avoid local full-suite reruns as the first move unless the job is explicitly “prove deploy readiness now.”
Unit tests — a browser adds latency and flake with zero extra confidence
Cross-team API contract drift
Consumer-driven contract tests, not a UI click-path proxy
Component-level visual/interaction isolation at scale
Storybook + Chromatic/Percy, or Playwright component testing only if you accept experimental-API churn (see Defaults)
Thousands of input-combination fuzzing
Property-based testing at the unit layer; E2E cannot afford the runtime
Expert Judgment
When Playwright Is the Wrong Tool
Playwright (or any browser E2E tool) is the wrong choice when a faster, cheaper layer already proves the same risk:
If the bug class can be caught by a type system, unit test, or schema/contract check, push it down — E2E is the most expensive test layer per assertion (browser boot, network, rendering).
If the "user journey" is actually an internal API call with no meaningful UI branching, test the API directly (request fixture or a dedicated API-testing skill) and skip the browser.
If you are testing a third-party surface you do not control (payment provider hosted page, OAuth consent screen), do not chase it with E2E; mock the boundary and test your own integration contract instead — third-party UI changes make these tests flaky by design, not by mistake.
If the same risk is already covered by a component test or visual snapshot at a fraction of the cost, do not duplicate it in E2E "just to be safe" — duplicate coverage without duplicate risk is waste, not thoroughness.
Selector-Strategy Decision Rule
Pick the locator in this order, and stop at the first one that resolves unambiguously to exactly one element:
getByRole with an accessible name — this is what a screen reader and a real user both key off, so it survives markup refactors.
getByLabel / getByText — use when there is no meaningful role (plain text, decorative containers) but the visible copy is stable.
getByTestId — use only when the element has no stable role/label (e.g., a canvas, a drag handle, a duplicate-name list item) or when semantic locators would force asserting on implementation detail (raw CSS class, generated ID).
Never fall back to raw CSS or XPath as a first resort — they are a signal that the markup itself may need an accessibility fix, not just a test workaround.
Flakiness Triage Order (Fastest Signal First)
Before touching a single assertion, classify the failure in this order — each step is strictly cheaper than the next, so do not skip ahead:
Selector ambiguity — trace shows the locator resolved to 0 or 2+ elements. Fix the locator, not the wait.
Missing wait / race — trace shows the action fired before the element was actionable. Replace with a web-first assertion; never add a fixed sleep.
State leakage — failure only reproduces after other tests ran (parallel workers, shared fixtures, undropped test data). Fix isolation before touching this test's own code.
Environment — only fails in CI, not locally; look at concurrency, cold start, CPU starvation, and container resource limits before assuming a product bug.
Product regression — only after 1-4 are ruled out with trace evidence, treat the failure as reflecting the app under test and file/fix accordingly.
Retries mask all five of these; use retries to gather evidence (trace/video) on the first CI run, but treat "passed on retry" as an unresolved defect, not a pass. See template-playwright-fail-on-flaky-reporter.js.
CI Parallelism Economics (Worked Example)
Sharding trades machine-cost for wall-clock time; the math to decide is straightforward. Given a suite that takes T minutes single-threaded and N shards each with M machine-minutes of fixed overhead (checkout, install, browser download):
Wall-clock per shard ≈ T/N + M.
Total machine-minutes billed ≈ N × (T/N + M) = T + N×M.
Example: T = 60 min, M = 3 min fixed overhead per shard/job.
Sharding always costs more total machine-minutes (because fixed overhead is paid N times) — the return is faster PR feedback, not lower spend. The judgment call: shard the PR-gate smoke suite (wall-clock matters, suite is small so N×M stays small) and run the full regression unsharded or lightly sharded on a schedule (spend matters more than latency there). Re-derive this ratio with your own T and M before picking a shard count — do not copy N=4 by convention.
Write the smallest test that proves the user outcome (intent + oracle).
Make execution topology explicit before triage: shared dev stack vs Playwright webServer, plus exact start/stop commands.
Reproduce with one exact spec or named batch before expanding scope.
Stabilize locators and assertions before adding more steps.
Make state explicit: seed per test/worker, clean up deterministically, and verify auth/subscription/test-data reset paths for stateful apps.
Mock or isolate third-party boundaries where they are not part of the user-facing oracle.
In CI: shard/parallelize, capture artifacts, and fail fast on rerun-pass flakes.
Debugging Checklist
If something is flaky:
Open trace and error artifacts first; identify whether the failure is selector ambiguity, missing wait, state leakage, or the wrong server topology.
If the trace lands on login or an unexpected redirect, classify auth-state before changing assertions.
If browser logs show 429 or Retry-After on side endpoints, decide whether that request is part of the oracle or only noise.
Replace brittle selectors with semantic locators; replace sleeps with expect(...), an auth-aware navigation helper, or a targeted readiness assertion.
Remove waits on incidental requests; assert the visible route, action, or content outcome instead.
Reduce global timeouts; add scoped timeouts only when the product truly needs it — prefer a per-action timeout or test.step(name, fn, { timeout }) over raising timeout in playwright.config.ts.
If it only fails in CI, look for concurrency, cold-start, CPU starvation, and environment differences.
Do / Avoid
Make tests independent and deterministic
Use network mocking for third-party deps
Run smoke E2E on PRs; full regression on schedule
"Test everything E2E" as default
Weakening assertions to "fix" flakes
Auto-healing that weakens assertions
Execution Preflight (High ROI)
Run this preflight before expensive E2E runs to prevent avoidable failures.
Preflight Checklist
Repository shape:
Confirm working directory and expected app root exist.
Playwright testing request
-> Confirm app root, server topology, ports, auth state, and target spec
-> Author the smallest user-outcome test with semantic locators
-> Isolate fixtures, storage, network, third parties, and worker state
-> Reproduce with one spec or grep and workers=1 before widening
-> Debug using trace, screenshots, video, console, and network evidence
-> Gate PR or deploy only after flakes are classified and fixed
Navigation
## Workflow, ## Debugging Checklist, and ## Execution Preflight (High ROI) for the baseline sequence
## Expert Judgment for tool-fit, selector, flake-triage-order, and CI-sharding-economics decision rules
## Resources and ## Templates for deeper materials
## Related Skills for strategy, frontend, and CI handoffs
If a Playwright project exists, provide the exact test command to run and execute it when the environment is available; otherwise mark execution as unverified.
Generated selectors follow the stated locator priority unless the page makes that impossible.
The output avoids sleep-based waits and names the readiness assertion or trace/debug artifact to inspect.
Every referenced test file, config file, and command path exists in the repo or is explicitly marked as proposed.
Fact-Checking
Known bugs, regressions, framework/compiler/runtime footguns, and version-specific crash or workaround guidance must be verified against current primary web sources before being treated as current fact.
Use web search or web fetch to verify current external facts, versions, pricing, deadlines, regulations, or platform behavior before final answers.
Prefer primary sources; report source links and dates for volatile information.
If web access is unavailable, state the limitation and mark guidance as unverified.
Learnings Loop
Before applying this skill on a non-trivial task, read learnings.consolidated.md in this directory (and learnings.md if present).
After applying it, if you encountered a pattern worth remembering, a mistake worth preventing, or a domain fact that surprised you, append one dated bullet to learnings.md via agents-skills-feedback-loop/scripts/append_learning.py. Do not modify SKILL.md itself.