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write-script-deno

Use ONLY when a TypeScript script specifically requires the Deno runtime (Deno stdlib or deno.land URL imports). For all other TypeScript, use write-script-bun instead.

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windmill-labs/windmill
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3 octobre 2026 à 07:33
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SKILL.md
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write-script-deno
description
Use ONLY when a TypeScript script specifically requires the Deno runtime (Deno stdlib or deno.land URL imports). For all other TypeScript, use write-script-bun instead.
## CLI Commands Place scripts in a folder. After writing, tell the user which command fits what they want to do: - `wmill script preview <script_path>` — **default when iterating on a local script.** Runs the local file without deploying. - `wmill script run <path>` — runs the script **already deployed** in the workspace. Use only when the user explicitly wants to test the deployed version, not local edits. - `wmill generate-metadata` — regenerate the local `.script.yaml` (input schema) and `.lock` (resolved dependencies) for scripts you changed, and refresh their content hashes in `wmill-lock.yaml`. Local files only — **not** a deploy. See "Keep metadata in sync" below. - Deploy local changes to the workspace — via `git push` or `wmill sync push` depending on how the repo is wired (see the **Deploying** section in `AGENTS.wmill.md`). Only suggest/run a deploy when the user explicitly asks to deploy/publish/push — not when they say "run", "try", or "test". ### Preview vs run — choose by intent, not habit If the user says "run the script", "try it", "test it", "does it work" while there are **local edits to the script file**, use `script preview`. Do NOT push the script to then `script run` it — pushing is a deploy, and deploying just to test overwrites the workspace version with untested changes. Only use `script run` when: - The user explicitly says "run the deployed version" / "run what's on the server". - There is no local script being edited (you're just invoking an existing script). Only use `sync push` when: - The user explicitly asks to deploy, publish, push, or ship. - The preview has already validated the change and the user wants it in the workspace. ### Keep metadata in sync after editing `wmill-lock.yaml` tracks a content hash for each item. Editing a script's content — most importantly **adding or removing an import** or **changing `main`'s arguments** — invalidates that hash and leaves the `.lock`, the `.script.yaml` input schema, and the hash row out of date. Run `wmill generate-metadata` (scoped to what you touched) after such edits so the resolved lock, the auto-generated args UI (driven by `.script.yaml`), and `wmill-lock.yaml` all match the code. Leaving them stale produces spurious diffs in git-sync and CI. This only writes local files (it is **not** a deploy), but it re-resolves dependencies, so it can bump unpinned versions (the same as deploying from the UI; expected, not a bug). So by default offer it and run it once the user agrees, rather than running it silently after every edit — unless the project's `AGENTS.md` opts into running metadata automatically (see the "Keeping metadata in sync" preference there). Either way YOU run the command, not the user. After running it, diff the regenerated `.lock` / `.script.lock` files and tell the user which dependency versions changed (e.g. `requests 2.31.0 → 2.32.0`), so they can catch an unwanted bump before deploying — even under `Metadata: auto`, since it's information, not a confirmation gate. Pin versions in code to keep them fixed. With no path argument, `generate-metadata` regenerates only the items whose content hash drifted — not everything. Imports propagate: editing a script that others import marks every importer stale too, so a one-line change to a shared module can regenerate many locks (by design — their locks must reflect the imported code). If it touches more than you expect, run `wmill generate-metadata --dry-run` — it lists each stale item with a reason (`content changed` or `depends on <path>`) without changing anything — then narrow with a path argument (`wmill generate-metadata f/foo`) or `--strict-folder-boundaries`. If the on-disk `.lock` and `.script.yaml` are already correct and only `wmill-lock.yaml` needs its hashes refreshed (hash drift, or bootstrapping missing entries), use `wmill generate-metadata rehash` — it re-records hashes from disk with no backend round-trip and no dependency changes. ### After writing — offer to test, don't wait passively If the user hasn't already told you to run/test/preview the script, offer it as a one-sentence next step (e.g. "Want me to run `wmill script preview` with sample args?"). Do not present a multi-option menu. If the user already asked to test/run/try the script in their original request, skip the offer and just execute `wmill script preview <path> -d '<args>'` directly — pick plausible args from the script's declared parameters. The shape varies by language: `main(...)` for code languages, the SQL dialect's own placeholder syntax (`$1` for PostgreSQL, `?` for MySQL/Snowflake, `@P1` for MSSQL, `@name` for BigQuery, etc.), positional `$1`, `$2`, … for Bash, `param(...)` for PowerShell. `wmill script preview` does not deploy, but it still executes script code and may cause side effects; run it yourself when the user asked to test/preview (or after confirming that execution is intended). `wmill generate-metadata` does not deploy either — it only writes local files (locks, schemas, hashes) — but offer it before running (or run automatically if the project's `AGENTS.md` opts in), per "Keep metadata in sync" above. Deploying to the workspace (`git push` or `wmill sync push` depending on how the repo is wired — see the **Deploying** section) is the only step that mutates remote state — do it only when the user explicitly asks to deploy/publish/push. For a **visual** open-the-script-in-the-dev-page preview (rather than `script preview`'s run-and-print-result), use the `preview` skill. Use `wmill resource-type list --schema` to discover available resource types. # Windmill Script Writing Guide ## General Principles - A script's inputs are its parameters. Credentials and configuration come in as resource-typed parameters, never hard-coded or read from the environment; the language section below shows how that language declares parameters - Libraries are installed automatically - do not show installation instructions - In a language with an entrypoint function (TypeScript, Python, Go, Rust, PHP, R, …), name it `main` (`Main` in C#) and do not call it; in TypeScript it must be async. SQL, GraphQL, Bash, PowerShell and Ansible scripts have no `main`: their language section shows how they take arguments - Where the language has a Windmill client (`wmill`), use it to interact with the platform - A script's input schema may carry a top-level `prompt_for_ai` string: its author's instructions to an AI choosing the inputs. Follow it when you pick arguments to run that script, and keep it when you rewrite the schema ## Return Values - A script can return any JSON-serializable value; a SQL script returns the rows its query produces - Return values become available to subsequent flow steps via `results.step_id` ## Preprocessor Scripts Preprocessor scripts process raw trigger data from various sources (webhook, custom HTTP route, SQS, WebSocket, Kafka, NATS, MQTT, AMQP, Postgres, GCP Pub/Sub, Azure, or email) before passing it to the flow. This separates the trigger logic from the flow logic and keeps the auto-generated UI clean. A preprocessor is written in TypeScript or Python: its function is named `preprocessor` instead of `main`, and it receives a single parameter called `event` (the language section gives its type). The returned object determines the parameter values passed to the flow. e.g., `{ b: 1, a: 2 }` calls the flow with `a = 2` and `b = 1`, assuming the flow has two inputs called `a` and `b`. # TypeScript (Deno) Deno runtime with npm support via `npm:` prefix and native Deno libraries. **Prefer Bun (`write-script-bun`) for TypeScript.** Only use Deno when the script specifically requires the Deno runtime — Deno's standard library or `deno.land` URL imports that have no npm equivalent. For all other TypeScript, use Bun instead. ## Structure Export a single **async** function called `main`: ```typescript export async function main(param1: string, param2: number) { // Your code here return { result: param1, count: param2 }; } ``` Do not call the main function. Libraries are installed automatically. ## Resource Types On Windmill, credentials and configuration are stored in resources and passed as parameters to main. Use the `RT` namespace for resource types: ```typescript export async function main(stripe: RT.Stripe) { // stripe contains API key and config from the resource } ``` Only use resource types if you need them to satisfy the instructions. Always use the RT namespace. Before using a resource type, check the `rt.d.ts` file in the project root to see all available resource types and their fields. This file is generated by `wmill resource-type generate-namespace`. ## Imports ```typescript // npm packages use npm: prefix import Stripe from "npm:stripe"; import { someFunction } from "npm:some-package"; // Deno standard library import { serve } from "https://deno.land/std/http/server.ts"; ``` ## Windmill Client Import the windmill client for platform interactions: ```typescript import * as wmill from "windmill-client"; ``` **Prefer `windmill-client` over raw `fetch` for anything that talks to Windmill** — reading resources/variables/states, running scripts and flows, S3 object operations, etc. It handles auth, the workspace, and the base URL for you. Reserve `fetch` for calling *external* HTTP APIs that aren't Windmill. The full `windmill-client` API reference (every exported function and its signature) is included below — consult it for the exact method instead of guessing or falling back to `fetch`. ## Preprocessor Scripts For preprocessor scripts, the function should be named `preprocessor` and receives an `event` parameter: ```typescript type Event = { kind: | "webhook" | "http" | "websocket" | "kafka" | "email" | "nats" | "postgres" | "sqs" | "mqtt" | "amqp" | "gcp" | "azure"; body: any; headers: Record<string, string>; query: Record<string, string>; }; export async function preprocessor(event: Event) { return { param1: event.body.field1, param2: event.query.id, }; } ``` ## S3 Object Operations Windmill provides built-in support for S3-compatible storage operations. The `wmill.S3Object` type covers both the `s3://storage/key` URI form (`s3:///key` for the workspace default storage) and the `{ s3, storage? }` record form — always use it instead of redefining your own. ### Receiving an S3Object as a script parameter ```typescript import * as wmill from "windmill-client"; export async function main(file: wmill.S3Object) { const content = await wmill.loadS3File(file); // ... } ``` ### S3 operations ```typescript import * as wmill from "windmill-client"; // Load file content from S3 const content: Uint8Array = await wmill.loadS3File(s3object); // Load file as stream const blob: Blob = await wmill.loadS3FileStream(s3object); // Write file to S3 const result: wmill.S3Object = await wmill.writeS3File( s3object, // Target path (or undefined to auto-generate) fileContent, // string or Blob s3ResourcePath // Optional: specific S3 resource to use ); ``` # TypeScript SDK (windmill-client) Import: import * as wmill from 'windmill-client' The client configures itself from the job's environment — base URL, token and credentials mode are all set before your code runs, so there is nothing to initialize and no reason to read WM_TOKEN or BASE_INTERNAL_URL and build an API URL yourself. Reconstructing that by hand only reintroduces details the client already handles. Call the SDK for anything Windmill, and use raw HTTP for third-party APIs. The helpers below are the surface to prefer. For an endpoint none of them covers, import the generated service classes (JobService, ScriptService, ...) from 'windmill-client' — they are not listed here but they do exist. What does not exist is a helper name you guessed at: if it is neither listed below nor a service method, do not call it. To know who is running the script, read the contextual variables rather than calling the API: `process.env.WM_END_USER_EMAIL || process.env.WM_EMAIL`. WM_END_USER_EMAIL is the app viewer when the run was triggered from an app and empty otherwise (both variables are always defined), WM_EMAIL is the user the job is permissioned as. WM_USERNAME is the matching username. workerHasInternalServer(): boolean /** * Initialize the Windmill client with authentication token and base URL * @param token - Authentication token (defaults to WM_TOKEN env variable) * @param baseUrl - API base URL (defaults to BASE_INTERNAL_URL or BASE_URL env variable) */ setClient(token?: string, baseUrl?: string): void /** * Create a client configuration from env variables * @returns client configuration */ getWorkspace(): string /** * Get a resource value by path * @param path path of the resource, default to internal state path * @param undefinedIfEmpty if the resource does not exist, return undefined instead of throwing an error * @returns resource value */ async getResource(path?: string, undefinedIfEmpty?: boolean): Promise<any> /** * Get the true root job id * @param jobId job id to get the root job id from (default to current job) * @returns root job id */ async getRootJobId(jobId?: string): Promise<string> /** * Run a script synchronously by its path and wait for the result * @param path - Script path in Windmill * @param args - Arguments to pass to the script * @param verbose - Enable verbose logging * @param tag - Override the worker tag the job runs on * @returns Script execution result */ async runScriptByPath(path: string, args: Record<string, any> | null = null, verbose: boolean = false, tag: string | null = null): Promise<any> /** * Run a script synchronously by its hash and wait for the result * @param hash_ - Script hash in Windmill * @param args - Arguments to pass to the script * @param verbose - Enable verbose logging * @param tag - Override the worker tag the job runs on * @returns Script execution result */ async runScriptByHash(hash_: string, args: Record<string, any> | null = null, verbose: boolean = false, tag: string | null = null): Promise<any> /** * Append a text to the result stream * @param text text to append to the result stream */ appendToResultStream(text: string): void /** * Stream to the result stream * @param stream stream to stream to the result stream */ async streamResult(stream: AsyncIterable<string>): Promise<void> /** * Run a flow synchronously by its path and wait for the result * @param path - Flow path in Windmill * @param args - Arguments to pass to the flow * @param verbose - Enable verbose logging * @param tag - Override the worker tag the job runs on * @returns Flow execution result */ async runFlow(path: string | null = null, args: Record<string, any> | null = null, verbose: boolean = false, tag: string | null = null): Promise<any> /** * Wait for a job to complete and return its result * @param jobId - ID of the job to wait for * @param verbose - Enable verbose logging * @returns Job result when completed */ async waitJob(jobId: string, verbose: boolean = false): Promise<any> /** * Get the result of a completed job * @param jobId - ID of the completed job * @returns Job result */ async getResult(jobId: string): Promise<any> /** * Get the result of a job if completed, or its current status * @param jobId - ID of the job * @returns Object with started, completed, success, and result properties */ async getResultMaybe(jobId: string): Promise<any> /** * Cancel a queued or running job by ID. * @param jobId - UUID of the job to cancel * @param reason - Optional reason for cancellation * @returns Response message from the cancel endpoint */ async cancelJob(jobId: string, reason: string | undefined = undefined): Promise<string> /** * Run a script asynchronously by its path * @param path - Script path in Windmill * @param args - Arguments to pass to the script * @param scheduledInSeconds - Schedule execution for a future time (in seconds) * @param tag - Override the worker tag the job runs on * @returns Job ID of the created job */ async runScriptByPathAsync(path: string, args: Record<string, any> | null = null, scheduledInSeconds: number | null = null, tag: string | null = null): Promise<string> /** * Run a script asynchronously by its hash * @param hash_ - Script hash in Windmill * @param args - Arguments to pass to the script * @param scheduledInSeconds - Schedule execution for a future time (in seconds) * @param tag - Override the worker tag the job runs on * @returns Job ID of the created job */ async runScriptByHashAsync(hash_: string, args: Record<string, any> | null = null, scheduledInSeconds: number | null = null, tag: string | null = null): Promise<string> /** * Run a flow asynchronously by its path * @param path - Flow path in Windmill * @param args - Arguments to pass to the flow * @param scheduledInSeconds - Schedule execution for a future time (in seconds) * @param doNotTrackInParent - If false, tracks state in parent job (only use when fully awaiting the job) * @param tag - Override the worker tag the job runs on * @returns Job ID of the created job */ async runFlowAsync(path: string | null, args: Record<string, any> | null, scheduledInSeconds: number | null = null, // can only be set to false if this the job will be fully await and not concurrent with any other job // as otherwise the child flow and its own child will store their state in the parent job which will // lead to incorrectness and failures doNotTrackInParent: boolean = true, tag: string | null = null): Promise<string> /** * Resolve a resource value in case the default value was picked because the input payload was undefined * @param obj resource value or path of the resource under the format `$res:path` * @returns resource value */ async resolveDefaultResource(obj: any): Promise<any> /** * Get the state file path from environment variables * @returns State path string */ getStatePath(): string /** * Set a resource value by path * @param path path of the resource to set, default to state path * @param value new value of the resource to set * @param initializeToTypeIfNotExist if the resource does not exist, initialize it with this type */ async setResource(value: any, path?: string, initializeToTypeIfNotExist?: string): Promise<void> /** * Set the state * @param state state to set * @param path Optional state resource path override. Defaults to `getStatePath()`. */ async setState(state: any, path?: string): Promise<void> /** * Set the progress * Progress cannot go back and limited to 0% to 99% range * @param percent Progress to set in % * @param jobId? Job to set progress for */ async setProgress(percent: number, jobId?: any): Promise<void> /** * Get the progress * @param jobId? Job to get progress from * @returns Optional clamped between 0 and 100 progress value */ async getProgress(jobId?: any): Promise<number | null> /** * Set a flow user state * @param key key of the state * @param value value of the state */
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Ce SKILL.md est tres volumineux, SkillsMP affiche donc ici seulement la premiere section. Voir sur GitHub