| name | coding-standards |
| description | Canonical cross-language coding standards reference. Shared rules embedded by reviewer agents. Activate when: viewing coding standards, checking naming rules, reviewing style baseline, consulting style guide, what are the rules.
|
| argument-hint | [optional: specific topic — naming | functions | errors | anti-patterns] |
Coding Standards
D9 Canonical Reference. This is the single source of truth for cross-language coding standards.
Language-specific reviewers (@typescript-reviewer, @python-reviewer, etc.) embed these rules.
Agents cite this skill as "See also: /coding-standards."
Naming Conventions
Variables & Functions
| Language | Variables | Functions | Constants |
|---|
| TypeScript / JavaScript | camelCase | camelCase | SCREAMING_SNAKE_CASE |
| Python | snake_case | snake_case | SCREAMING_SNAKE_CASE |
| Go | camelCase | camelCase | CamelCase (exported) |
| Rust | snake_case | snake_case | SCREAMING_SNAKE_CASE |
| Java | camelCase | camelCase | SCREAMING_SNAKE_CASE |
| C# | camelCase | PascalCase | PascalCase |
| Swift | camelCase | camelCase | camelCase |
Classes / Types / Interfaces
PascalCase — all languages, no exceptions.
Booleans
Prefix with is, has, can, should: isLoading, hasError, canEdit, shouldRefresh.
Collections
Plural nouns: users, errors, items — not userList, errorArray.
Avoid
- Single-letter variables outside loop counters (
i, j, k are OK in loops)
- Abbreviations that save under 3 characters:
usr → user, mgr → manager
- Redundant type names:
UserInterface, UserClass, UserObject → just User
Function Design
- Max length: 50 lines (firm guideline; > 80 lines is always a split target)
- Single responsibility: one function, one job — if "and" appears in the description, split it
- Max parameters: 3; beyond that, use an options/config object
- Cyclomatic complexity: ≤ 10; > 15 is a mandatory refactor target
- Nesting depth: ≤ 3 levels; use early returns to flatten
Early Return Pattern (preferred)
function handle(input) {
if (input) {
if (input.valid) {
return process(input);
}
}
return null;
}
function handle(input) {
if (!input || !input.valid) return null;
return process(input);
}
Error Handling
- Never swallow errors silently:
catch (e) {} is always wrong
- Error messages must contain context:
"Failed to fetch user id=42" not "Error"
- Propagate or handle: either handle the error at the right level OR re-throw it — never both and never neither
- Typed errors (TypeScript):
class NotFoundError extends Error { constructor(id: string) ... } not generic new Error
- Python exceptions: catch specific exception types; bare
except: is forbidden
- Go errors: always check returned errors; use
errors.Is()/errors.As() for comparison
- Rust results: use
? for propagation; no .unwrap() in library code
Code Structure
Immutability-First
const over let (JS/TS); val over var (Swift/Kotlin); final where appropriate
- Mark fields
readonly when not reassigned after construction
- Prefer immutable data structures for function arguments
No Magic Numbers
if (retries > 3) { ... }
setTimeout(fn, 5000);
const MAX_RETRIES = 3;
const POLL_INTERVAL_MS = 5000;
if (retries > MAX_RETRIES) { ... }
setTimeout(fn, POLL_INTERVAL_MS);
No Commented-Out Code
If it is dead → delete it (git history preserves it).
If it is needed soon → it should be in a branch.
If it explains a non-obvious decision → keep it as a comment, not commented-out code.
Anti-Patterns Reference
| Pattern | Severity | Reason |
|---|
| Mutable global state | HIGH | Unpredictable side effects; hides dependencies |
| Promise not awaited | HIGH | Unhandled async errors silently swallowed |
any in TypeScript | MEDIUM | Bypasses type safety across call boundaries |
console.log in production code | LOW | Log noise; potential data leak in sensitive contexts |
TODO without issue tracker reference | LOW | Becomes permanent tech debt |
| God Object | HIGH | Single class with too many responsibilities |
| Magic numbers inline | MEDIUM | Unclear intent; maintenance hazard |
| Copy-paste logic | MEDIUM | Silent divergence over time |
| Catching and re-throwing without context | MEDIUM | Stack traces lose meaning |
| Nested ternary operators | MEDIUM | Unreadable; use if/else or switch instead |
SOLID Principles Checklist
- Single Responsibility: does this class/function do exactly one thing?
- Open/Closed: extend via composition/interfaces, not inheritance modification?
- Liskov Substitution: can a subtype always replace the base type without breaking callers?
- Interface Segregation: no fat interfaces — clients should not depend on methods they don't use?
- Dependency Inversion: depend on abstractions (interfaces), not concretions?
See Also
@code-reviewer — applies these rules during code review
@typescript-reviewer, @python-reviewer, etc. — language-specific rules with these as baseline
@security-reviewer — security-specific standards (OWASP, secrets, crypto)