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lunco-ui

LunCoSim UI architecture and panel implementation patterns. Use this skill whenever working on any user interface for the LunCoSim solar system simulation — adding panels, building dashboards, creating inspectors, spawning UI, telemetry displays, docking layouts, themes, or anything involving egui, bevy_workbench, or WorkbenchPanel. Also use when the user mentions CommandMessage, WidgetSystem, or 3D world-space UI. Even if the request seems simple (like "add a button"), use this skill because the panel registration and command patterns are project-specific and not obvious from Bevy alone.

Aperçu

LunCoSim UI architecture and panel implementation patterns. Use this skill whenever working on any user interface for the LunCoSim solar system simulation — adding panels, building dashboards, creating inspectors, spawning UI, telemetry displays, docking layouts, themes, or anything involving egui, bevy_workbench, or WorkbenchPanel. Also use when the user mentions CommandMessage, WidgetSystem, or 3D world-space UI. Even if the request seems simple (like "add a button"), use this skill because the panel registration and command patterns are project-specific and not obvious from Bevy alone.

Commande d'installation
npx skills add https://github.com/LunCoSim/lunco-sim --skill lunco-ui

Copiez et collez cette commande dans Claude Code pour installer le skill

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Mis à jour12 avril 2026 à 12:06
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