ワンクリックで
setup
Set up the UE5 Blueprint plugin — enables Python remote execution in the Unreal Editor so Claude can export and analyze Blueprints.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
メニュー
Set up the UE5 Blueprint plugin — enables Python remote execution in the Unreal Editor so Claude can export and analyze Blueprints.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
SOC 職業分類に基づく
Deep audit of exported Blueprint data — full pattern scan, graph health checks, and cross-function analysis. Use after blueprint-export has generated T3D or snapshot files.
Analyze pasted Blueprint data for bugs and anti-patterns. Use when the user pastes Blueprint nodes or T3D text and wants a review.
Export Blueprints from a running UE5 Editor for analysis. Use when the user wants to export, scan, or snapshot their Blueprints.
Generate step-by-step fix instructions for Blueprint bugs found during audit. Use when the user wants to fix specific issues.
| name | setup |
| description | Set up the UE5 Blueprint plugin — enables Python remote execution in the Unreal Editor so Claude can export and analyze Blueprints. |
Walk the user through enabling Python remote execution in their Unreal Engine 5 project. This is a one-time setup.
Run these checks first:
Python 3 installed?
python --version
upyrc installed?
pip show upyrc
If not installed: pip install upyrc
UE5 Editor running? Ask the user if they have their project open.
Guide the user through these steps in the Unreal Editor:
239.0.0.1:6766 (default)127.0.0.1 (default, leave as-is)Run the test script:
python "${CLAUDE_PLUGIN_ROOT}/scripts/test_connection.py"
If it prints "Connected to UE5 Editor" — setup is complete.
If it fails:
Tell the user about these before they start writing custom scripts:
__file__ doesn't exist in remote execution context. Scripts run inside UE5 can't use __file__ or relative paths — use absolute paths or environment variables./Game/MyProject/..., others use short paths like /MyMod/.... If one format fails, try the other. The export scripts handle both.--timeout 300.The remote execution protocol is provided by upyrc — a Python wrapper around UE5's built-in remote control API. The connection uses UDP multicast (239.0.0.1:6766) for discovery and TCP (127.0.0.1:53320) for command execution.
Tell the user:
/ue5-blueprints:blueprint-export to export Blueprints/ue5-blueprints:blueprint-check to analyze pasted Blueprint data/ue5-blueprints:blueprint-audit for deep analysis of exported data