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architecture-decision
Create or update an ADR using the shared canonical template.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
メニュー
Create or update an ADR using the shared canonical template.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
SOC 職業分類に基づく
| name | architecture-decision |
| description | Create or update an ADR using the shared canonical template. |
| argument-hint | <title> |
| user-invocable | true |
Purpose: Create or update one ADR using the canonical shared template.
Use when:
Do not use for:
Inputs / Required Context:
Outputs / Owned Artifacts:
docs/architecture/adr-[NNNN]-[slug].mddocs/architecture/ if it does not existtemplates/architecture-decision-record.mdModes or Arguments:
<title>: concrete decision titleExecution Rules:
docs/architecture/.proposed from reverse-documented decisions.Failure / Stop Conditions:
Return Format:
proposed or reverse-documentedExample Invocation:
/architecture-decision adopt-postgres-logical-replicationRelated Skills / Boundary:
reverse-document when the main task is documenting existing implementationAudit game assets against naming, size, format, and reference integrity rules.
Implement one approved game system in production-facing project code.
Define the first audience-facing demo contract from a proven playable MVP and route the follow-up UI, asset, and presentation work.
Write or update a game-system GDD using the canonical gamedev template.
Decompose a game concept into systems, map dependencies, and maintain the systems index.
Choose a game engine or runtime direction and create a project technical-preferences document from the canonical gamedev template.