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ss-pattern
Generate a composed UI pattern (card layout, list, form section, grid, etc.) using design system primitives
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
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Generate a composed UI pattern (card layout, list, form section, grid, etc.) using design system primitives
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
SOC 職業分類に基づく
The VISUAL gate — render the UI, screenshot it, and score what you actually SEE, not what the code says. Catches the tells that only show up in pixels (dead whitespace, cramping, a hero that doesn't dominate, fonts that didn't load, real rendered color, the squint "does this look AI-made" test) — the things /ss-score can't read from source. Renders empty/loading/error states too, then fixes and re-renders until it passes. Use as the final gate on any screen you can render.
Turn ONE design axis up or down as a coordinated, deterministic transform — "denser", "sharper corners", "more muted", "bolder", "flatter", "livelier". Not a vibe the model reinterprets each time; a defined ramp that moves many tokens together, respects the guardrails (8px grid, a11y floors, single accent, nested-radius), updates the lock, and re-runs the gate. Use this when a human saying "more X" would otherwise get an inconsistent one-off.
Apply a named StyleSeed motion to a component — either one of the 5 personality seeds (Spring/Silk/Snap/Float/Pulse × entrance/exit/hover/press/layout) or a distinctive keyword move from the motion library (toggle-flip, toggle-curtain, reveal-blur, pop-in, shimmer, …). Translates vibe words into framer-motion code from one source of truth.
Score a UI file's design quality 0-100 against StyleSeed's design language — per-category breakdown, the worst offenders, and a prioritized fix list. A quantified version of /ss-review.
Re-style a project to a named aesthetic — swiss, editorial, technical, warm-dtc, minimal-mono, brutalist-lite. A preset is a *coordinate* across the dial axes (radius + density + color + weight + motion) plus a font, accent family, and one signature move — applied coherently as a single identity, written to the lock, and re-gated. This is for mood words ("more editorial") that aren't one axis; for a single axis use /ss-dial.
Build a screen the way the StyleSeed reference demo was built — one command that ENFORCES the full loop (lock the look → build → score → fix to ≥80 → only then show). Use this instead of building UI free-hand; it closes the gap between "knows the rules" and "actually followed them."
| name | ss-pattern |
| description | Generate a composed UI pattern (card layout, list, form section, grid, etc.) using design system primitives |
| argument-hint | [pattern-type] [description] |
| allowed-tools | Read, Write, Edit, Grep, Glob, Bash |
/ss-component/ss-page/ss-flow/ss-tokensPattern type: $0 Description: $ARGUMENTS
mx-6)grid grid-cols-2 gap-4 px-6)flex gap-3 overflow-x-auto scrollbar-hide)Read the design system reference:
CLAUDE.md for conventionscomponents/ui/ for available primitivescomponents/patterns/ for existing patternsCompose the pattern from existing components — DO NOT recreate primitives.
Follow the design system layout rules:
bg-card rounded-2xl p-6 shadow-[var(--shadow-card)]mx-6 for horizontal margintext-foreground font-bold text-[18px] mb-4space-y-3gap-4Use semantic tokens for all visual properties.
Make the pattern a reusable component with props for dynamic content.