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slide-maker

Make impressive, on-brand presentation slides and decks end-to-end, for ANY design system. Use this skill whenever the user wants to brainstorm, build, design, generate, review, or export a slide, deck, presentation, pitch, or company/product/sales deck. It runs as job-specific WORKFLOWS: brainstorm a deck's structure, generate the HTML deck with a review loop, and export to editable PPTX, image PPTX, standalone HTML, or PDF. It is design-system-agnostic — it uses the user's own design system if they have one, a `nextlevelbuilder/ui-ux-pro-max-skill` suggestion if that's installed, or a bundled neutral default theme — and drives everything from design tokens (never hardcoded colors or fonts). It ships a token-driven brand kit (tokens, fonts, logos, 34 premade layouts), a "wow" craft guide, an anti-slop validator, a ready-made React deck template, point-and-comment edit mode, and a validated editable-PPTX pipeline. It can also supply just the design layer (tokens, components, patterns) to another slide generat

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bmad-labs/skills
ソースの最終更新活動
2026年8月26日 17:36
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英語
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15
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4

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SKILL.md
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name
slide-maker
description
Make impressive, on-brand presentation slides and decks end-to-end, for ANY design system. Use this skill whenever the user wants to brainstorm, build, design, generate, review, or export a slide, deck, presentation, pitch, or company/product/sales deck. It runs as job-specific WORKFLOWS: brainstorm a deck's structure, generate the HTML deck with a review loop, and export to editable PPTX, image PPTX, standalone HTML, or PDF. It is design-system-agnostic — it uses the user's own design system if they have one, a `nextlevelbuilder/ui-ux-pro-max-skill` suggestion if that's installed, or a bundled neutral default theme — and drives everything from design tokens (never hardcoded colors or fonts). It ships a token-driven brand kit (tokens, fonts, logos, 34 premade layouts), a "wow" craft guide, an anti-slop validator, a ready-made React deck template, point-and-comment edit mode, and a validated editable-PPTX pipeline. It can also supply just the design layer (tokens, components, patterns) to another slide generator so its output uses a real design system instead of a generic theme.
# Slide Maker Make presentation slides that look genuinely impressive and stay on-brand — from a single slide to a full deck, with a review loop and HTML/PDF/PPTX export. The skill ships everything: a token-driven design kit, a craft guide, a slop validator, a ready-made React deck, edit-mode collaboration, and the exporters. It works with **whatever design system the deck needs** — yours, a suggested one, or a neutral default. **It works as job-specific workflows.** Figure out which job the user is on (below), then open that workflow file and follow it. The natural order is brainstorm → generate → export, but the user can jump straight to any step (e.g. "export this deck to PDF" on a deck that already exists). ## Pick the workflow | The user wants to… | Workflow | |---|---| | figure out what the deck should say / its structure (vague idea, "I need a deck for X") | [slide-brainstorm](references/workflows/slide-brainstorm.md) | | build the actual slides and iterate on them (generate, review, revise) | [slide-generate](references/workflows/slide-generate.md) | | get an **editable** PowerPoint (recipient edits text/shapes) | [export-editable-pptx](references/workflows/export-editable-pptx.md) | | get a **pixel-perfect, view-only** PowerPoint | [export-image-pptx](references/workflows/export-image-pptx.md) | | get a single self-contained **HTML** file (opens offline) | [export-standalone-html](references/workflows/export-standalone-html.md) | | get a **PDF** (print/handout) | [export-pdf](references/workflows/export-pdf.md) | ``` brainstorm ──▶ generate ──▶ ┬─▶ editable PPTX (idea→skeleton) (HTML deck, ├─▶ image PPTX review loop) ├─▶ standalone HTML └─▶ PDF ``` Each workflow ends by pointing to the next. If a request is ambiguous about which job, ask one quick question rather than guessing — brainstorming a deck and exporting one are very different work. If the user's idea is still vague and they ask to "make slides," start at **brainstorm** (don't generate from an unexamined idea). ## Resolve the design system (run at the START of brainstorm/generate) The layouts are token-driven: color, type, and spacing come from a **theme file**, never from hardcoded values in the slides. Before you build anything, resolve which design system supplies those tokens. Run this flow **in order** and stop at the first branch that applies: 1. **Ask the user if they have their own design system / brand tokens.** If yes → map its colors/type/spacing into the token contract by writing them into `design-system/themes/clean-light.css` (or a new theme file that the entry point imports). Layouts never change; only the theme file's token *values* do. 2. **Else, check if `nextlevelbuilder/ui-ux-pro-max-skill` is installed.** If yes → invoke it to suggest the best-fit design system for the deck's content/idea, then map that suggestion into the theme file. 3. **Else, recommend it and guide a permanent install** from `https://github.com/nextlevelbuilder/ui-ux-pro-max-skill` — **this is the preferred path.** 4. **Else (user won't install permanently): ASK FIRST, then** do a shallow `git clone https://github.com/nextlevelbuilder/ui-ux-pro-max-skill` into `/tmp`, use it for **THIS TURN ONLY**, and do **not** persist it into the skill or the user's project. **Never run this network fetch without explicit consent** — always ask before cloning. 5. **Else (user declines the fetch too): use the bundled `clean-light` theme.** `clean-light` is the **guaranteed floor** — the flow always ends in a working theme, so the skill never blocks. Whatever the outcome, the active theme file is the single source of truth for color/type: read it, and write token values into it rather than hardcoding into layouts. ## Choose where to write the deck (start of generate) Before scaffolding, **ask the user where the deck should live**. Propose a default and let them override: - **Default output dir:** `./slides/<deck-name>/` in the user's current project. - **Exports:** `./slides/<deck-name>/export/`. - **Copy the `deck-template/` scaffold to that location — NOT into the skill directory.** This keeps the skill install clean and lets multiple decks coexist side by side. The skill's own `deck-template/` is a pristine template; the working copy lives in the user's project. ## The other use: supply only the design layer This skill can also feed just the **design layer** (tokens, components, patterns) to a *different* slide generator (e.g. `slides-generator`). That generator runs its own workflow but pulls its theme from here instead of picking a generic vibe: - **React + Tailwind** → drop the theme block from [tailwind-theme.md](references/tailwind-theme.md) into `tailwind.config.js` and import the active font. Then the Tailwind utilities resolve to the active design system's tokens. - **Plain HTML/CSS** → link `<skill>/design-system/styles.css`; style with the CSS custom properties it exposes (e.g. `var(--fs-h1)`, `var(--space-8)`, the theme's color tokens), never with literal hex values. ## Design kit (the source of truth — read these, don't guess) Ships **inside this skill**, so it's standalone: ``` <skill>/design-system/ ├── styles.css ← token entry point (imports tokens + the active theme; link for HTML slides) ├── tokens/ ← colors, typography, spacing, fonts — THE source of truth ├── themes/clean-light.css ← the active theme (bundled neutral default; the guaranteed floor) ├── slides/*.html ← 34 premade slide layouts (the catalog) └── assets/logos/ ← mark.svg, logo-full.svg (neutral placeholders; swap for the deck's real logos) ``` > The **active theme file wins** for color/type. If a layout appears to disagree with the > tokens, the tokens/theme win — open and read them. Never hardcode a hex or a font into a > layout; change the theme file instead. ## Craft rules (apply in every workflow, regardless of who's driving) - **The active design system is the source of truth for color and type.** Layouts are **token-driven — never hardcode a hex or a font.** Change the theme file's token values, not the layouts. If unsure of a value, read `<skill>/design-system/tokens/` and the active theme. - **Default font is a system stack.** The PPTX exporter embeds **Inter** (SIL OFL) so the editable output renders consistently on machines that lack the deck's fonts. - **One focal point, real whitespace.** Every slide: one hero dominates, a clear eyebrow→title→rule→body rhythm, ≥35% whitespace, calm motion. Depth and restraint over decoration. Not every slide needs a heavy full-bleed treatment — reserve those for dividers, section rails, and the close, so they carry weight by contrast. - **Make it wow, not just compliant.** On-brand ≠ impressive. Wow = restraint + ONE focal point + depth. The craft guide is the ceiling: [wow-guide.md](references/wow-guide.md). The `check-slop.mjs` validator is the floor. - **"Done" = the user's request restated as a passing test, shown with numbers.** Not "I'm fairly sure" / "looks right now." Write the acceptance criterion in the user's words before fixing ("align arena with last step" → `arena.bottom == step.bottom ±2px AND footer.bottom ≤ 648`), and only claim done when it provably passes. If two requirements conflict (align A to B *and* keep the footer in-frame ⇒ content too tall), say so and propose the trade — don't ship an overlap and call it done. ### Verification — three checks, each blind to what the next one catches Run all three; doing more of one never substitutes for another. | Trigger | Do this | Catches what the others miss | |---|---|---| | You rendered slides | **LOOK** — batch subagents over the PNGs, a few slides each | A hero gone tiny, a clipped chip, lost rounding. Checkers verify only what they were told to; the gate passing is exactly when drift hides. | | Request says **align / same height / equal / overlap / fit / edge / below / above / touching / clipped / margin** | **MEASURE** — `inspect.mjs` → `geometry.json`, assert the inequality (`y+h ≤ 648`, `abs(A.bottom − B.bottom) ≤ 2`) | A 10–30px miss, invisible in a full-slide PNG. Numbers beat eyes; report the number, never a vibe. | | You produced an **export file** | **DIFF** — `node scripts/verify-export.mjs`, report mean and worst | Uniform drift (every block a few px low, one column narrow) — plausible on every slide, obvious in the ranked table. | Inspecting XML, rendering and looking, and re-checking the slides you changed all confirm *the change you meant to make happened*. The diff is what finds what you didn't mean to do. Method, canonical bounds, and layout recipes (no magic-pixel heights; `items-stretch` for equal columns; footer in flow with `mt-auto`): [visual-review.md](references/visual-review.md) — the [geometry gate](references/visual-review.md#the-geometry-gate-measure-dont-eyeball) and [reviewing an export](references/visual-review.md#reviewing-an-export-is-a-different-job--diff-it-dont-browse-it). ## Reference library (workflows link the ones they need) | File | What it covers | |------|----------------| | [house-style.md](references/house-style.md) | The 34 premade layouts, when to use each, token-driven styling, patterns, logo usage | | [wow-guide.md](references/wow-guide.md) | Presentation craft: hierarchy, data-viz, depth, motion, density, typography + snippets | | [tailwind-theme.md](references/tailwind-theme.md) | Drop-in `tailwind.config.js` theme block + the chart-series palette | | [validation.md](references/validation.md) | `check-slop.mjs`: what each check means + the AI-slop tells to self-catch | | [diagrams.md](references/diagrams.md) | When to hand-write an SVG diagram vs. generate it, the conventions that make one readable, a worked example | | [visual-review.md](references/visual-review.md) | LOOK, MEASURE, DIFF — self-reviewing rendered slides, the geometry gate, and reviewing an export against the HTML | | [deck-template.md](references/deck-template.md) | The ready-made React deck shell: structure, dev, edit mode, HTML/PDF/image export | | [edit-mode.md](references/edit-mode.md) | The point-and-comment feedback overlay + programmatic inspect API | | [pptx-editable.md](references/pptx-editable.md) | Editable-PPTX deep dive: measure→OOXML, the validation gate + acknowledgement system, fonts, gotchas | > To render the 34 layout previews for review, use `deck-template/scripts/shoot-layouts.mjs`. > > [`research/`](research/README.md) holds dated proposals that were **evaluated but not > built** — read one only when deciding whether to take that change on.
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