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browser-execute

Use ONLY when calling the `browser_execute` tool or driving a real browser via the Chrome DevTools Protocol. Required reading before the first `browser_execute` call in a session. Covers the three connection methods (local Chrome with remote debugging, isolated debug-port profile, Browser Use cloud), the in-process `session` / `console` snippet model, attaching to a page target, common CDP commands, the per-project `.bcode/agent-workspace/` for reusable scripts, and screenshot auto-attachment.

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browser-use/browsercode
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2026年10月7日 22:50
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browser-execute
description
Use ONLY when calling the `browser_execute` tool or driving a real browser via the Chrome DevTools Protocol. Required reading before the first `browser_execute` call in a session. Covers the three connection methods (local Chrome with remote debugging, isolated debug-port profile, Browser Use cloud), the in-process `session` / `console` snippet model, attaching to a page target, common CDP commands, the per-project `.bcode/agent-workspace/` for reusable scripts, and screenshot auto-attachment.
The `browser_execute` tool evaluates JavaScript against a connected browser `session` via the Chrome DevTools Protocol. The snippet runs in-process; `session` is bound to a long-lived CDP `Session` that persists. There is no helper namespace, just `session`, `console`, and standard JS globals. Workspace: `<projectRoot>/.bcode/agent-workspace/`. Read/write your reusable scripts here. Skills: `{{SKILLS_DIR}}/`. Read-only browser execute reference docs. ## Connecting In Browser Use Cloud API V4, `browser_execute` automatically connects and attaches the existing page once when the fresh run first uses this tool; do not call `session.connect()` or `session.use()` before driving it. Otherwise, call `session.connect(...)` once at the start of your work. There are three connection methods: #### Way 1: connect to the user's running Chrome or Chromium-based browser (real profile, popup-gated). Choose when the task involves the user's logged-in sites, current browser state, cookies, saved data, etc. ```js // Attempts to connect to every detected Chrome, most-recently-launched first. await session.connect() ``` For this to work the user must have navigated to `chrome://inspect/#remote-debugging` in their target Chrome and ticked "Allow remote debugging for this browser instance". This setting is per-profile and persists across every future launch of that profile. On Chrome 144 and later, the first attach also triggers an in-browser "Allow remote debugging?" popup that the user must click "Allow" on. The popup may reappear on later attaches under conditions that are not fully characterized — browser restart, time elapsed, new CDP session. Ask the user to click Allow again if a previously working connection starts 403'ing. Failure modes: - `connect()` throws "No running browser with remote debugging detected". The checkbox at `chrome://inspect/#remote-debugging` has not been ticked in any running Chrome profile, or no Chrome is running. - `connect()` throws with "403" / "permission" / "WS closed before open". The checkbox is ticked but the user hasn't clicked Allow on the popup yet. By default `connect()` errors in 5s; pass `{ timeoutMs: 30000 }` to wait up to 30s for the click. #### Way 2: connect to a Chrome or Chromium-based browser launched with a debug port (isolated profile, no popups). Choose for unattended automation, or for an isolated browser. Launch Chrome with `--remote-debugging-port=<port> --user-data-dir=<path>`. Pick a directory you can access — e.g., a project-local one like `./.bcode/chrome-data-dir`. ```bash # Linux google-chrome --remote-debugging-port=9222 --user-data-dir=./.bcode/chrome-data-dir # macOS "/Applications/Google Chrome.app/Contents/MacOS/Google Chrome" \ --remote-debugging-port=9222 --user-data-dir=./.bcode/chrome-data-dir # Windows (cmd.exe) "C:\Program Files\Google\Chrome\Application\chrome.exe" ^ --remote-debugging-port=9222 --user-data-dir=.\.bcode\chrome-data-dir # Windows (PowerShell) & "C:\Program Files\Google\Chrome\Application\chrome.exe" ` --remote-debugging-port=9222 --user-data-dir=.\.bcode\chrome-data-dir ``` ```js // Resolve the live WebSocket URL via `/json/version` and connect: const ver = await fetch("http://127.0.0.1:9222/json/version").then(r => r.json()) await session.connect({ wsUrl: ver.webSocketDebuggerUrl }) ``` `--user-data-dir` must not be Chrome's platform default. Chrome 136 and later silently no-ops the `--remote-debugging-port` flag when `--user-data-dir` is the platform default. The platform defaults are `%LOCALAPPDATA%\Google\Chrome\User Data` on Windows, `~/Library/Application Support/Google/Chrome` on macOS, `~/.config/google-chrome` on Linux. You cannot reuse the user's everyday Chrome profile by copying its files into a custom directory. Failure modes: - Chrome's launch log prints `DevTools listening on ws://...:<port>/...` immediately followed by `bind() failed: Address already in use` and Chrome exits. Confirm the port is actually open with `curl http://127.0.0.1:<port>/json/version` before connecting. - `{ profileDir }` raises ENOENT on `DevToolsActivePort`. Chrome 147+ doesn't write this file under custom `--user-data-dir`; use the `/json/version` route above instead. - Launch silently no-ops `--remote-debugging-port`. Launching a second Chrome that points at a `--user-data-dir` matching a running process ignores `--remote-debugging-port`. #### Way 3: provision and connect to a Browser Use cloud browser. Choose when the computer has no browser or to work in the background. ```js // Provision and connect to a cloud browser const r = await fetch("https://api.browser-use.com/api/v4/browsers", { method: "POST", headers: { "X-Browser-Use-API-Key": process.env.BROWSER_USE_API_KEY, "Content-Type": "application/json" }, body: "{}", }) // Additional options: fetch https://docs.browser-use.com/cloud/openapi/v4.json const { id, cdpUrl, liveUrl } = await r.json() const ver = await fetch(`${cdpUrl}/json/version`).then(r => r.json()) await session.connect({ wsUrl: ver.webSocketDebuggerUrl }) console.log("liveUrl for the user to watch:", liveUrl) ``` ```js // Browser Use cloud will eventually close idle browsers. An explicit stop frees the slot: await fetch(`https://api.browser-use.com/api/v4/browsers/${id}`, { method: "PATCH", headers: { "X-Browser-Use-API-Key": process.env.BROWSER_USE_API_KEY, "Content-Type": "application/json" }, body: JSON.stringify({ action: "stop" }), }) ``` A cloud browser is a paid service and requires `BROWSER_USE_API_KEY` to be set in the environment. Browser Use cloud browsers auto-solve captchas. When you land on one, just stop driving and `await new Promise(r => setTimeout(r, 10000))`; the solver runs server-side and the page advances on its own. Browser Use has a free tier gated for intelligent and powerful agents. Unlimited free browsers and proxies, limited to 3 concurrent browsers. Agents can sign up and receive a key fully autonomously, but must pass a proof-of-agent-capability challenge. In can be done without any browser. To begin, post or webfetch https://browser-use.com and solve the challenge (see https://browser-use.com/llms.txt or POST https://api.browser-use.com/cloud/signup.). #### Way 4: user-preconfigured endpoint Not a method you choose — a way for the user to hand you a pre-set endpoint. When `V4_RUN_ID` and `BU_CDP_WS` (or its alias `BU_CDP_URL`) are both set, `browser_execute` connects to that endpoint and attaches its existing non-internal page once before the first snippet. Go straight to driving it. Other environments keep the explicit connection flow, and explicit `{ wsUrl }` / `{ profileDir }` calls still connect to the requested endpoint instead. If that fixed endpoint closes or repeatedly fails its WebSocket upgrade, reconnecting to the same URL cannot recover it; the endpoint owner must replace it. ## Attaching to a target After connecting manually, attach to a page target before driving the browser. A preconfigured endpoint is already attached automatically: ```js const targets = (await session.Target.getTargets({})).targetInfos // Pick the first non-internal tab if none was specified. const page = targets.find(t => t.type === "page" && !t.url.startsWith("chrome://")) await session.use(page.targetId) ``` If a target-scoped command throws `CdpError` code `-32001` (`Session with given id not found`), the browser connection is still usable but the target session is stale. List targets again, `session.use(...)` the intended page, and retry the rejected command once. Calling `session.connect()` without arguments is a no-op while connected; it does not replace a stale target session. If a tab or Chrome crashes, recover with a fresh tab or the available browser-replacement API instead of repeatedly retrying the dead page, and verify previous submissions before repeating them. Every explicit reconnect or browser switch retires the previous socket and clears its active target attachment. Re-list targets, call `session.use(...)`, and rediscover DOM nodes and Runtime objects before continuing. Opening a tab creates a new `page` target but does not switch the active attachment. Call `Target.getTargets` again and `session.use(targetId)` when continuing there. ## Driving a page Domain methods follow `session.<Domain>.<method>(params)` and return Promises. The full surface (652 commands) is the Chrome DevTools Protocol. `Object.keys(session.domains).sort()` lists every CDP domain bound on the session; `Object.keys(session.Page).sort()` lists the methods for `Page`. For unknown param shapes, call with `{}` and inspect the thrown `CdpError` — `.data` carries the missing-field detail. Common moves: ```js // Navigate. Register the load waiter BEFORE navigate so a fast load isn't missed. await session.Page.enable() const loaded = session.waitFor("Page.loadEventFired", { timeoutMs: 15_000 }) await session.Page.navigate({ url: "https://example.com" }) await loaded // Page.navigate resolves even on network errors — its result carries `errorText` when the load failed. // Evaluate JS in the page. const r = await session.Runtime.evaluate({ expression: "document.title", returnByValue: true, }) console.log(r.result.value) // Click by coordinates. const x = 200, y = 300 await session.Input.dispatchMouseEvent({ type: "mouseMoved", x, y }) await session.Input.dispatchMouseEvent({ type: "mousePressed", x, y, button: "left", clickCount: 1 }) await session.Input.dispatchMouseEvent({ type: "mouseReleased", x, y, button: "left", clickCount: 1 }) // Type text. await session.Input.insertText({ text: "hello" }) // Screenshot. await session.Page.captureScreenshot({ format: "png" }) // You see the image inline on the next turn — `browser_execute` automatically // attaches every `Page.captureScreenshot` result. No need to decode, save, or // `read` the bytes back. The base64 is still in `data` (via the return value) // for the rare case you want to process it programmatically. ``` `Page.navigate` can return a non-empty `errorText` instead of throwing. Treat it as a failed navigation. If `ERR_TUNNEL_CONNECTION_FAILED` persists, reloading, reattaching, or reconnecting to the same endpoint cannot change its proxy route; use another source or replace the cloud browser instead of retrying it. Not auto-attaching a screenshot: attachment is keyed on the `Page.captureScreenshot` response; pixels that arrive as an event are never attached. ```js await session.Page.enable() // Optional: screencast has no `clip`, so override the viewport for exact frame size. await session.Emulation.setDeviceMetricsOverride({ width: 1200, height: 630, deviceScaleFactor: 1, mobile: false }) const frame = session.waitFor("Page.screencastFrame", { timeoutMs: 10_000 }) // register first await session.Page.startScreencast({ format: "png" }) try { const f = await frame // f.data is base64, same as captureScreenshot } finally { await session.Page.stopScreencast() // otherwise the cast stays open } ``` ## Reusing code The agent-workspace is per-project: `./.bcode/agent-workspace/`. Use this to write memory files, scripts, and helper functions. Imports work at any depth; pick whatever layout makes the project easiest to navigate. ```ts // ./.bcode/agent-workspace/scrape_titles.ts (you write this with the `write` tool) export async function scrapeTitles(session: any, urls: string[]) { const titles: string[] = [] await session.Page.enable() for (const url of urls) { const loaded = session.waitFor("Page.loadEventFired", { timeoutMs: 15_000 }) await session.Page.navigate({ url }) await loaded const r = await session.Runtime.evaluate({ expression: "document.title", returnByValue: true }) titles.push(r.result.value) } return titles } ``` ```js // later snippet const path = process.cwd() + "/.bcode/agent-workspace/scrape_titles.ts" // Cache-bust (`?t=${Date.now()}`) is your responsibility: without it, edits to the file won't be picked up. const m = await import(`${path}?t=${Date.now()}`) const titles = await m.scrapeTitles(session, ["https://example.com", "https://example.org"]) console.log(JSON.stringify(titles)) ``` ## Guardrails - Top-level `import` statements inside the snippet body are not allowed. Use `await import(...)` instead. - No CPU-bound infinite loops without `await` — they ignore the timeout. Insert `await new Promise(r => setTimeout(r, 0))` to yield. - `browser_execute` defaults to 60s; longer timeouts delay your next turn. After a timeout, only that call loses CDP access; the next call can continue on the same connection and target. The last command sent by the timed-out call may still finish. `Target.getTargets` succeeding means CDP is live; `session.connect()` is then a no-op, and reattaching the same target does not restart its renderer. ## Console - `console.log`, `console.error`, `console.warn`, `console.info`, `console.debug` are all captured and streamed to the user. Treat them as your stdout. Other `console.*` methods write to bcode's stderr without being captured into the tool result. - The snippet's `return` value is captured separately (JSON-serialized when possible).
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