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pr
Create or update Cataclysm-BN PRs with validated titles, terse bodies, related links, and reviewer-useful evidence.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
メニュー
Create or update Cataclysm-BN PRs with validated titles, terse bodies, related links, and reviewer-useful evidence.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
SOC 職業分類に基づく
Write or review Cataclysm-BN tests that avoid flakes, use deterministic fixtures, and clean up global state.
Rewrite every `docs/*/game/changelog/{order}.stable-{semver}.md` from a ref range. Default `--limit=20`.
Add Cataclysm-BN Lua API bindings for global game functions, utility libraries, constants, callbacks, and domain-specific Lua namespaces.
Add comprehensive Cataclysm-BN Lua bindings for complex C++ classes with methods, inheritance, constructors, properties, operators, and ownership rules.
Add simple Cataclysm-BN Lua bindings for string_id types, enums, and basic read-only C++ types. Use when exposing straightforward C++ types to Lua.
Write or modify Cataclysm-BN Deno/TypeScript scripts. Use for scripts, tools, migrations, generators, git hooks, and CLI utilities.
| name | pr |
| description | Create or update Cataclysm-BN PRs with validated titles, terse bodies, related links, and reviewer-useful evidence. |
| compatibility | git, gh, conventional-prs |
Use before gh pr create, gh pr edit, PR body edits, or PR title edits.
docs/en/contribute/changelog_guidelines.md.github/semantic.yml.github/pull_request_template.mdconventional-prs --input '<title>'.port; Lua → lua; mods → mods or mods/<MOD_ID>; balance → balance; interface → UI.feat/fix, describe the visible player/reviewer impact, not implementation details.gh search issues / gh search prs; inspect known source PRs from context or git log.conventional-prs --input '<title>'.--body-file; do not rely on unchecked --fill.feat: rebalancing some rifles → feat(balance): nerf jam chance of m16 and m4fix: update vehicle cache invalidation → fix: update vehicle visibility after part changesfix: UI bug → fix(UI): prevent item repair menu from hiding refittable itemsAdded regression coverage for X; reproduced Y before the fix; confirmed Z after the fix.