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drizzer14
GitHub クリエイタープロフィール

drizzer14

2 件の GitHub リポジトリにある 13 件の収集済み skills をリポジトリ単位で表示します。

収集済み skills
13
リポジトリ
2
更新
2026年8月27日
リポジトリマップ

skills がある場所

収集済み skill 数が多いリポジトリを、このクリエイターカタログ内の比率と職業範囲とともに表示します。

リポジトリエクスプローラー

リポジトリと代表的な skills

moe-build-release
未分類

Use when packaging, deploying, testing, hot-reloading, versioning, or releasing the 14th_ua MoE Calculator — which files carry the version, what each build/ script and installer file does, the garage-vs-battle hot-reload split, the debug REPL wiring, and the…

2026年8月27日
moe-battle
ソフトウェア開発者

Use when editing the 14th_ua MoE Calculator's IN-BATTLE live-MoE overlay — how it is hosted as a registered Gameface window over the HUD, its arena lifecycle, the Alt-key peek mode, the BattleMoEVM channel, the combined-damage/EWMA math, the Counted…

2026年8月15日
moe-calculator
ソフトウェア開発者

Use when working anywhere in the 14th_ua MoE Calculator repo and you need orientation — the mod's identity, versions, dependencies, the src/ tree, the shared cross-feature modules, the MoE data source, or the exact dev/deploy/test/REPL commands. Start here,…

2026年8月14日
moe-progress
ソフトウェア開発者

Use when editing the 14th_ua MoE Calculator's two centre-screen TRANSIENT battle bars — the Progress Bar (Moving Average variant) and the Damage Efficiency bar — their radio-alternative gating, MoEProgress.js/.css/.html, MoEProgressVertical.css,…

2026年8月14日
moe-settings-previews
ソフトウェア開発者

Invoke when the MoE Calculator settings-panel widget preview PNGs must be regenerated — after ANY change to the shipped in-battle widget CSS/JS that alters a widget's look (MoEBattle*, MoEEfficiency*, MoEProgress*, MoEBarTransient), or when adding/altering a…

2026年8月13日
moe-settings
ソフトウェア開発者

Use when editing the 14th_ua MoE Calculator's SETTINGS subsystem — the ModsSettingsAPI (MSA) panel, its six bold category/group headers, Empty spacers, the four column-1 grouped/standalone categories (In-Battle Widget, Progress Bar + its three visibility…

2026年8月4日
moe-garage
ソフトウェア開発者

Use when editing the 14th_ua MoE Calculator's HANGAR percentile-bar widget — its garage mount/hook, the MoEVM/MarkTickVM data channel, the engine read, or the MoECalculator.js/.css DOM, render branches, bar axis, carousel positioning, assets, or the hover…

2026年7月31日
gpb-build-deploy
未分類

Build, deploy, test, and hot-reload the Garage Progress Bar WoT mod locally — the exact scripts, install path, client version, and overlay path for THIS mod. Use whenever building the .wotmod package, deploying into a local World of Tanks install, running the…

2026年8月21日
gpb-release
未分類

Cut a release of the Garage Progress Bar WoT mod — the exact 6 files to bump, the concrete build scripts, artifact filenames, and vendor payloads for THIS mod. Use whenever bumping the version, building the Setup .exe installer, assembling the wgmods.net…

2026年8月21日
gpb-architecture
未分類

Architecture of the Garage Progress Bar WoT mod specifically — its concrete wgmod_research file tree, the seven bar modes + priority order (including the opt-in POTENTIAL_TIER_XI speculative bar), the resolvers, per-item tech-tree pricing, blueprint discount,…

2026年8月18日
gpb-widget
未分類

Front-end specifics of the Garage Progress Bar widget (WGModResearch.js/.css) — its

2026年8月18日
gpb-debug-repl
未分類

Live in-client introspection for the Garage Progress Bar WoT mod via its debug TCP REPL — the specific debug package, tools, and probe snippets for THIS mod. Use whenever you need to inspect live game state, force a widget refresh, or debug why the bar isn't…

2026年8月15日
gpb-planner
未分類

Backlog keeper for the Garage Progress Bar mod — this repo's TASKS.md/TASKS/ workflow plus its cross-session task-list sync hooks. Use whenever someone hands you an idea or bug to "record"/"save"/"note for later", asks you to be the "planner", wants to scan…

2026年7月10日
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