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dylantarre
GitHub creator profile

dylantarre

Repository-level view of 173 collected skills across 2 GitHub repositories, including approximate occupation coverage.

skills collected
173
repositories
2
occupation fields
3
updated
2025-12-30
repository explorer

Repositories and representative skills

#001
animation-principles
144 skills429updated 2025-12-30
83% of creator
3d-spatial
特殊効果アーティスト・アニメーター

Use when working in Blender, Unity 3D, Unreal Engine, Cinema 4D, VR/AR applications, or any three-dimensional animation work.

2025-12-30
accessible-motion
特殊効果アーティスト・アニメーター

Use when implementing reduced motion alternatives, vestibular-safe animations, WCAG compliance, or designing for users with motion sensitivity.

2025-12-30
brand-marketing
特殊効果アーティスト・アニメーター

Use when creating commercial animations, advertising motion, brand identity animation, logo reveals, or marketing video content.

2025-12-30
data-visualization
特殊効果アーティスト・アニメーター

Use when animating charts, graphs, dashboards, data transitions, or any information visualization work.

2025-12-30
game-development
特殊効果アーティスト・アニメーターソフトウェア開発者

Use when implementing game animations, player feedback, character movement, or interactive entertainment in Unity, Unreal, or other game engines.

2025-12-30
micro-interactions
特殊効果アーティスト・アニメーターグラフィックデザイナー

Use when designing small UI feedback moments like button states, toggles, form validation, loading indicators, or notification badges.

2025-12-30
mobile-touch
特殊効果アーティスト・アニメーター

Use when designing iOS/Android gestures, haptic feedback, touch interactions, or native mobile animations.

2025-12-30
page-transitions
特殊効果アーティスト・アニメーター

Use when implementing route changes, view transitions, modal opens/closes, or navigation animation in web and mobile applications.

2025-12-30
Showing top 8 of 144 collected skills in this repository.
#002
design-system-skills
29 skills253updated 2025-12-30
17% of creator
compound-components
ウェブ・デジタルインターフェースデザイナー

Builds accessible composable components using Radix/Headless UI patterns. Use when creating Select, Dialog, Tabs, Accordion, Menu, or Dropdown components with proper ARIA, keyboard navigation, and focus management.

2025-12-30
dark-mode
ウェブ・デジタルインターフェースデザイナー

Implements theme switching with semantic tokens and prefers-color-scheme detection. Use when adding dark mode, light/dark themes, color scheme toggles, or converting hardcoded colors to theme-aware tokens.

2025-12-30
design-tokens-structure
グラフィックデザイナー

Architects token systems with primitive, semantic, and component layers. Use when structuring tokens from scratch, adding multi-theme support, setting up token aliasing, or organizing token hierarchies.

2025-12-30
style-dictionary
グラフィックデザイナー

Transforms design tokens into platform-specific formats (CSS, SCSS, iOS Swift, Android XML). Use when setting up multi-platform token pipelines, creating build processes, or managing cross-platform design systems.

2025-12-30
aria-patterns
ウェブ・デジタルインターフェースデザイナー

Provides ARIA roles, states, and properties for interactive components. Use when building custom widgets, fixing screen reader issues, or implementing modals, tabs, accordions, menus, or dialogs accessibly.

2025-12-30
color-contrast
グラフィックデザイナー

Validates WCAG 2.1 contrast ratios and generates accessible color pairings. Use when checking accessibility compliance, fixing contrast issues, or selecting text/background combinations for AA or AAA levels.

2025-12-30
focus-states
グラフィックデザイナー

Generates accessible focus indicators meeting WCAG 2.4.7 and 2.4.11 requirements. Use when styling :focus-visible, keyboard navigation indicators, or fixing focus ring visibility issues.

2025-12-30
component-docs
グラフィックデザイナー

Generates component API documentation with props tables, usage examples, and guidelines. Use when documenting component libraries, creating API references, or building component documentation for designers and developers.

2025-12-30
Showing top 8 of 29 collected skills in this repository.
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