ワンクリックで
electron2d-scene
Create and update Electron2D scenes with stable UID values and project validation.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
メニュー
Create and update Electron2D scenes with stable UID values and project validation.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
SOC 職業分類に基づく
Work with StellarDown Markdown knowledge artifacts: TASKS.md, dev-diary, completed task archives, docs domain documents, and migrated legacy Obsidian Markdown. Use when creating, moving, or editing project-facing Markdown records.
This skill should be used when users want guidance on Spec-Driven Development methodology using GitHub's Spec-Kit. Guide users through executable specification workflows for both new projects (greenfield) and existing codebases (brownfield). After any SDD command generates artifacts, automatically provide structured 10-point summaries with feature status tracking, enabling natural language feature management and keeping users engaged throughout the process.
Canonical implementation pipeline for StellarDown after a domain document: failing tests, minimal implementation, green tests, and final document update when behavior changes.
Prepare export presets and verify production package contents.
Write C# gameplay code that stays inside the supported Electron2D 2D profile.
Import textures, fonts, audio and other resources without editing generated import cache files.
| name | electron2d-scene |
| description | Create and update Electron2D scenes with stable UID values and project validation. |
Use scene files under scenes/, preserve existing UID values, and run e2d validate --project . after structural changes.