ワンクリックで
creative-writing
Patterns for fiction, narrative structure, character development, dialogue, and storytelling craft.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
メニュー
Patterns for fiction, narrative structure, character development, dialogue, and storytelling craft.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
SOC 職業分類に基づく
End-to-end academic paper drafting for CHI, HBR, journals, and conferences with venue-specific templates, drafting workflows, and revision strategies.
Detect, create, and manage the AI-Memory fleet communication channel. Fires on bootstrap, session start (announcements), and feedback writes.
Generate on-brand Alex — ACT Edition SVG banners for documents (READMEs, plans, notes, release artifacts)
Challenge what you think is right — alternative hypotheses, missing data, evidence quality, bias detection, falsifiability, and adversarial review
Convert Word documents (.docx) to clean Markdown with image extraction and pandoc cleanup
Greeting-triggered self-check — recognise greetings, check Edition version against the upstream tag, scan AI-Memory announcements, and report inside the greeting reply
| type | skill |
| inheritance | inheritable |
| lifecycle | stable |
| name | creative-writing |
| description | Patterns for fiction, narrative structure, character development, dialogue, and storytelling craft. |
| tier | standard |
| applyTo | **/*fiction*,**/*story*,**/*narrative*,**/*dialogue*,**/*character* |
| currency | "2026-05-02T00:00:00.000Z" |
| lastReviewed | "2026-05-02T00:00:00.000Z" |
Patterns for fiction, narrative structure, character development, dialogue, and storytelling craft.
book-project/
├── .github/
│ ├── copilot-instructions.md # Book-specific Alex context
│ └── prompts/
│ └── chapter-review.prompt.md
├── outline/
│ ├── BOOK-PLAN.md # Synopsis, themes, timeline
│ ├── PLOT-OUTLINE.md # Beat sheet or chapter summaries
│ └── TIMELINE.md # Story timeline (if complex)
├── characters/
│ ├── CHARACTER-BIBLE.md # All characters in one file
│ └── [character-name].md # Deep dives for major characters
├── worldbuilding/ # For fantasy/sci-fi/historical
│ ├── WORLD-BIBLE.md # Rules, history, geography
│ ├── magic-system.md # If applicable
│ └── locations/ # Location details
├── research/ # For historical, technical, etc.
│ ├── RESEARCH-LOG.md # What you've researched
│ └── notes/ # Source notes
├── chapters/
│ ├── act-1/
│ │ ├── ch01-[slug].md
│ │ └── ch02-[slug].md
│ ├── act-2/
│ └── act-3/
├── drafts/
│ ├── draft-1/ # Complete manuscript versions
│ └── draft-2/
├── scenes/ # Loose scenes not yet placed
└── README.md # Project overview
# Book Plan: [Title]
## Logline
[One sentence that captures the core conflict]
## Synopsis
[2-3 paragraph summary]
## Genre & Comparables
- **Genre**: [Primary genre + subgenre]
- **Comp Titles**: [Book] meets [Book]
- **Target Audience**: [Who is this for]
## Themes
1. [Primary theme — what is this book ABOUT thematically?]
2. [Secondary theme]
## Structure
- **Format**: [Novel / Novella / Short Story Collection]
- **POV**: [First / Third Limited / Multiple]
- **Tense**: [Past / Present]
- **Target Word Count**: [XX,000]
## Timeline
| Phase | Duration | Deliverable |
|-------|----------|-------------|
| Outline | Weeks 1-2 | PLOT-OUTLINE.md complete |
| Draft 1 | Weeks 3-10 | Rough draft in drafts/draft-1/ |
| Revision | Weeks 11-14 | Draft 2 |
| Beta | Weeks 15-18 | Beta feedback incorporated |
| Polish | Weeks 19-20 | Submission-ready |
## Success Criteria
- [ ] First draft complete
- [ ] [Other goals]
# Character Bible
## Main Characters
### [Character Name] — [Role: Protagonist/Antagonist/etc.]
- **Age**:
- **Occupation**:
- **Want** (external goal):
- **Need** (internal growth):
- **Lie** (false belief):
- **Ghost** (wound from past):
- **Arc**: [Positive/Negative/Flat]
**Voice notes**: [How they speak, verbal tics, vocabulary level]
**Appearance**: [Key visual details]
**Relationships**:
| Character | Relationship | Dynamic |
|-----------|-------------|---------|
| [Name] | [Role] | [How they interact] |
---
### [Next Character]
...
## Supporting Characters
| Name | Role | One-Line Description |
|------|------|---------------------|
| [Name] | [Best friend] | [Brief] |
# [Book Title] — Writing Context
## Project Overview
[2-3 sentence summary: genre, premise, current status]
## Current Phase
- [x] Outlining
- [ ] Drafting (Chapter X of Y)
- [ ] Revision
- [ ] Beta/Feedback
## Key Files
- Book plan: outline/BOOK-PLAN.md
- Plot: outline/PLOT-OUTLINE.md
- Characters: characters/CHARACTER-BIBLE.md
- World: worldbuilding/WORLD-BIBLE.md (if applicable)
## Alex Guidance
- **Voice**: [Describe the narrative voice — literary, commercial, etc.]
- **POV Rules**: [Third limited / No head-hopping / etc.]
- **Tone**: [Dark, humorous, lyrical, etc.]
- When suggesting dialogue: Match character voice from CHARACTER-BIBLE.md
- When reviewing scenes: Check against PLOT-OUTLINE.md for consistency
## Don't
- Don't make the prose purple/overwrought
- Don't add characters not in CHARACTER-BIBLE.md without discussion
- Don't resolve tension too easily
## World Rules (if applicable)
[Key constraints: magic rules, historical accuracy needs, etc.]
## Book Project Audit
### Structure Assessment
- [ ] Has outline/ with BOOK-PLAN.md
- [ ] Character documentation exists
- [ ] Chapters organized (by act or sequentially)
- [ ] Drafts versioned separately
### Alex-Readiness Assessment
- [ ] copilot-instructions.md exists with project context
- [ ] Current phase clearly marked
- [ ] Voice/tone guidance provided
- [ ] Key files linked
### Craft Documentation
- [ ] Character arcs defined (want/need/lie)
- [ ] Plot structure documented
- [ ] World rules captured (if applicable)
- [ ] Research tracked (if needed)
| Act | Purpose | Proportion |
|---|---|---|
| Act I: Setup | Introduce world, character, conflict | 25% |
| Act II: Confrontation | Rising stakes, complications | 50% |
| Act III: Resolution | Climax, resolution, denouement | 25% |
Act I Act II Act III
┌─────────────────┬──────────────────────────┬─────────────────┐
│ │ │ │
│ Inciting Turning Midpoint Turning Climax │
│ Incident Point 1 Point 2 │
│ ↓ ↓ ↓ ↓ ↓ │
└──────┴──────────┴──────────┴─────────┴──────────┴───────────┘
10% 25% 50% 75% 90%
| Structure | Best For | Key Feature |
|---|---|---|
| Hero's Journey | Epic, fantasy | 12 stages, transformation |
| Save the Cat | Commercial fiction | 15 beats, clear timing |
| Seven-Point | Plotting from ending | Hook → Resolution |
| Freytag's Pyramid | Classic drama | Rising/falling action |
| Kishōtenketsu | Eastern narrative | No conflict required |
| In Medias Res | Thrillers | Start in middle of action |
| Dimension | Questions |
|---|---|
| Want (External) | What does the character pursue? |
| Need (Internal) | What must they learn/change? |
| Lie | What false belief holds them back? |
| Ghost | What past event created the lie? |
| Flaw | What weakness emerges from the lie? |
| Strength | What positive trait will save them? |
| Arc | Description | Example |
|---|---|---|
| Positive | Overcomes flaw, achieves need | Most protagonists |
| Negative | Succumbs to flaw, tragic end | Breaking Bad |
| Flat | Changes others, not self | Sherlock Holmes |
| Corruption | Starts good, ends bad | Anakin Skywalker |
| Disillusionment | Loses positive belief | Noir protagonists |
| Function | Example |
|---|---|
| Reveal character | Word choice shows personality |
| Advance plot | Deliver essential information |
| Create tension | Subtext, disagreement |
| Establish relationships | How characters speak to each other |
| Provide exposition | Disguised as natural conversation |
| Technique | How It Works |
|---|---|
| Saying opposite | "I'm fine" (clearly not fine) |
| Deflection | Answering a different question |
| Non-sequitur | Changing subject reveals discomfort |
| Action contradiction | Words say one thing, actions another |
| Silence | What's NOT said speaks volumes |
| Tag Type | Usage |
|---|---|
| "Said" | Invisible, preferred for most |
| Action beat | "I know." She turned away. |
| Specific verb | "Whispered" (sparingly) |
| Adverb | Avoid "said angrily" — show instead |
| POV | Advantages | Limitations |
|---|---|---|
| First Person | Intimate, voice-driven | Limited to narrator's knowledge |
| Third Limited | Flexible, maintains intimacy | One character's head at a time |
| Third Omniscient | All-knowing narrator | Can feel distant |
| Second Person | Immersive, unusual | Hard to sustain |
| Multiple POV | Multiple perspectives | Risk confusing reader |
| Scene | Summary |
|---|---|
| Moment-by-moment | Compressed time |
| Dialogue, action | Narration |
| High importance | Transition, backstory |
| Show | Tell |
| Scene | Sequel |
|---|---|
| Goal | Reaction (emotion) |
| Conflict | Dilemma (thought) |
| Disaster | Decision (action) |
| Telling | Showing |
|---|---|
| "She was angry" | Her jaw tightened. She gripped the table edge. |
| "He was nervous" | He wiped his palms on his pants for the third time. |
| "The room was old" | Dust motes floated through slanted light. Wallpaper peeled at the corners. |
| Sense | Often Forgotten |
|---|---|
| Sight | ✓ Usually covered |
| Sound | Ambient sounds, silence |
| Smell | Powerful memory trigger |
| Touch/Texture | Temperature, surfaces |
| Taste | Beyond food — fear, excitement |
| Genre | Reader Expects |
|---|---|
| Mystery | Fair clues, satisfying solution |
| Romance | HEA (Happily Ever After) |
| Thriller | High stakes, fast pace |
| Fantasy | Consistent magic system |
| Literary | Beautiful prose, deep themes |
| Horror | Building dread, catharsis |
| Pass | Focus |
|---|---|
| 1. Story | Plot holes, arc, structure |
| 2. Character | Consistency, motivation, voice |
| 3. Scene | Pacing, purpose, tension |
| 4. Prose | Sentences, words, rhythm |
| 5. Polish | Typos, formatting |
If a passage is:
...consider cutting it.
SCENE HEADING (SLUGLINE)
INT. COFFEE SHOP - DAY
Action lines describe what we SEE and HEAR.
Present tense. Active voice. Brief.
CHARACTER NAME
Dialogue goes here. Keep it snappy.
OTHER CHARACTER
(parenthetical)
Response with direction if needed.
| Device | Effect |
|---|---|
| Imagery | Sensory experience |
| Metaphor | Comparison without "like" |
| Simile | Comparison with "like/as" |
| Alliteration | Repeated initial sounds |
| Assonance | Repeated vowel sounds |
| Enjambment | Line breaks mid-thought |