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GitHub リポジトリ

brushspace

brushspace には felixtrz から収集した 5 個の skills があり、リポジトリ単位の職業カバレッジとサイト内 skill 詳細ページを表示します。

収集済み skills
5
Stars
6
更新
2026-07-04
Forks
1
職業カバレッジ
1 件の職業カテゴリ · 100% 分類済み
リポジトリエクスプローラー

このリポジトリの skills

iwsdk-depth-occlusion
ソフトウェア開発者

Guide for implementing depth sensing and occlusion in IWSDK projects. Use when adding depth-based occlusion to hide virtual objects behind real-world surfaces, configuring DepthSensingSystem, choosing occlusion modes, or troubleshooting objects that disappear or fail to occlude.

2026-07-04
iwsdk-grab
ソフトウェア開発者

Grab an object in the WebXR scene using emulated controllers. Use when the user wants to pick up, move, or test grabbing an object. Supports OneHandGrabbable and TwoHandsGrabbable components which use proximity-based grip (squeeze button), not trigger.

2026-07-04
iwsdk-physics
ソフトウェア開発者

Guide for implementing physics in IWSDK projects. Use when adding physics simulation, configuring rigid bodies, collision shapes, applying forces, creating grabbable physics objects, or troubleshooting physics behavior.

2026-07-04
iwsdk-planner
ソフトウェア開発者

IWSDK project planning and best practices guide. Use when planning new IWSDK features, designing systems/components, reviewing IWSDK code architecture, or when the user asks about IWSDK patterns, ECS design, signals, or reactive programming in this codebase.

2026-07-04
iwsdk-ray
ソフトウェア開発者

Ray-based interactions in the WebXR scene — click objects, press UI buttons, or distance-grab with DistanceGrabbable. Use when the user wants to point at and interact with something at a distance, click a UI button, or test ray-based selection.

2026-07-04