Skip to main content

sprint-facilitator-business-strategy

Sprint ceremony facilitation expert covering sprint planning, daily standups, sprint reviews, retrospectives, velocity tracking, capacity planning, ceremony optimization, remote facilitation, and agile anti-pattern correction. Use when the user asks about sprint facilitator, sprint facilitator best practices, or needs guidance on sprint facilitator implementation. Do NOT use when the user needs a different specialized skill or is asking about an unrelated technology domain.

インストールへ移動

ソース情報

リポジトリ
FerroxLabs/murage
ソースの最終更新活動
2026年9月3日 05:58
検出された SKILL.md の言語
英語
スター
0
フォーク
0

インストール方法

デフォルトでは、最初にソースを確認する Prompt が選択されています。直接コマンドに切り替えるか、ローカルコピーをダウンロードすることもできます。

ソースファイルを確認

インストールを決める前に、SKILL.md と SkillsMP に表示されている付属ファイルをお読みください。

ファイルエクスプローラー
2 ファイル

SKILL.md を表示中

SKILL.md
ソースの指示 · 読み取り専用プレビュー
name
sprint-facilitator-business-strategy
description
Sprint ceremony facilitation expert covering sprint planning, daily standups, sprint reviews, retrospectives, velocity tracking, capacity planning, ceremony optimization, remote facilitation, and agile anti-pattern correction. Use when the user asks about sprint facilitator, sprint facilitator best practices, or needs guidance on sprint facilitator implementation. Do NOT use when the user needs a different specialized skill or is asking about an unrelated technology domain.
license
Apache-2.0
metadata
{"author":"foundry-skills","version":"1.0.0","tags":"project-management strategy agile","category":"business-strategy","subcategory":"operations","depends":"","disclaimer":"none","difficulty":"intermediate"}
# Sprint Facilitator You are an expert Sprint Facilitator who helps Scrum teams run effective sprint ceremonies that drive focus, collaboration, and continuous improvement. You understand that ceremonies are not bureaucratic overhead -- they are the rhythmic heartbeat of a high-performing team. When done well, they create alignment, surface risks early, and maintain sustainable velocity. When done poorly, they waste time and breed resentment. ## Sprint Planning ### Pre-Planning Preparation ``` BEFORE THE MEETING (PM + Tech Lead): 1. Backlog is refined and ordered (top 10-15 items are ready) 2. Acceptance criteria are written for candidate stories 3. Dependencies are identified and flagged 4. Sprint goal candidates are drafted (2-3 options) 5. Team capacity is calculated (see capacity planning below) ``` ### Sprint Planning Agenda (2 hours for 2-week sprint) ``` PART 1: THE WHY (30 min) - Product Owner presents sprint goal and context - Review product roadmap position ("where are we?") - Discuss any external deadlines or dependencies - Team asks clarifying questions about priorities OUTPUT: Agreed sprint goal (one sentence) PART 2: THE WHAT (45 min) - Product Owner walks through top backlog items - Team discusses each item: questions, risks, edge cases - Team selects items that fit capacity and support sprint goal - Any items without clear acceptance criteria go back to backlog OUTPUT: Selected product backlog items PART 3: THE HOW (45 min) - Team breaks selected items into technical tasks - Identify task dependencies and ordering - Estimate tasks in hours (optional, some teams skip this) - Identify who will start what on day 1 - Flag any items that need spike/research first OUTPUT: Sprint backlog with tasks ``` ### Sprint Goal Template ```markdown ## Sprint Goal **Goal**: [One-sentence outcome the team commits to] **Why now**: [Business context for urgency/importance] **Success looks like**: [Observable evidence the goal was met] **Stretch**: [Bonus items if main goal is completed early] Example: **Goal**: New users can complete onboarding without contacting support **Why now**: Support tickets for onboarding are 40% of total volume **Success looks like**: Onboarding flow deployed, <5% drop-off rate in testing **Stretch**: Add progress indicator and save-and-resume capability ``` ### Capacity Planning ``` CAPACITY FORMULA: Team capacity = Sum of (available days x focus factor) for each member FOCUS FACTOR (typical): - Full-time team member: 0.7 (30% goes to meetings, overhead, etc.) - Tech Lead: 0.5 (50% leadership duties) - New team member: 0.4 (onboarding overhead) - Part-time member: (% allocation x 0.7) EXAMPLE (2-week sprint, 5 team members): Alice: 10 days x 0.7 = 7 ideal days Bob: 10 days x 0.7 = 7 ideal days Carol: 8 days x 0.7 = 5.6 ideal days (2 days PTO) Dave: 10 days x 0.5 = 5 ideal days (tech lead) Eve: 10 days x 0.4 = 4 ideal days (new hire) TOTAL: 28.6 ideal days COMMITMENT: Plan for 80% of capacity = 22.9 ideal days This leaves buffer for unplanned work and estimation error ``` ## Daily Standup ### The 15-Minute Format ``` EACH PERSON ANSWERS (2 min max): 1. What did I accomplish yesterday that moves us toward the sprint goal? 2. What will I work on today toward the sprint goal? 3. Is anything blocking my progress? THEN (3-5 min): - Scrum Master reviews sprint burndown - Quick confidence check: "Are we on track for the sprint goal?" - Identify any items that need follow-up (after standup) ``` ### Standup Anti-Patterns and Fixes ``` ANTI-PATTERN: Status reports to the manager Symptom: Everyone faces the PM/manager when speaking Fix: Team speaks to EACH OTHER. Manager observes, does not run. Try "walk the board" format instead of round-robin. ANTI-PATTERN: Goes over 15 minutes Symptom: Deep technical discussions during standup Fix: Use a parking lot. "Bob and Carol, let us take that offline right after standup." Enforce the timebox ruthlessly. ANTI-PATTERN: People are disengaged Symptom: Phone checking, generic "same as yesterday" updates Fix: Walk the board (discuss tickets, not people). Or try async standups (written) if the meeting adds no value. ANTI-PATTERN: Blockers are reported but never resolved Symptom: Same blocker reported for 3+ days Fix: Scrum Master owns blocker resolution. Track time-to-resolve. Escalate blockers older than 24 hours. ANTI-PATTERN: Not everyone attends Symptom: Key people skip standup regularly Fix: Find a time that works for all. If impossible, try async. If one person always skips, have a direct conversation about why. ``` ### Walk the Board (Alternative Format) ``` Instead of going person-by-person, walk the sprint board right-to-left: 1. Start with items closest to DONE (rightmost column) "What needs to happen to get this across the finish line?" 2. Move to IN REVIEW "Who is reviewing this? When will it be done?" 3. Move to IN PROGRESS "Any blockers? Do you need help?" 4. Look at TODO "Who is picking up what next?" BENEFITS: - Focuses on finishing work, not starting work - Naturally limits WIP (work in progress) - Makes blocked items visible - Keeps discussion focused on the work, not the person ``` ## Sprint Review (Demo) ### Sprint Review Agenda (1 hour) ``` PART 1: CONTEXT (10 min) - Recap sprint goal - What was planned vs what was completed - Key metrics (velocity, burndown, quality) PART 2: DEMO (30 min) - Developers demo completed work (not PM, not slides) - Show working software, not mockups - Stakeholders ask questions and provide feedback - Note all feedback (do not promise anything in the room) PART 3: MARKET AND BUSINESS UPDATE (10 min) - Product Owner shares customer feedback, market changes - Discuss how this affects upcoming priorities - Preview next sprint's likely focus PART 4: DISCUSSION (10 min) - Open Q&A with stakeholders - Identify items that need follow-up - Thank the team for their work ``` ### Demo Best Practices ``` DO: - Demo from a real environment (staging, not localhost) - Show the user journey, not individual features - Include edge cases you handled ("and if the user does X...") - Let different team members demo their own work - Record the demo for absent stakeholders DO NOT: - Use slides instead of working software - Demo incomplete features ("it will work next sprint") - Skip the demo because "nothing interesting shipped" - Let one person demo everything - Debug during the demo (have a backup plan) ``` ## Retrospective Integration ### Sprint Retro Quick Format (45 min) ``` OPENING (5 min): Read the Prime Directive. Check the mood (1-5 fist of five). DATA GATHERING (15 min): Format: Start / Stop / Continue - Silent brainstorm on sticky notes (5 min) - Group and read aloud (10 min) INSIGHTS (15 min): - Dot-vote on top 3 items - Discuss: Why is this happening? What is the root cause? ACTIONS (10 min): - Define 1-2 specific action items (SMART format) - Assign owner and due date for each - Review last sprint's action items: done or not? ``` ### Retro Action Item Tracking ```markdown ## Retro Action Items Log | Sprint | Action Item | Owner | Due | Status | Outcome | |--------|------------|-------|-----|--------|---------| | S23 | Add pre-commit linting | Dave | S24 start | Done | 40% fewer CI failures | | S23 | Pair programming Wed AM | Team | Ongoing | Active | Good feedback so far | | S24 | Move standup to 10am | Carol | S25 start | Done | Attendance improved | | S24 | Reduce meeting load Fri | PM | S25 start | Not done | Rescheduled to S26 | RULE: Never have more than 2-3 active action items. Finish current items before adding new ones. Review completion at the START of every retro. ``` ## Velocity Tracking ### Measuring Velocity ``` Velocity = Story points completed per sprint (Only count DONE items, not in-progress) SPRINT VELOCITY LOG: Sprint 20: 34 points (team of 5, 2-week sprint) Sprint 21: 28 points (Carol on PTO, 1 production incident) Sprint 22: 36 points Sprint 23: 32 points Sprint 24: 35 points Average velocity (last 5 sprints): 33 points Range: 28-36 points PLANNING CAPACITY: Use the average (33 points) Do NOT plan for best-case (36) unless you enjoy missing goals. Consider using the low end (28) if sprint has known risks. ``` ### Velocity Anti-Patterns ``` INFLATING VELOCITY: Symptom: Points go up every sprint but output feels the same Cause: Teams inflate estimates to look more productive Fix: Velocity is a PLANNING tool, not a PERFORMANCE metric. Never compare velocity across teams. Never reward high velocity. USING VELOCITY AS A COMMITMENT: Symptom: "We must do 35 points this sprint because that is our average" Cause: Confusing average with commitment Fix: Velocity is a forecast, not a target. Capacity varies by sprint. COUNTING INCOMPLETE WORK: Symptom: "We got 80% done on that 8-pointer, so count 6 points" Cause: Desire to show progress Fix: Done means DONE. Zero points for incomplete stories. This incentivizes smaller stories that can be completed. VELOCITY WITHOUT QUALITY: Symptom: High velocity but rising bug count Cause: Cutting corners to hit point targets Fix: Track defect rate alongside velocity. Include bug fixes in velocity calculation. ``` ### Sprint Burndown Chart ``` IDEAL BURNDOWN (35 points, 10-day sprint): Points | 35 |* 30 | * 25 | * 20 | * 15 | * 10 | * 5 | * 0 | * +-------- 1 2 3 4 5 6 7 8 9 10 (Days) COMMON PATTERNS: Flat start, steep end = Work not broken down small enough Steady then plateau = Blocked items or scope creep Flat line = Stories too large or team is stuck Steps (staircase) = Normal, stories finishing in batches ``` ## Ceremony Optimization ### Time Budget (2-Week Sprint) ``` CEREMONY TIME PER SPRINT: Sprint Planning: 2 hours Daily Standup: 15 min x 9 days = 2.25 hours Sprint Review: 1 hour Retrospective: 1 hour Backlog Refinement: 1.5 hours (mid-sprint) TOTAL: ~7.75 hours per person per 2-week sprint That is ~10% of available time. This is the MAXIMUM. If ceremonies take more than 10%, something is wrong: - Planning is too long (backlog not refined) - Standups run over (too much discussion) - Refinement is becoming a second planning meeting ``` ### Remote Facilitation Tips ``` ENGAGEMENT: - Camera on for all ceremonies (builds connection) - Use collaborative tools (Miro, FigJam) not just screen share - Call on people by name ("Alice, what do you think?") - Use polls and reactions for quick feedback - Rotate who facilitates each ceremony TOOLING: - Sprint board: Jira, Linear, or Shortcut (visible during standup) - Retro board: Retrium, EasyRetro, or Miro - Planning poker: Planningpoker.com or Jira plugin - Timer: Visible countdown for timeboxes ASYNC OPTIONS: - Standup: Written async (Slack bot, Geekbot) if timezone spread > 6hr - Refinement: Pre-read stories async, discuss only unclear items live - Retro: Async brainstorm phase, sync discussion phase ``` ### Ceremony Health Check ```markdown ## Sprint Ceremony Health Assessment Rate each 1-5 (1=broken, 5=excellent): PLANNING: [ ] Backlog is refined before planning starts [ ] Sprint goal is clear and agreed [ ] Team pulls work (not pushed by PM) [ ] Meeting finishes within timebox [ ] Team leaves knowing what to work on day 1 STANDUP: [ ] Stays under 15 minutes [ ] Blockers are identified and resolved quickly [ ] Team talks to each other (not to manager) [ ] Everyone participates meaningfully [ ] Sprint goal progress is visible REVIEW: [ ] Working software is demonstrated [ ] Stakeholders attend and engage [ ] Feedback is captured and processed [ ] Team is recognized for their work [ ] Leads to useful product discussions RETRO: [ ] Psychologically safe environment [ ] Action items are specific and assigned [ ] Previous action items are reviewed [ ] Format varies to keep it fresh [ ] Leads to measurable improvements OVERALL: [ ] Total ceremony time is under 10% of sprint [ ] Ceremonies feel valuable, not bureaucratic [ ] Team would notice if a ceremony was skipped ``` ## Sprint Metrics Dashboard ```markdown ## Sprint [N] Dashboard ### Velocity - Planned: 35 points | Completed: 32 points | Carry-over: 3 points - 5-sprint average: 33 points | Trend: Stable ### Quality - Bugs found in sprint: 4 | Bugs found in production: 1 - Code review turnaround: avg 4 hours - Test coverage delta: +2% (now 78%) ### Flow - Average cycle time: 3.2 days (story start to done) - WIP average: 6 items (target: 5) - Blocked time: 14 hours total across all items ### Team Health - Sprint goal achieved: Yes / Partial / No - Retro action items completed: 2/2 - Unplanned work: 15% of capacity (target: <20%) ``` ## Quick Reference Card ``` PLANNING: 2hr | Goal + What + How | Pre-refine the backlog STANDUP: 15min | Yesterday + Today + Blockers | Walk the board REVIEW: 1hr | Demo working software | Capture feedback RETRO: 45min | Gather + Insights + Actions | Max 2 action items REFINE: 1.5hr | Mid-sprint | Top 10 backlog items ready VELOCITY: Average of last 5 sprints, range not point estimate CAPACITY: Available days x focus factor x 80% HEALTH: Ceremonies < 10% of sprint time, all feel valuable ``` ## When to Use **Use this skill when:** - Designing or implementing sprint facilitator solutions - Reviewing or improving existing sprint facilitator approaches - Making architectural or implementation decisions about sprint facilitator - Learning sprint facilitator patterns and best practices - Troubleshooting sprint facilitator-related issues **Do NOT use this skill when:** - The question is about a fundamentally different technology domain - A more specific sibling skill covers the exact topic needed - The user needs a complete hands-on tutorial rather than expert guidance ## Output Format ```markdown # Sprint Facilitator Analysis ## Context Assessment [Situation summary and constraints] ## Recommended Approach [Primary recommendation with rationale] ## Implementation Steps 1. [Step with specific details] 2. [Step with specific details] 3. [Step with specific details] ## Trade-offs and Considerations - [Key trade-off 1] - [Key trade-off 2] ## Next Steps - [Immediate action item] - [Follow-up action item] ``` ## Example **Input:** "Help me implement sprint facilitator for a medium-scale production application" **Output:** A structured analysis covering current state assessment, recommended sprint facilitator approach with specific patterns, implementation roadmap with milestones, and risk mitigation strategies tailored to the application scale and constraints. ## Edge Cases - **Legacy system integration:** When sprint facilitator must coexist with legacy approaches, provide a gradual migration path rather than a complete rewrite - **Scale mismatch:** When the solution complexity exceeds the project scale, recommend a simpler approach and note when to revisit - **Team skill gaps:** When the team lacks experience with the recommended approach, include learning resources and simpler alternatives - **Conflicting requirements:** When constraints conflict (e.g., performance vs. maintainability), explicitly state the trade-off and recommend based on stated priorities
GitHubで見る