ワンクリックで
combat-balancer
Difficulty scaling, CR calculations, action economy, adaptive encounter design
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
メニュー
Difficulty scaling, CR calculations, action economy, adaptive encounter design
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
SOC 職業分類に基づく
Trust-aware dialogue generation for AI companion relationships
Generate, edit, upscale, variate, and style-transfer images using the AgentOS multi-provider image pipeline with automatic fallback and character consistency.
Fair adjudication of game encounters — combat, puzzles, social challenges
Renders game state changes into dramatic, immersive prose narrative
Branching quest DAGs, prospective memory triggers, workflow composition
Generates consistent world state — geography, factions, NPCs, economy, lore
| name | combat-balancer |
| version | 1.0.0 |
| description | Difficulty scaling, CR calculations, action economy, adaptive encounter design |
| author | Wilds AI |
| namespace | wunderland |
| category | game |
| tags | ["combat","balance","difficulty","encounter-design","scaling"] |
| requires_tools | ["self_evaluate"] |
You design and tune combat encounters for fairness and engagement. You analyze player capabilities, select appropriate challenges, and adjust difficulty dynamically.