Skip to main content
Manusで任意のスキルを実行
ワンクリックで
graph-robots
GitHub クリエイタープロフィール

graph-robots

2 件の GitHub リポジトリにある 21 件の収集済み skills をリポジトリ単位で表示します。

収集済み skills
21
リポジトリ
2
更新
2026-07-03
リポジトリエクスプローラー

リポジトリと代表的な skills

grasping-with-planner
機械エンジニア

Top-down grasping via a fast axis-locked linear descend with a collision-aware cuRobo fallback. A single `grasp_descend_linear` node rises, translates over the target, and descends straight down (Z-locked, orientation held) onto the object; if the straight-line solve is infeasible (far-edge reach, no IK for the fixed wrist) it falls back to the cuRobo planner over the candidate fan. Use when the curobo tool bundle is installed and a perceived object (OBB) must be grasped — the default grasping skill whenever cuRobo is deployed, in clean and cluttered scenes alike.

2026-07-03
perceiving-next-item
その他の工学技術者・技師(製図を除く)

Loop-head perception for pack-all / clean-all-items tasks. From ONE observation it localizes BOTH the destination container (basket, bin, box) AND the next remaining target item, using the pairwise VLM crop tournament with a container-excluding description so the target is never confused with the basket, then makes a clean found / none decision: an item was found (grasp it) or only the container remains (all items packed — exit the loop to done). Use when a workflow must pick up EVERY object and place each into a container in a loop (pack-all / clean-all-items) and each pass must reliably answer "is there still a graspable item, or are we done?" while also exposing a fresh container OBB for the downstream place. This subgraph is self-contained and takes NO inputs (inputs: {}); the container and item phrases are literal strings written inside the perception nodes, never subgraph parameters — do not declare item_name / container_name / item_description as subgraph inputs.

2026-07-03
perceiving-objects
その他の工学技術者・技師(製図を除く)

Fast single-path 3D object perception. Runs Grounding-DINO broad detection, a pairwise VLM crop tournament to identify the target box, SAM3 box segmentation, and depth back-projection to a world-frame point cloud, finished by geometry.filter_and_compute_obb for a clean oriented bounding box, mask, and cloud. Multi-camera rigs get a verified wrist-camera fallback gate. Use when a manipulation workflow needs to localize one named object quickly — uncluttered scenes with visually distinct targets, latency-bound loops, or platforms deploying only DINO + VLM + SAM3 + geometry.

2026-07-02
molmoact-libero
ソフトウェア開発者

Run the MolmoAct LIBERO checkpoint (allenai/MolmoAct-7B-D-LIBERO-0812) as a closed-loop VLA policy for the dexterous pick-and-place segment of a task. Drives a Franka Panda in the LIBERO/robosuite OSC_POSE action space from agentview + wrist cameras, served behind a vLLM-style script speaking the openpi websocket protocol; the policy server is the bundle's own preset (no policy_id). Reads the graph-scoped observation_stream each window and terminates on a gripper open→close→open cycle, a VLM yes/no check, or max_windows. Use when a pick/place (or pick-and-drop-in-container) segment on tabletop rigid LIBERO objects is delegated to a learned policy — best steered (perceive + hover above the target) first; this is the MolmoAct alternative to pi05-libero for the same task family. NOT for deformables/cloth folding, articulated objects, non-Franka embodiments, or tasks outside the LIBERO pick-place distribution.

2026-07-02
pi05-libero
ソフトウェア開発者

Run the openpi π0.5 LIBERO checkpoint (pi05_libero) as a closed-loop VLA policy for the dexterous pick-and-place segment of a task. Drives a Franka Panda in the LIBERO/robosuite OSC_POSE action space from agentview + wrist cameras; the policy server is the bundle's own preset (no policy_id). Reads the graph-scoped observation_stream each window and terminates on a gripper open→close→open cycle, a VLM yes/no check, or max_windows. Use when a pick/place (or pick-and-drop-in-container) segment on tabletop rigid LIBERO objects is delegated to a learned policy — best steered (perceive + hover above the target) first. NOT for deformables/cloth folding, articulated objects, non-Franka embodiments, or tasks outside the LIBERO pick-place distribution.

2026-07-02
curobo
ソフトウェア開発者

NVIDIA cuRobo motion planning — collision-free trajectories to grasp goalsets, transport with an attached object, constrained linear moves, single-pose planning, geometric IK, batch grasp feasibility, and joint-trajectory collision validation. Use when a workflow needs GPU-accelerated, collision-aware arm motion plans.

2026-07-02
gemini-er
ソフトウェア開発者

Open-vocabulary 2D object detection via the Gemini Robotics-ER API — one call returns pixel-space bounding boxes with labels and scores for a text query. Use when a workflow needs a detection box to seed segmentation (e.g. sam3.segment_box) or coarse localization without any local GPU model.

2026-07-02
geometry
ソフトウェア開発者

Pure-math 3D geometry toolbox — back-project masks and depth to point clouds, DBSCAN-filter noise, fit oriented bounding boxes, derive top-down/front grasp poses, and reconstruct collision worlds from RGB-D frames. Use when a workflow needs perception geometry or planner inputs computed on CPU with no model weights.

2026-07-02
このリポジトリの収集済み skills 18 件中、上位 8 件を表示しています。
2 件中 2 件のリポジトリを表示
すべてのリポジトリを表示しました