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K3vinb5
GitHub クリエイタープロフィール

K3vinb5

1 件の GitHub リポジトリにある 7 件の収集済み skills をリポジトリ単位で表示します。

収集済み skills
7
リポジトリ
1
更新
2026-06-01
リポジトリマップ

skills がある場所

収集済み skill 数が多いリポジトリを、このクリエイターカタログ内の比率と職業範囲とともに表示します。

リポジトリエクスプローラー

リポジトリと代表的な skills

fjson-dart-bean-generator
ソフトウェア開発者

Generate Dart bean classes from JSON and regenerate serialization helpers using the fjson CLI. Use this skill whenever the user needs to create Dart models from API JSON responses, generate @JsonSerializable entity classes, or regenerate .g.dart helper files. Also use when the user mentions FlutterJsonBeanFactory, fjson, json_to_dart, JSON serialization, @JSONField, @JsonSerializable, or needs to add new API response DTOs to the unyo project.

2026-06-01
unyo-bloc-state-management
ソフトウェア開発者

How to create cubits, define states, use the EffectMixin pattern, and handle side effects in the Unyo Flutter app. Use this skill whenever creating a new cubit, defining a new state class, adding navigation/dialog/snackbar effects, handling errors in cubits, or wiring cubits to screens with BlocProvider and BlocListener. Also use when modifying existing cubit behavior or debugging state-related issues.

2026-04-15
unyo-dependency-injection
ソフトウェア開発者

How to register and resolve dependencies using GetIt in the Unyo Flutter app. Use this skill whenever adding new services, repositories, cubits, or notifiers to the dependency injection container, understanding registration types (singleton vs factory vs lazySingleton), dealing with named instances, or debugging DI-related errors like "Object not found" or circular dependencies.

2026-04-15
unyo-domain-data-layer
ソフトウェア開発者

How to create domain entities, data models, and repositories in the Unyo Flutter app. Use this skill whenever adding new data types, creating repository interfaces or implementations, defining Freezed models, setting up Hive adapters, or mapping API responses to domain objects in the Unyo codebase. Also use when modifying existing entities, models, or data fetching logic.

2026-04-15
unyo-reactive-notifiers
ソフトウェア開発者

How to create and use RxDart BehaviorSubject notifiers for cross-cubit communication in the Unyo Flutter app. Use this skill whenever creating a new notifier, subscribing to notifier streams in a cubit, passing data between screens without route arguments, or debugging stream-related state issues. Also use when a new feature needs to share state across multiple cubits.

2026-04-15
unyo-routing-navigation
ソフトウェア開発者

How to add routes, configure navigation, and use AutoRoute in the Unyo Flutter app. Use this skill whenever adding new screens/routes, configuring nested tab navigation, defining route transitions, navigating between screens from cubits via effects, or debugging routing issues like "route not found" errors.

2026-04-15
unyo-ui-presentation
ソフトウェア開発者

How to build screens, widgets, and handle effects in the Unyo Flutter app's presentation layer. Use this skill whenever creating new screens, adding BlocProvider/BlocListener/BlocBuilder patterns, building custom styled widgets, handling side effects from cubits in the UI, creating dialogs or drawers, or organizing UI code. Also use when understanding the screen widget structure pattern or troubleshooting UI rendering issues.

2026-04-15
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