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K3vinb5
GitHub creator profile

K3vinb5

Repository-level view of 6 collected skills across 1 GitHub repositories, including approximate occupation coverage.

skills collected
6
repositories
1
occupation fields
1
updated
2026-04-15
occupation focus
Major fields detected across this creator.
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Where the skills live

Top repositories by collected skill count, with their share of this creator catalog and occupation spread.

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Repositories and representative skills

#001
unyo-app
6 skills63325updated 2026-04-15
100% of creator
unyo-bloc-state-management
ソフトウェア開発者

How to create cubits, define states, use the EffectMixin pattern, and handle side effects in the Unyo Flutter app. Use this skill whenever creating a new cubit, defining a new state class, adding navigation/dialog/snackbar effects, handling errors in cubits, or wiring cubits to screens with BlocProvider and BlocListener. Also use when modifying existing cubit behavior or debugging state-related issues.

2026-04-15
unyo-dependency-injection
ソフトウェア開発者

How to register and resolve dependencies using GetIt in the Unyo Flutter app. Use this skill whenever adding new services, repositories, cubits, or notifiers to the dependency injection container, understanding registration types (singleton vs factory vs lazySingleton), dealing with named instances, or debugging DI-related errors like "Object not found" or circular dependencies.

2026-04-15
unyo-domain-data-layer
ソフトウェア開発者

How to create domain entities, data models, and repositories in the Unyo Flutter app. Use this skill whenever adding new data types, creating repository interfaces or implementations, defining Freezed models, setting up Hive adapters, or mapping API responses to domain objects in the Unyo codebase. Also use when modifying existing entities, models, or data fetching logic.

2026-04-15
unyo-reactive-notifiers
ソフトウェア開発者

How to create and use RxDart BehaviorSubject notifiers for cross-cubit communication in the Unyo Flutter app. Use this skill whenever creating a new notifier, subscribing to notifier streams in a cubit, passing data between screens without route arguments, or debugging stream-related state issues. Also use when a new feature needs to share state across multiple cubits.

2026-04-15
unyo-routing-navigation
ソフトウェア開発者

How to add routes, configure navigation, and use AutoRoute in the Unyo Flutter app. Use this skill whenever adding new screens/routes, configuring nested tab navigation, defining route transitions, navigating between screens from cubits via effects, or debugging routing issues like "route not found" errors.

2026-04-15
unyo-ui-presentation
ソフトウェア開発者

How to build screens, widgets, and handle effects in the Unyo Flutter app's presentation layer. Use this skill whenever creating new screens, adding BlocProvider/BlocListener/BlocBuilder patterns, building custom styled widgets, handling side effects from cubits in the UI, creating dialogs or drawers, or organizing UI code. Also use when understanding the screen widget structure pattern or troubleshooting UI rendering issues.

2026-04-15
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K3vinb5 GitHub Skills | SkillsMP