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unity-create-project
Use when creating a new minimal Unity project.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
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Use when creating a new minimal Unity project.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
SOC 職業分類に基づく
Use when interacting with a running Unity Editor instance — sending commands, checking editor connection status, installing the Pipeline package, or evaluating C# expressions in the editor.
Use when installing, uninstalling, or upgrading Unity editors, adding or listing modules, or browsing available Unity releases.
Use for general Unity CLI operations — list or open projects, list installed editors, read CLI logs, or any other Unity CLI task not covered by a more specific skill (unity-cli-install, unity-cli-build, unity-cli-pipeline).
Use when creating or editing Unity Shader Graph assets programmatically (Unity 6.5+) — authoring custom nodes from HLSL via the Shader Function Reflection API, generating .shadergraph files, or wiring nodes by editing the graph JSON.
Use when reading the Unity Editor Console (log/warning/error entries) or detecting compile errors (C#/Burst, shader, compute shader) from a connected editor via the Pipeline package.
Operational style guide for Jujutsu (jj) VCS. Use when working with version control in a project that has a .jj directory.
| name | unity-create-project |
| description | Use when creating a new minimal Unity project. |
| allowed-tools | ["Bash"] |
Use this when asked to create an empty project.
The unity CLI recognizes a directory as a Unity project when it contains the following:
Assets directoryProjectSettings/ProjectVersion.txt file (may be empty)mkdir -p MyProject/Assets MyProject/ProjectSettings
touch MyProject/ProjectSettings/ProjectVersion.txt
The github.com/keijiro/UnityProjectTemplate repository provides the following minimal templates as subdirectories:
Use one of these templates when asked to create a new Unity project that fits one of these categories. To instantiate a template, clone the repository into a temporary directory, move the desired subdirectory to the destination, then delete the temporary directory.
tmp=$(mktemp -d)
git clone --depth 1 https://github.com/keijiro/UnityProjectTemplate "$tmp"
mv "$tmp/URP" MyProject
rm -rf "$tmp"