| name | tools-marketing-shots-skill |
| description | Generate deterministic branded marketing screenshots from staged game states. |
claude-of-tanks / tools/marketing-shots
Purpose
Capture reproducible public-facing game imagery without changing live gameplay.
Mental model & key files
Scripts drive the game's shot/studio hooks and save canonical viewport outputs;
the game remains the renderer of record.
Patterns to follow / invariants
Pin viewport, quality, camera, map, vehicle, sim time, and UI visibility. Keep
captures reproducible and separate from runtime assets.
Common tasks → first action
Read the screenshot contract, run one known shot, compare composition and pixel
dimensions, then generate the requested set.
Gotchas
Do not use stale source/comparison models or transient overlays in public shots.
Stop the capture server/browser at closeout.