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angular-ui-patterns

Modern Angular UI patterns for loading states, error handling, and data display. Use when building UI components, handling async data, or managing component states.

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muhammedadnank/Antigravity-Skills
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2026年6月6日 18:30
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SKILL.md
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name
angular-ui-patterns
description
Modern Angular UI patterns for loading states, error handling, and data display. Use when building UI components, handling async data, or managing component states.
risk
safe
source
self
date_added
2026-02-27
# Angular UI Patterns ## Core Principles 1. **Never show stale UI** - Loading states only when actually loading 2. **Always surface errors** - Users must know when something fails 3. **Optimistic updates** - Make the UI feel instant 4. **Progressive disclosure** - Use `@defer` to show content as available 5. **Graceful degradation** - Partial data is better than no data --- ## Loading State Patterns ### The Golden Rule **Show loading indicator ONLY when there's no data to display.** ```typescript @Component({ template: ` @if (error()) { <app-error-state [error]="error()" (retry)="load()" /> } @else if (loading() && !items().length) { <app-skeleton-list /> } @else if (!items().length) { <app-empty-state message="No items found" /> } @else { <app-item-list [items]="items()" /> } `, }) export class ItemListComponent { private store = inject(ItemStore); items = this.store.items; loading = this.store.loading; error = this.store.error; } ``` ### Loading State Decision Tree ``` Is there an error? → Yes: Show error state with retry option → No: Continue Is it loading AND we have no data? → Yes: Show loading indicator (spinner/skeleton) → No: Continue Do we have data? → Yes, with items: Show the data → Yes, but empty: Show empty state → No: Show loading (fallback) ``` ### Skeleton vs Spinner | Use Skeleton When | Use Spinner When | | -------------------- | --------------------- | | Known content shape | Unknown content shape | | List/card layouts | Modal actions | | Initial page load | Button submissions | | Content placeholders | Inline operations | --- ## Control Flow Patterns ### @if/@else for Conditional Rendering ```html @if (user(); as user) { <span>Welcome, {{ user.name }}</span> } @else if (loading()) { <app-spinner size="small" /> } @else { <a routerLink="/login">Sign In</a> } ``` ### @for with Track ```html @for (item of items(); track item.id) { <app-item-card [item]="item" (delete)="remove(item.id)" /> } @empty { <app-empty-state icon="inbox" message="No items yet" actionLabel="Create Item" (action)="create()" /> } ``` ### @defer for Progressive Loading ```html <!-- Critical content loads immediately --> <app-header /> <app-hero-section /> <!-- Non-critical content deferred --> @defer (on viewport) { <app-comments [postId]="postId()" /> } @placeholder { <div class="h-32 bg-gray-100 animate-pulse"></div> } @loading (minimum 200ms) { <app-spinner /> } @error { <app-error-state message="Failed to load comments" /> } ``` --- ## Error Handling Patterns ### Error Handling Hierarchy ``` 1. Inline error (field-level) → Form validation errors 2. Toast notification → Recoverable errors, user can retry 3. Error banner → Page-level errors, data still partially usable 4. Full error screen → Unrecoverable, needs user action ``` ### Always Show Errors **CRITICAL: Never swallow errors silently.** ```typescript // CORRECT - Error always surfaced to user @Component({...}) export class CreateItemComponent { private store = inject(ItemStore); private toast = inject(ToastService); async create(data: CreateItemDto) { try { await this.store.create(data); this.toast.success('Item created successfully'); this.router.navigate(['/items']); } catch (error) { console.error('createItem failed:', error); this.toast.error('Failed to create item. Please try again.'); } } } // WRONG - Error silently caught async create(data: CreateItemDto) { try { await this.store.create(data); } catch (error) { console.error(error); // User sees nothing! } } ``` ### Error State Component Pattern ```typescript @Component({ selector: "app-error-state", standalone: true, imports: [NgOptimizedImage], template: ` <div class="error-state"> <img ngSrc="/assets/error-icon.svg" width="64" height="64" alt="" /> <h3>{{ title() }}</h3> <p>{{ message() }}</p> @if (retry.observed) { <button (click)="retry.emit()" class="btn-primary">Try Again</button> } </div> `, }) export class ErrorStateComponent { title = input("Something went wrong"); message = input("An unexpected error occurred"); retry = output<void>(); } ``` --- ## Button State Patterns ### Button Loading State ```html <button (click)="handleSubmit()" [disabled]="isSubmitting() || !form.valid" class="btn-primary" > @if (isSubmitting()) { <app-spinner size="small" class="mr-2" /> Saving... } @else { Save Changes } </button> ``` ### Disable During Operations **CRITICAL: Always disable triggers during async operations.** ```typescript // CORRECT - Button disabled while loading @Component({ template: ` <button [disabled]="saving()" (click)="save()" > @if (saving()) { <app-spinner size="sm" /> Saving... } @else { Save } </button> ` }) export class SaveButtonComponent { saving = signal(false); async save() { this.saving.set(true); try { await this.service.save(); } finally { this.saving.set(false); } } } // WRONG - User can click multiple times <button (click)="save()"> {{ saving() ? 'Saving...' : 'Save' }} </button> ``` --- ## Empty States ### Empty State Requirements Every list/collection MUST have an empty state: ```html @for (item of items(); track item.id) { <app-item-card [item]="item" /> } @empty { <app-empty-state icon="folder-open" title="No items yet" description="Create your first item to get started" actionLabel="Create Item" (action)="openCreateDialog()" /> } ``` ### Contextual Empty States ```typescript @Component({ selector: "app-empty-state", template: ` <div class="empty-state"> <span class="icon" [class]="icon()"></span> <h3>{{ title() }}</h3> <p>{{ description() }}</p> @if (actionLabel()) { <button (click)="action.emit()" class="btn-primary"> {{ actionLabel() }} </button> } </div> `, }) export class EmptyStateComponent { icon = input("inbox"); title = input.required<string>(); description = input(""); actionLabel = input<string | null>(null); action = output<void>(); } ``` --- ## Form Patterns ### Form with Loading and Validation ```typescript @Component({ template: ` <form [formGroup]="form" (ngSubmit)="onSubmit()"> <div class="form-field"> <label for="name">Name</label> <input id="name" formControlName="name" [class.error]="isFieldInvalid('name')" /> @if (isFieldInvalid("name")) { <span class="error-text"> {{ getFieldError("name") }} </span> } </div> <div class="form-field"> <label for="email">Email</label> <input id="email" type="email" formControlName="email" /> @if (isFieldInvalid("email")) { <span class="error-text"> {{ getFieldError("email") }} </span> } </div> <button type="submit" [disabled]="form.invalid || submitting()"> @if (submitting()) { <app-spinner size="sm" /> Submitting... } @else { Submit } </button> </form> `, }) export class UserFormComponent { private fb = inject(FormBuilder); submitting = signal(false); form = this.fb.group({ name: ["", [Validators.required, Validators.minLength(2)]], email: ["", [Validators.required, Validators.email]], }); isFieldInvalid(field: string): boolean { const control = this.form.get(field); return control ? control.invalid && control.touched : false; } getFieldError(field: string): string { const control = this.form.get(field); if (control?.hasError("required")) return "This field is required"; if (control?.hasError("email")) return "Invalid email format"; if (control?.hasError("minlength")) return "Too short"; return ""; } async onSubmit() { if (this.form.invalid) return; this.submitting.set(true); try { await this.service.submit(this.form.value); this.toast.success("Submitted successfully"); } catch { this.toast.error("Submission failed"); } finally { this.submitting.set(false); } } } ``` --- ## Dialog/Modal Patterns ### Confirmation Dialog ```typescript // dialog.service.ts @Injectable({ providedIn: 'root' }) export class DialogService { private dialog = inject(Dialog); // CDK Dialog or custom async confirm(options: { title: string; message: string; confirmText?: string; cancelText?: string; }): Promise<boolean> { const dialogRef = this.dialog.open(ConfirmDialogComponent, { data: options, }); return await firstValueFrom(dialogRef.closed) ?? false; } } // Usage async deleteItem(item: Item) { const confirmed = await this.dialog.confirm({ title: 'Delete Item', message: `Are you sure you want to delete "${item.name}"?`, confirmText: 'Delete', }); if (confirmed) { await this.store.delete(item.id); } } ``` --- ## Anti-Patterns
GitHubで見る
この SKILL.md は非常に大きいため、SkillsMP では最初のセクションだけを表示しています。 GitHubで見る