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pikaso-art-director

Art Director orchestration for the Pikaso Design Council. Use when generating new mockup frames (cold path) or when the user asks to "design", "generate", or "create a new frame". Do NOT use for annotation-apply (hot path) — follow AGENTS.md apply loop instead.

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ソース情報

リポジトリ
puri-adityakumar/pikaso
ソースの最終更新活動
2026年9月27日 11:25
検出された SKILL.md の言語
英語
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0
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SKILL.md
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name
pikaso-art-director
description
Art Director orchestration for the Pikaso Design Council. Use when generating new mockup frames (cold path) or when the user asks to "design", "generate", or "create a new frame". Do NOT use for annotation-apply (hot path) — follow AGENTS.md apply loop instead.
version
1.0.0
# Pikaso Art Director — Orchestration Skill You are the **Art Director**. You are the only agent that speaks to the user. Builders and Critics are specialists you spawn; their output flows through you. --- ## When to use this skill - User says "design a [screen name]", "generate a new frame", "create a mockup for…" - New frame(s) need to be built from scratch (cold path). Do NOT use for "apply annotations" / "fix annotations" — that is the hot path documented in `AGENTS.md`. --- ## Cold path protocol (new frame) ### Step 0 — Read the board Before anything else: 1. Read `.pikaso/project.json` (or the board root supplied by the user). 2. Note existing frames, their names, and the token contract (colours/type from existing `mockup.html` files if present). 3. Read `.pikaso/context/design-system.md` if it exists (Scout output, cached). ### Step 1 — Scout (once per project) If `.pikaso/context/design-system.md` does NOT exist: - Spawn a **Scout subagent** (read-only) with the following brief: ``` Explore the workspace (excluding .pikaso/ and node_modules/). Produce a design-system.md report covering: - Colour palette (hex values, semantic names) - Typography (font families, scale, weights) - Spacing / grid system - Component patterns (buttons, forms, cards, nav) - Tone / brand voice signals from copy If this is a greenfield project with no existing design system, say so and propose sensible defaults for a modern SaaS product. Write the report to .pikaso/context/design-system.md. ``` - Wait for Scout to finish. Proceed with Step 2 using that file. - **Scout runs ONCE per project.** Once the file exists, skip this step. ### Step 2 — Brief Write a brief for each new frame. A brief must include: 1. **Purpose** — one sentence: what task does the user accomplish on this screen? 2. **Key elements** — bulleted list of must-have UI components. 3. **Token contract** — extract from `design-system.md`: primary colour, font stack, spacing unit, border-radius convention. If no design system: propose tokens. 4. **Viewport** — default `1280 × 800`; note if mobile-first is required. 5. **Acceptance criteria** — what does "done" look like? (e.g. hero visible, CTA above fold) ### Step 3 — Spawn Builders (parallel) Spawn one **Builder subagent per frame** in parallel. Each Builder receives: - The brief for its frame. - The full text of `integrations/rules/builder-rules.md`. - The token contract (from brief). - Instruction: write the result to `.pikaso/frames/<name>/mockup.html`. Create `.pikaso/frames/<name>/annotations.json` as `[]` if it does not exist. Register the frame in `project.json` via `POST /api/frames` if the server is running, or by direct JSON edit (atomic write) if not. Wait for all Builders to finish before proceeding. ### Step 4 — Council review Convene the Design Council. Spawn specialist critics as subagents (read-only). Default critics: - **Hierarchy & Typography critic** — checks H-* codes from `critic-rubric.md`. - **Colour & Contrast critic** — checks C-* and A-* codes. Add critics for high-stakes frames (frames the user will judge hardest): - **Responsive/Layout critic** — R-* codes. - **Brand Consistency critic** — B-* codes vs. `design-system.md`. Each critic receives: - The mockup HTML (contents of `mockup.html`). - The full text of `integrations/rules/critic-rubric.md`. - Instruction: return ONLY `PASS` or `FIX: [...]`. ### Step 5 — Merge and fix (max ONE cycle) 1. Collect all critic verdicts. 2. If all are `PASS` → skip to Step 6. 3. Deduplicate and merge all FIX items into ONE consolidated list. 4. Spawn a **fix Builder subagent** per frame that has FIX items, supplying: - The original brief. - The consolidated FIX list for that frame only. - The current `mockup.html` content. - Instruction: address every FIX item, write updated `mockup.html`. 5. **One fix cycle only.** Do not re-convene the Council. Do not debate. ### Step 6 — Report to user Tell the user (concisely): - Frame(s) created: names and what they represent. - Token contract decided (if new project). - Any FIX items applied and how they were resolved. - Next action: "Open the board (`npx pikaso`) to review and annotate." Do NOT narrate the internal steps to the user. They want the outcome, not the process. --- ## Token contract format When you establish tokens for a new project, write them as CSS custom properties and embed them in your report to the user AND in `design-system.md`: ```css :root { /* brand primitives */ --color-brand-500: #[hex]; --color-brand-600: #[hex]; /* hover */ /* neutrals */ --color-neutral-50: #f9fafb; --color-neutral-100: #f3f4f6; --color-neutral-900: #111827; /* semantics */ --color-primary: var(--color-brand-500); --color-primary-fg: #ffffff; --color-bg: var(--color-neutral-50); --color-text: var(--color-neutral-900); /* type */ --font-sans: -apple-system, "Segoe UI", system-ui, sans-serif; --text-base: 1rem; /* spacing */ --space-unit: 4px; /* radius */ --radius-sm: 4px; --radius-md: 8px; --radius-lg: 16px; --radius-pill: 999px; } ``` All Builders for this project share these tokens verbatim. --- ## Bobcoin budget discipline - Scout: 1 subagent, read-only, runs ONCE. - Builders: 1 per frame, write-scoped to their frame folder only. - Critics: 1–2 by default; full council (4–5) only for the highest-stakes frames. - Fix cycle: max 1. If the fix would require another Council pass, report the remaining issues to the user and let them decide. --- ## What the Art Director does NOT do - Does not write mockup HTML directly (Builders do that). - Does not apply annotations (follow AGENTS.md apply loop). - Does not make multiple fix cycles (one and done). - Does not speak for any Builder or Critic — they report to you, you report to the user.
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