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GitHub リポジトリ

openusage

openusage には robinebers から収集した 27 個の skills があり、リポジトリ単位の職業カバレッジとサイト内 skill 詳細ページを表示します。

収集済み skills
27
Stars
3.5k
更新
2026-07-08
Forks
347
職業カバレッジ
3 件の職業カテゴリ · 100% 分類済み
リポジトリエクスプローラー

このリポジトリの skills

pricing-update
ソフトウェア開発者

Sync OpenUsage's pricing supplement with Cursor's published model pricing. Pulls https://cursor.com/docs/models-and-pricing.md, diffs it against pricing_supplement.json, updates entries/aliases/multipliers, validates, and opens a PR. Use when Cursor adds or re-prices models, a spend tile shows a warning triangle for an unpriced model, or a periodic pricing check is due.

2026-07-08
release-swift
ソフトウェア開発者

Cut a release of OpenUsage (Swift menu-bar app): pick a version, generate a categorized changelog, tag from `main`, and publish the GitHub Release with notes. Use to ship an Early Access beta or a stable release.

2026-07-06
macos-appkit-interop
ソフトウェア開発者

Bridge macOS SwiftUI into AppKit narrowly. Use when implementing representables, reaching NSWindow or panels, handling menus, or using the responder chain.

2026-06-25
macos-build-run-debug
ソフトウェア開発者

Build, run, and debug macOS apps with shell-first Xcode and Swift workflows. Use when launching apps or diagnosing build, startup, or runtime failures.

2026-06-25
macos-liquid-glass
ウェブ・デジタルインターフェースデザイナー

Implement and review macOS SwiftUI Liquid Glass UI. Use when adopting system glass, removing conflicting custom chrome, or building glass surfaces.

2026-06-25
macos-packaging-notarization
ソフトウェア開発者

Prepare macOS packaging and notarization workflows. Use when archiving apps, validating bundles, or explaining distribution-only failures.

2026-06-25
macos-signing-entitlements
ソフトウェア開発者

Inspect macOS signing, entitlements, and Gatekeeper issues. Use when diagnosing code signing, sandbox, hardened runtime, or trust failures.

2026-06-25
macos-swiftpm
ソフトウェア開発者

Build, run, and test SwiftPM macOS packages and executables. Use when the repo is package-first or has no Xcode project.

2026-06-25
macos-swiftui-patterns
ソフトウェア開発者

Build macOS SwiftUI scenes and components with desktop patterns. Use when shaping windows, commands, toolbars, settings, split views, or inspectors.

2026-06-25
macos-telemetry
ソフトウェア開発者

Add and verify lightweight macOS runtime telemetry. Use when wiring Logger events or inspecting logs for windows, sidebars, menus, and actions.

2026-06-25
macos-test-triage
ソフトウェア品質保証アナリスト・テスター

Triage macOS tests across Xcode and SwiftPM. Use when narrowing failures, explaining assertions or crashes, or separating setup from regressions.

2026-06-25
macos-view-refactor
ソフトウェア開発者

Refactor macOS SwiftUI views and scenes into stable structure. Use when splitting large views, tightening scene state, or narrowing AppKit escapes.

2026-06-25
macos-window-management
ソフトウェア開発者

Customize macOS SwiftUI windows and scene behavior. Use when tuning window chrome, drag regions, placement, restoration, launch behavior, or borderless windows.

2026-06-25
appkit-interop
ソフトウェア開発者

Decide when and how to bridge a macOS app from SwiftUI into AppKit. Use when implementing NSViewRepresentable or NSViewControllerRepresentable, accessing NSWindow or the responder chain, presenting panels, customizing menus, or handling desktop behaviors that SwiftUI does not model cleanly.

2026-06-15
build-and-run-macos-app
ソフトウェア開発者

Slash command that creates or updates the project-local macOS `script/build_and_run.sh` and uses it as the default build/run entrypoint. Invoke explicitly with /build-and-run-macos-app — this skill never self-triggers.

2026-06-15
build-run-debug
ソフトウェア開発者

Build, run, and debug local macOS apps and desktop executables using shell-first Xcode and Swift workflows. Use when asked to build a Mac app, launch it, diagnose compiler or linker failures, inspect startup problems, or debug desktop-only runtime issues.

2026-06-15
fix-codesign-error
ソフトウェア開発者

Slash command that inspects a macOS signing or entitlement failure and explains the minimum fix path. Invoke explicitly with /fix-codesign-error — this skill never self-triggers.

2026-06-15
liquid-glass
ウェブ・デジタルインターフェースデザイナー

Implement, refactor, or review modern macOS SwiftUI UI for the new design system and Liquid Glass. Use when adopting Liquid Glass, updating NavigationSplitView, toolbars, search, sheets, and controls, removing custom backgrounds that fight system materials, or building custom glass surfaces with glassEffect, GlassEffectContainer, and glassEffectID.

2026-06-15
packaging-notarization
ソフトウェア開発者

Prepare and troubleshoot packaging, signing, and notarization workflows for macOS distribution. Use when asked to archive a Mac app, validate bundle structure, reason about notarization readiness, or explain distribution-only failures.

2026-06-15
signing-entitlements
ソフトウェア開発者

Inspect signing, entitlements, hardened runtime, and Gatekeeper issues for macOS apps. Use when asked to diagnose code signing failures, missing entitlements, sandbox problems, notarization prerequisites, or trust-policy launch errors.

2026-06-15
swiftpm-macos
ソフトウェア開発者

Build, run, and test pure SwiftPM-based macOS packages and executables. Use when the repo is package-first, when there is no Xcode project, or when Swift package workflows are the fastest path to diagnosis.

2026-06-15
swiftui-patterns
ウェブ・デジタルインターフェースデザイナー

Best practices and example-driven guidance for building native macOS SwiftUI scenes and components, including windows, commands, toolbars, settings, split views, inspectors, menu bar extras, and keyboard-driven workflows. Use when creating or refactoring macOS SwiftUI UI, choosing scene types, wiring menus or settings, or needing desktop-specific component patterns and examples.

2026-06-15
telemetry
ソフトウェア開発者

Add lightweight runtime telemetry and debug instrumentation to macOS apps, then verify those events after building and running. Use when wiring `Logger` / `os.Logger`, adding log points for window/sidebar/menu-bar actions, reading runtime logs from Console or `log stream`, or confirming that expected events fire after a local run.

2026-06-15
test-macos-app
ソフトウェア品質保証アナリスト・テスター

Slash command that runs the smallest meaningful macOS test scope first and explains failures by category. Invoke explicitly with /test-macos-app — this skill never self-triggers.

2026-06-15
test-triage
ソフトウェア品質保証アナリスト・テスター

Triage failing macOS tests across Xcode and SwiftPM workflows. Use when asked to run macOS tests, narrow failing scopes, explain assertion or crash failures, or separate real test regressions from setup and environment problems.

2026-06-15
view-refactor
ソフトウェア開発者

Refactor macOS SwiftUI views and scenes with strong defaults for small dedicated subviews, stable sidebar and selection structure, explicit command and toolbar ownership, scene-aware state, and narrow AppKit escape hatches. Use when cleaning up a macOS view file, splitting oversized scene roots, removing iOS-centric patterns, or tightening mixed SwiftUI/AppKit architecture.

2026-06-15
window-management
ソフトウェア開発者

Customize macOS 15+ SwiftUI windows and scene behavior using Window, WindowGroup, and macOS window modifiers. Use when styling or hiding window toolbars and titles, extending drag regions with WindowDragGesture, replacing window backgrounds with materials, disabling minimize or restoration for utility windows, setting default or ideal window placement from content/display size, creating borderless windows, or tuning default launch behavior.

2026-06-15