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ratings-mechanics

How App Store ratings actually behave — per-storefront isolation (your US stars show nowhere else), the never-reset rule, phased release + manual release as rating protection, and where prompting/replying fit. Use when planning ratings strategy for new markets, considering a ratings reset, setting release options, or diagnosing "why is my rating missing in country X."

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rshankras/claude-code-apple-skills
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2026年7月16日 12:36
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SKILL.md
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name
ratings-mechanics
description
How App Store ratings actually behave — per-storefront isolation (your US stars show nowhere else), the never-reset rule, phased release + manual release as rating protection, and where prompting/replying fit. Use when planning ratings strategy for new markets, considering a ratings reset, setting release options, or diagnosing "why is my rating missing in country X."
allowed-tools
["Read","Write","Edit","Glob","Grep"]
last_verified
2026-07-16T00:00:00.000Z
review_by
2027-06-22T00:00:00.000Z
# Ratings Mechanics The rating is an asset with mechanics most developers learn the hard way. This skill covers the four rules that aren't obvious from the ASC UI. Prompting *code* lives in `generators/review-prompt`; reply *writing* lives in `app-store/review-response-writer` — this skill is the strategy layer that tells you when each matters. ## When This Skill Activates - Localizing or expanding into new storefronts ("why does my app show no rating in Japan?") - Considering the "reset ratings summary" option on a version release - Choosing release options before submitting (phased vs immediate, auto vs manual) - Planning a per-market ratings strategy alongside `product/localization-strategy` - A bad build or review-bomb is threatening the rating ## Rule 1: Ratings are per-storefront — they do not travel Your 4.8★ from 2,000 US ratings renders as **no rating at all** on the Japanese storefront until Japanese users rate the app there. Every storefront starts from zero. Consequences: - ✅ Entering a new market = re-running the early-days ratings playbook *in that market*: prompt eagerly (within guidelines), localize the prompt moment, reply to every early review. - ✅ Weight `requestReview` triggers by storefront maturity — a market with 12 ratings needs the prompt more than the home market with 5,000. - ❌ Assuming social proof transfers with the binary. A localized listing with zero local ratings converts like an unknown app, because there it *is* one. - The written-review pool is also per-storefront: expect empty review sections in fresh markets and seed them via TestFlight communities or launch outreach in that region. ## Rule 2: Never reset the ratings summary ASC offers a reset when you release a new version. It is almost always a mistake: - Reset discards the count as well as the average — 4.2★ from 3,000 ratings converts better than a naked 5.0★ from 6, and the count never comes back except one rating at a time. - The instinct to reset ("v2 is a big rewrite, old reviews don't apply") is better served by replying to outdated negative reviews (updated ratings **replace** the old score — see `review-response-writer`) and by the What's New copy. - ✅ Legitimate near-exception: a catastrophic launch (sub-3★, low count, fixed root cause) on an app with almost no ratings mass. Even then, run the math on count loss first. - ❌ Resetting an established app to chase a higher average. You'll rank and convert worse for months. ## Rule 3: Phased release + manual release are rating armor Two ASC toggles turn a bad build from a rating catastrophe into a contained incident: - **Manual version release** — approval ≠ release. Release when you're awake and watching crash dashboards, not whenever review finishes. - **Phased release** — 7-day staged rollout (1% → 2% → 5% → 10% → 20% → 50% → 100%) to users with automatic updates. A crashing build caught on day 1–2 has burned ~3% of your users; **pause** the rollout, fix, resubmit. Without it, 100% of users get the bad build and the 1-star flood arrives before the hotfix does. - ✅ Default for every release: phased ON + manual release + monitor day-1 crash rate. - ❌ Halting a phased release as a rollback. Pausing stops *new* deliveries only — users who got the build keep it, and manual App Store downloads always get the new version. The armor is damage *limitation*; the fix still has to ship. ## Rule 4: The prompt-and-reply loop is the only rating input you control - **Prompt** at success moments with `requestReview` — never at launch, never mid-task. Aim the moment, cap the frequency, and localize what "success" means per market. Implementation: `generators/review-prompt`. - **Reply** to negative reviews — when a user updates their review after a reply, the new score replaces the old one in the average. Replies are the only mechanism that converts existing 1-stars into 4-stars. Templates: `app-store/review-response-writer`. - Per-storefront corollary: track "unanswered negative reviews" per market, not globally — a 5-review storefront is one bad review away from 60% negative. ## Output Format When auditing an app's ratings posture, report per storefront: ``` Storefront | Rating (count) | Unanswered 1–3★ (90d) | Prompt localized? | Phased+manual habit? ``` flagging: fresh storefronts with no prompting plan, any reset consideration (🔴 stop), and releases going out unphased. ## References - https://developer.apple.com/documentation/storekit/requesting-app-store-reviews - https://developer.apple.com/help/app-store-connect/update-your-app/release-a-version-update-in-phases - https://developer.apple.com/help/app-store-connect/monitor-app-performance/reset-your-app-s-summary-rating - Related skills: `generators/review-prompt`, `app-store/review-response-writer`, `product/localization-strategy`, `growth/store-growth-audit`
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