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selimanac
GitHub クリエイタープロフィール

selimanac

1 件の GitHub リポジトリにある 13 件の収集済み skills をリポジトリ単位で表示します。

収集済み skills
13
リポジトリ
1
更新
2026-04-14
リポジトリマップ

skills がある場所

収集済み skill 数が多いリポジトリを、このクリエイターカタログ内の比率と職業範囲とともに表示します。

リポジトリエクスプローラー

リポジトリと代表的な skills

defold-api-fetch
ソフトウェア開発者

Fetches Defold API documentation. Use when working with Defold engine APIs, looking up Lua/C++ functions, or needing API reference for game development.

2026-04-14
defold-assets-search
ソフトウェア開発者

Searches the Defold Asset Store for community libraries and extensions. Use BEFORE writing custom modules for pathfinding, RNG, UI, save/load, localization, tweening, input handling, etc. Helps find, compare, and install Defold dependencies.

2026-04-14
defold-docs-fetch
ソフトウェア開発者

Fetches Defold manuals and documentation. Use when looking up how Defold features work, understanding concepts, components, workflows, platform setup, or needing guidance beyond API reference.

2026-04-14
defold-examples-fetch
ソフトウェア開発者

Fetches Defold code examples by topic. Use when looking for practical implementation patterns, sample code, or how to do something specific in Defold.

2026-04-14
defold-native-extension-editing
ソフトウェア開発者

Defold native extension development. Use when creating or editing C/C++ (.c, .cpp, .h, .hpp), JavaScript (.js), or manifest files in native extension directories (src/, include/, lib/, api/).

2026-04-14
defold-project-build
ソフトウェア開発者

Builds the project using the running Defold editor, returns build errors, and launches the game if build succeeds.

2026-04-14
defold-project-setup
ソフトウェア開発者

Downloads Defold project dependencies into .deps/ folder. Also provides recommended game.project settings. Use FIRST before any other task when .deps/ folder is missing or empty, or after editing dependency URLs in game.project. Also use when creating a new project, configuring game.project, or asking about recommended project settings.

2026-04-14
defold-proto-file-editing
ソフトウェア開発者

Creates and edits Defold resource and component files that use Protobuf Text Format (.collection, .go, .atlas, .sprite, .gui, .collisionobject, .convexshape, .label, .font, .material, .model, .mesh, .particlefx, .sound, .camera, .factory, .collectionfactory, .collectionproxy, .tilemap, .tilesource, .objectinterpolation). Use when asked to create, modify, or configure any Defold proto text format file.

2026-04-14
このリポジトリの収集済み skills 13 件中、上位 8 件を表示しています。
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すべてのリポジトリを表示しました