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GitHub リポジトリ

defold-astar

defold-astar には selimanac から収集した 13 個の skills があり、リポジトリ単位の職業カバレッジとサイト内 skill 詳細ページを表示します。

収集済み skills
13
Stars
108
更新
2026-04-14
Forks
9
職業カバレッジ
2 件の職業カテゴリ · 100% 分類済み
リポジトリエクスプローラー

このリポジトリの skills

defold-api-fetch
ソフトウェア開発者

Fetches Defold API documentation. Use when working with Defold engine APIs, looking up Lua/C++ functions, or needing API reference for game development.

2026-04-14
defold-assets-search
ソフトウェア開発者

Searches the Defold Asset Store for community libraries and extensions. Use BEFORE writing custom modules for pathfinding, RNG, UI, save/load, localization, tweening, input handling, etc. Helps find, compare, and install Defold dependencies.

2026-04-14
defold-docs-fetch
ソフトウェア開発者

Fetches Defold manuals and documentation. Use when looking up how Defold features work, understanding concepts, components, workflows, platform setup, or needing guidance beyond API reference.

2026-04-14
defold-examples-fetch
ソフトウェア開発者

Fetches Defold code examples by topic. Use when looking for practical implementation patterns, sample code, or how to do something specific in Defold.

2026-04-14
defold-native-extension-editing
ソフトウェア開発者

Defold native extension development. Use when creating or editing C/C++ (.c, .cpp, .h, .hpp), JavaScript (.js), or manifest files in native extension directories (src/, include/, lib/, api/).

2026-04-14
defold-project-build
ソフトウェア開発者

Builds the project using the running Defold editor, returns build errors, and launches the game if build succeeds.

2026-04-14
defold-project-setup
ソフトウェア開発者

Downloads Defold project dependencies into .deps/ folder. Also provides recommended game.project settings. Use FIRST before any other task when .deps/ folder is missing or empty, or after editing dependency URLs in game.project. Also use when creating a new project, configuring game.project, or asking about recommended project settings.

2026-04-14
defold-proto-file-editing
ソフトウェア開発者

Creates and edits Defold resource and component files that use Protobuf Text Format (.collection, .go, .atlas, .sprite, .gui, .collisionobject, .convexshape, .label, .font, .material, .model, .mesh, .particlefx, .sound, .camera, .factory, .collectionfactory, .collectionproxy, .tilemap, .tilesource, .objectinterpolation). Use when asked to create, modify, or configure any Defold proto text format file.

2026-04-14
defold-scripts-editing
ソフトウェア開発者

Creates and edits Defold Lua script files (.script, .gui_script, .render_script, .editor_script) and plain Lua modules (.lua). Use when asked to create, modify, or configure any Defold script or Lua module.

2026-04-14
defold-shaders-editing
ソフトウェア開発者

Creates and edits Defold shader files (.vp, .fp, .glsl). Use when asked to create, modify, or configure any Defold vertex shader, fragment shader, or GLSL include file.

2026-04-14
defold-skill-maintain
その他コンピュータ職

Maintains Defold agent skills. Use when asked to update link lists in api-fetch/docs-fetch/examples-fetch skills, create or update proto file references, or fetch proto schemas.

2026-04-14
monarch-screen-setup
ソフトウェア開発者

Organizes screens and popups in a Defold game using Monarch screen manager. Use when creating new screens, popups, or setting up navigation between them.

2026-04-14
xmath-usage
ソフトウェア開発者

Provides xmath API reference and in-place math optimization patterns for Defold. Use when writing performance-critical math code, optimizing vector/quaternion/matrix operations, or when the user mentions xmath, zero-allocation math, or reducing Lua GC pressure.

2026-04-14