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fleet

Parallel campaign orchestrator. Runs multiple campaigns in coordinated waves within a single session. Spawns 2-3 agents per wave in isolated worktrees, collects discoveries, shares context between waves. Use when work decomposes into 3+ independent streams that can run simultaneously.

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SethGammon/Citadel
ソースの最終更新活動
2026年9月27日 21:16
検出された SKILL.md の言語
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SKILL.md
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name
fleet
license
MIT
description
Parallel campaign orchestrator. Runs multiple campaigns in coordinated waves within a single session. Spawns 2-3 agents per wave in isolated worktrees, collects discoveries, shares context between waves. Use when work decomposes into 3+ independent streams that can run simultaneously.
user-invocable
true
auto-trigger
false
trigger_keywords
["parallel","simultaneous","multiple agents","at the same time"]
last-updated
2026-07-30T00:00:00.000Z
# /fleet — Parallel Coordinator Use for 3+ independent work streams that can run simultaneously in isolated worktrees. Do NOT use for single-file scope, linear work, or when a marshal or skill suffices. ## Orientation **Use when:** Running 2+ independent work streams in parallel — tasks with non-overlapping file scopes that can execute simultaneously. **Don't use when:** Work must execute sequentially or accumulate findings across phases (use `/archon`), a single orchestrated session is enough (use `/marshal`), or the task is simple enough for a bare skill. ## Commands | Command | Behavior | |---|---| | `/fleet [direction]` | Decompose direction into parallel streams, execute in waves | | `/fleet [path-to-spec]` | Read a spec file, decompose into streams | | `/fleet continue` | Resume from the last fleet session file | | `/fleet` (no args) | Health diagnostic → work queue → execute | | `/fleet --quick [task1]; [task2]` | Lightweight parallel mode for solo devs — 2+ tasks, single wave, governed merge, minimal durable receipt | | `/fleet --speculative N [direction]` | Try N different approaches to the same task in parallel — see Speculative Mode below | | `/fleet --teams [direction]` | Pilot: native task spine when `CLAUDE_CODE_EXPERIMENTAL_AGENT_TEAMS` is set, see Teams Mode (experimental) below | ## Protocol ### Step 1: WAKE UP 1. Read CLAUDE.md (project conventions) 2. Check `.planning/campaigns/` for active campaigns 3. Check `.planning/coordination/claims/` for external claims 4. Determine input mode: directed, spec-driven, continuing, or undirected 5. **Load prior session context**: if `.planning/momentum.json` exists, run `node .citadel/scripts/momentum-read.cjs` and use the active scopes and recurring decisions to inform work queue prioritization. Skip silently if the file is absent or output is empty. > **Wave context restoration:** Use the Claude Code Compaction API to restore fleet session context. Do NOT read `.claude/compact-state.json` — deprecated in favour of server-side compaction (available on Opus 4.6+). Fleet session files (`.planning/fleet/session-{slug}.md`) remain the source of truth for inter-wave discovery relay; compaction handles agent memory, not campaign state. If the Compaction API is unavailable, read the fleet session file's Continuation State directly. ### Step 1b: LOG SESSION START + START WATCHER Run `node .citadel/scripts/telemetry-log.cjs --event campaign-start --agent fleet --session {session-slug}`, then `node .citadel/scripts/momentum-watch-start.cjs`. The watcher runs in the background and re-synthesizes `momentum.json` within 500ms of any new discovery write. Safe to call if already running — one watcher per project. ### Step 2: WORK QUEUE Produce a ranked list of campaigns with columns: Campaign name, Scope (directories touched), Dependencies, Wave, Agent type. Rules: - Independent items go in Wave 1; items that depend on Wave 1 results go in Wave 2 - Maximum 3 agents per wave (conservative default) - Scope must NOT overlap between agents in the same wave - After writing or changing a session queue, run `node scripts/fleet-steward.js --session .planning/fleet/session-{slug}.md` and use its `READY TO RUN`, `BLOCKED`, `MERGE NEXT`, `MERGE BLOCKED`, and `SCOPE CONFLICTS` sections as the operational DAG. - If the steward reports `READINESS BLOCKED`, do not spawn that task in a high-autonomy wave unless a human verified the worktree and you pass `--override-readiness` intentionally. ### Step 3: WAVE EXECUTION For each wave: 1. **Prepare context** for each agent: - CLAUDE.md content and `.claude/agent-context/rules-summary.md` - **Map slice** (if `.planning/map/index.json` exists): run `node scripts/map-index.js --slice "<agent's scope keywords>" --max-files 15` and inject the `=== MAP SLICE ===` block; skip silently if no index - **Prior session context** (all waves): re-read momentum fresh at each wave boundary via `node .citadel/scripts/momentum-read.cjs` and inject as a `=== PRIOR SESSION CONTEXT ===` block — a fresh read picks up discoveries from parallel Fleet sessions in other terminals; skip silently if empty - Campaign-specific direction and scope, plus discovery briefs from previous waves - Sandbox provider status when an agent has a known worktree: `node scripts/sandbox-provider.js status --provider worktree --worktree {path}` - Which `.planning/` paths the agent may write and the merge strategy for each (see Shared State Merge Strategies) 2. **Log wave start**: `node .citadel/scripts/telemetry-log.cjs --event wave-start --agent fleet --session {session-slug} --meta '{"wave":N,"agents":["name1","name2"]}'` 3. **Spawn agents** with `isolation: "worktree"`, the host's native permission policy, and prompt = full context + direction. Select an abstract capability tier and resolve it through the configured runtime-neutral alias: small (`haiku`) for bounded implementation, audit, and verify; balanced (`sonnet`) for cross-file integration/refactor; strong (`opus`) only for architecture, ambiguity, escalation, or holistic judgment. Never hardcode provider model IDs. 4. **Collect results** from all agents in the wave 4.5. **Validate wave results** — spawn one Phase Validator per agent (subagent_type `citadel:phase-validator`, Haiku, read-only, effort: low), all in one parallel batch. Supply only identity, exit conditions, and HANDOFF; never request source inspection or citation checks. For each verdict: - **`pass`**: record the validator observation. The task becomes merge-eligible only after its deterministic gates and required Exit Evidence are also current, subject-bound, `passed`, and complete. - **`fail`**: check the retry counter for this agent (max 2 retries in fleet; single-session so lower budget than Archon's 3): - **Retries remain**: re-spawn the failed agent in a new worktree with the validator's `conditions_failed` and `suggestions` appended to its prompt. Collect, re-validate, decrement counter. - **Retries exhausted**: preserve the result as `failed`, log `validator_halt: {agent-name} wave {N} — {conditions_failed}`, and invoke the strong acting Arbiter when a binding holistic decision remains relevant. Arbiter `block` holds the task; Arbiter unavailability is `unknown`. - **Validator timeout or unparseable output**: record `unknown/VALIDATOR_TIMEOUT` or `unknown/OUTPUT_UNPARSEABLE`. Retry within the durable budget; after exhaustion hold the task and its dependents. - A Phase Validator checks HANDOFF claims only. It cannot replace deterministic verification or required evidence. 4.75. **Validate required task exit evidence**: every task must have subject-bound rows in the Fleet `## Exit Evidence` table. Run `node scripts/evidence-validate.js --file .planning/fleet/session-{slug}.md --target task:{id}`. - Only current, subject-bound `passed` evidence with complete required coverage unlocks dependencies or merge candidacy. - Failed evidence creates a repair attempt while budget remains. Missing, stale, malformed, incomplete, or exhausted evidence is `unknown`/held and joins the session's single deduplicated human escalation. 5. **Log per-agent results**: `node .citadel/scripts/telemetry-log.cjs --event agent-complete --agent {agent-name} --session {session-slug} --status {success|partial|failed}` 6. **Compress discoveries**: extract HANDOFF blocks, run `node .citadel/scripts/compress-discovery.cjs` on each output, write compressed briefs to `.planning/fleet/briefs/` 6b. **Write persistent discovery records** per agent (cross-session memory): `node .citadel/scripts/discovery-write.cjs --session {session-slug} --agent {agent-name} --wave {N} --status {success|partial|failed} --scope "{comma-separated-scope-dirs}" --handoff "{json-array}" --decisions "{json-array}" --files "{json-array}" --failures "{json-array}"` 7. **Log wave complete**: `node .citadel/scripts/telemetry-log.cjs --event wave-complete --agent fleet --session {session-slug} --meta '{"wave":N,"status":"complete"}'` 8. **Stage merge candidates** on a temporary Fleet integration branch: - Run the fleet steward (command above). Treat its output as scheduling advice; stage only tasks whose required gate decision is current `passed` with complete coverage. - Review each candidate and integrate it into the temporary branch. Do not merge the target branch yet. - If conflicts: record them in the session file. Resolve only when the resolution is within declared scope and can be re-verified; otherwise hold the candidate and its dependents. Change volume or absence of textual conflict is not acceptance evidence. 9. **Update session file** with wave results and accumulated discoveries ### Step 5: COMPLETION After all waves: 1. Run typecheck on the full project via `node scripts/run-with-timeout.js 300 <typecheck-cmd>` 2. Run tests if configured (also use the timeout wrapper) on the temporary integration branch. Any non-passing required check holds target-branch merge and terminal success; repair within budget or add the subject to the single human escalation. 3. Reconfirm every merge candidate is current for the tested integration subject, with complete required `passed` evidence, no unresolved dependency/checkpoint/human gate, and no binding Arbiter block. 4. Merge only the governed integration result into the target branch. A clean diff, clean branch, status label, vote, or conflict-free merge cannot substitute for the passed decision. 5. Update the session file to `completed` only when all required tasks and full-project gates passed. Otherwise use `needs-continue` and preserve held subjects; dependency-independent reversible work may still be packaged. 6. Log: `node .citadel/scripts/telemetry-log.cjs --event campaign-complete --agent fleet --session {session-slug}` 7. **Update momentum** (cross-session synthesis): `node .citadel/scripts/momentum-synthesize.cjs` 7.5. **Knowledge handoff** (once per campaign that completed this session, not per wave): - Review the active project instructions and `.citadel/project.md` (if present). The Learn skill writes `.planning/wiki/`, `.planning/memory/`, and possibly `.claude/harness.json`; do not invoke it if any of those writes conflict with project restrictions. - If a completed campaign file exists and the Learn skill is installed and permitted, invoke it once for that campaign (`/learn {slug}` in Claude Code, `$citadel.learn {slug}` in Codex). This is a Citadel skill invocation, not an npm command in the adopted project. - If the campaign file is missing or Learn is absent, disallowed, or deferred, record each slug, source campaign path (or missing-source reason), owner, and next permitted extraction or review action under `## Knowledge Follow-up` in the fleet session file. Do not claim compilation occurred. 8. Output final HANDOFF ## Fleet Session File Format Create at `.planning/fleet/session-{slug}.md`: ```markdown # Fleet Session: {name} Status: active | needs-continue | completed Started: {ISO timestamp} Direction: {original direction} ## Work Queue | # | Campaign | Scope | Deps | Status | Wave | Agent | Branch | Evidence | |---|----------|-------|------|--------|------|-------|--------|----------| | 1 | {name} | {dirs} | none | pending | - | - | - | - | ## Wave N Results ### Agent: {name} **Status:** complete | partial | failed **Built:** ... **Decisions:** ... **Files:** ... ## Shared Context (Discovery Relay) - {cross-agent finding → what Wave N+1 should know} ## Continuation State Next wave: N Blocked items: ... Auto-continue: true ## Human Escalation Status: open | resolved - {subject}: {truth status}/{reason}; attempts={n}; dependent work held={ids}; next safe action={action} ``` ## Scope Overlap Prevention Before assigning agents to a wave, compare all agent scopes pairwise (a directory scope covers every file inside it): - `src/api/` and `src/api/auth/` OVERLAP (parent/child); `src/api/` and `src/ui/` do NOT (siblings) - `(read-only)` scopes never conflict - On overlap: merge tasks, narrow scopes, or move one agent to a later wave. **NEVER proceed with overlapping scopes.** - Also check `.planning/coordination/claims/` for external claims ## Budget Management Use the `effort` parameter for wave agents, not `budget_tokens` (rationale: docs/FLEET.md#budget): scouts (research, mapping, audit) `medium` ~100K; execution agents (build, refactor, implement) `high` ~250K; verify agents (typecheck, visual-verify, QA) `low` ~60K. ## Quality Gates - All agents must receive full context injection - Scope must not overlap between same-wave agents - Every wave must produce compressed discovery briefs - Discovery relay must be injected into subsequent waves - Merge conflicts must be resolved or explicitly recorded - Final typecheck must pass after all waves - Only current, subject-bound `passed` evidence with complete required coverage unlocks a dependency or authorizes merge - Timeout, malformed output, missing evidence, incomplete coverage, exhausted retries, partial status, and absent votes never authorize advancement, completion, or merge - Continue only dependency-independent reversible work while held gates remain unresolved - Maintain one deduplicated human escalation per Fleet session ## Agent Timeouts Sub-agents can hang indefinitely; Fleet enforces time limits at the orchestrator level. Read values from `harness.json` → `agentTimeouts.{skill|research|build}` (defaults: skill 10 min / research 15 min / build 30 min = 600000/900000/1800000 ms; config reference: docs/FLEET.md#agent-timeouts). On timeout: log `agent-timeout`, record `unknown/AGENT_TIMEOUT`, extract a partial HANDOFF if present, and retry once with a simplified prompt when safe. The timed-out task and its dependents remain held; other dependency-independent reversible tasks may continue. Record `Status: timed out` in the session file and add the subject to the single human escalation after retry exhaustion. ## Shared State Merge Strategies Parallel agents writing to the same `.planning/` directory can silently overwrite each other. Strategies (full rules table: docs/FLEET.md#shared-state-merge-strategies): - **append-only** — `.planning/discoveries/*.md`, `.planning/fleet/briefs/*.md`, `.planning/telemetry/*.jsonl`, `.planning/wiki/_staging/*.jsonl`: each agent writes its own uniquely-named file or appends atomic JSONL lines; never overwrite an existing file. - **lock-on-write** — `.planning/fleet/session-{slug}.md` (only the Fleet coordinator writes; agents emit HANDOFFs that the coordinator transcribes), `.planning/campaigns/{slug}.md` (only the owning Archon writes; fleet agents report campaign-adjacent work in their HANDOFF), `.planning/coordination/claims/*.json` (each agent owns its own claim file, named by instance ID). **Enforcement:** before Step 3 spawn, remind each agent in its context injection which paths it may write to and the strategy for each. Agents that attempt to modify lock-on-write resources they don't own must be blocked via scope claim verification. ## Consistency Voting (High-Stakes Decisions) For decisions that cannot easily be undone, spawn 3 Phase Validators in parallel with an identical vote prompt. Voting is advisory control input only; it cannot override evidence, a required checkpoint, a human gate, or a binding Arbiter block. **When to vote:** selecting among safe repair/retry paths or deciding whether to abort and preserve mixed-result work. Do not use a vote to mark a partial Fleet completed or to merge failed, blocked, or unknown work. **Vote prompt:** state the session slug, wave, proposed decision, and evidence (handoff summaries, validator results); ask for JSON `{verdict: 'proceed'|'block', reason}` (template: docs/FLEET.md#consistency-voting). **Tally:** require at least 2 explicit, parseable `proceed` votes for an otherwise-authorized control decision. A timeout, malformed response, or absent vote is `unknown`/abstain. Two explicit blocks hold the decision. Any missing quorum joins the single human escalation. Underlying required evidence must independently pass regardless of the tally. ## Coordination Safety **Instance IDs:** every spawned agent gets a unique ID, format `fleet-{session-slug}-{wave}-{agent-index}` (e.g. `fleet-auth-refactor-w1-a3`). Write it to the agent's worktree as `.fleet-instance-id`, include it in all telemetry entries, and use it in coordination claims and dead instance recovery (details: docs/FLEET.md#instance-ids). **Dead instance recovery:** after each wave, read `.planning/coordination/claims/`, verify each instance is still alive (worktree exists + HANDOFF present). Release orphaned claims; return uncompleted scope to the next wave's queue. ## Fringe Cases - **`.planning/fleet/` does not exist**: Create the directory before writing the session file. - **All agents in a wave fail**: Escalate to the user rather than proceeding to the next wave. Output which agents failed and why before continuing. - **Worktree checkout fails for an agent**: Skip that agent, log the failure in the session file, and continue. Record the skipped scope as a gap for the next wave. - **`.planning/` does not exist**: Create `.planning/fleet/` before starting. If `.planning/coordination/` is absent, skip scope claim registration. - **Discovery compression script missing**: Write raw HANDOFF excerpts to the briefs directory instead. - **Phase validator times out or returns malformed output**: Record `unknown/VALIDATOR_TIMEOUT` or `unknown/OUTPUT_UNPARSEABLE`, retry within budget, then hold the task and its dependents. Continue only dependency-independent reversible tasks. - **All agents in a wave fail validation and exhaust retries**: Record incomplete coverage, log `wave_validator_halt`, hold dependent waves and target-branch merge, and add one consolidated entry to the session's human escalation.
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