| name | power-stride |
| description | Strides forward fast and aggressively with long powerful steps, a forward lean and pumping bent arms, TRANSLATING via moveTo while the engine drives the legs. Use when a command mentions power stride, stride out, march hard, powerful walk, drive forward, or big strong steps. |
| category | locomotion |
| disable-model-invocation | true |
| subskills | ["walk","move-arm","balance-and-posture"] |
power-stride
A long, forceful walking stride that eats up ground. The engine drives the step cycle; you set the destination and an aggressive posture.
Composes: walk + move-arm + balance-and-posture
How
- TRAVEL uses top-level
moveTo (never an in-place leg cycle): a named target from state.locations, or a point ahead computed from state.position+state.faceDeg. Use a far point (d~3.5).
- Base
pose: forward torso lean (Spine+X) and bent pumping elbows (run-style).
- Short
durationMs (~1900) reads as powerful.
Example
- "power-stride forward" ->
{"durationMs":1900,"moveTo":{"x":0,"z":3.5},"pose":{"Spine":[14,0,0],"Chest":[8,0,0],"RightForearm":[0,0,90],"LeftForearm":[0,0,-90]},"say":"Powering through."}
Limits & posture
Keep ≥1 foot grounded except at a jump's airborne apex; stay inside human joint ranges and keep weight over the support — see balance-and-posture.