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- 2026년 5월 31일 04:53
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소스 파일 검토
설치 여부를 결정하기 전에 SKILL.md와 SkillsMP에 표시된 보조 파일을 읽어 보세요.
메뉴
기본적으로 소스를 먼저 확인하는 Prompt가 선택됩니다. 직접 명령으로 전환하거나 로컬 사본을 다운로드할 수도 있습니다.
설치 여부를 결정하기 전에 SKILL.md와 SkillsMP에 표시된 보조 파일을 읽어 보세요.
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
직접 명령은 검토 Prompt를 거치지 않습니다. 실행하기 전에 소스를 확인하세요.
npx skills add https://github.com/aaione/everything-claude-code-zh --skill redis-patterns명령은 한 줄로 유지됩니다. 복사하기 전에 가로로 스크롤해 전체 내용을 확인하세요.
로컬 사본을 원하시나요? SkillsMP에서 현재 제공할 수 있는 파일을 다운로드하세요.
SKILL.md 표시 중
Kubernetes 工作负载模式、资源管理、RBAC、probes、autoscaling、ConfigMap/Secret 处理,以及面向生产级部署的 kubectl 调试。
完成任何非平凡任务后使用。智能体按 5 个维度自评输出——准确性、完整性、清晰度、可执行性、简洁性——每项都给出具体证据。生成结构化 1-5 评分卡和具体改进建议。
在 competitive-platform-analysis 产出分层竞品集合后使用。按九个加权维度(定位、声音、视觉工艺、offer packaging、证据、enterprise-readiness、thought leadership、定价、客户 strategic tension)为每个竞品评分,使用明确 1–5 rubrics 和 tension-plot。位于 competitive-report-structure 之前。
SOC 직업 분류 기준
| name | redis-patterns |
| description | Redis 数据结构模式、缓存策略、分布式锁、速率限制、发布/订阅和生产应用程序的连接管理。 |
| origin | ECC |
Quick reference for Redis best practices across common backend use cases.
Redis is an in-memory data structure store that supports strings, hashes, lists, sets, sorted sets, streams, and more. Individual Redis commands are atomic on a single instance; multi-step workflows require Lua scripts, MULTI/EXEC transactions, or explicit synchronization to stay atomic. Data is optionally persisted via RDB snapshots or AOF logs. Clients communicate over TCP using the RESP protocol; connection pools are essential to avoid per-request handshake overhead.
| Use Case | Structure | Example Key |
|---|---|---|
| Simple cache | String | product:123 |
| User session | Hash | session:abc |
| Leaderboard | Sorted Set | scores:weekly |
| Unique visitors | Set | visitors:2024-01-01 |
| Activity feed | List | feed:user:456 |
| Event stream | Stream | events:orders |
| Counters / rate limits | String (INCR) | ratelimit:user:123 |
| Bloom filter / HLL | HyperLogLog | hll:pageviews |
import redis
import json
r = redis.Redis(host='localhost', port=6379, decode_responses=True)
def get_product(product_id: int):
cache_key = f"product:{product_id}"
cached = r.get(cache_key)
if cached:
return json.loads(cached)
product = db.query("SELECT * FROM products WHERE id = %s", product_id)
r.setex(cache_key, 3600, json.dumps(product)) # TTL: 1 hour
return product
def update_product(product_id: int, data: dict):
# Write to DB first
db.execute("UPDATE products SET ... WHERE id = %s", product_id)
# Immediately update cache
cache_key = f"product:{product_id}"
r.setex(cache_key, 3600, json.dumps(data))
# Tag-based invalidation — group related keys under a set
def cache_product(product_id: int, category_id: int, data: dict):
key = f"product:{product_id}"
tag = f"tag:category:{category_id}"
pipe = r.pipeline(transaction=True)
pipe.setex(key, 3600, json.dumps(data))
pipe.sadd(tag, key)
pipe.expire(tag, 3600)
pipe.execute()
def invalidate_category(category_id: int):
tag = f"tag:category:{category_id}"
keys = r.smembers(tag)
if keys:
r.delete(*keys)
r.delete(tag)
import time
import uuid
def create_session(user_id: int, ttl: int = 86400) -> str:
session_id = str(uuid.uuid4())
key = f"session:{session_id}"
pipe = r.pipeline(transaction=True)
pipe.hset(key, mapping={
"user_id": user_id,
"created_at": int(time.time()),
})
pipe.expire(key, ttl)
pipe.execute()
return session_id
def get_session(session_id: str) -> dict | None:
data = r.hgetall(f"session:{session_id}")
return data if data else None
def delete_session(session_id: str):
r.delete(f"session:{session_id}")
def is_rate_limited(user_id: int, limit: int = 100, window: int = 60) -> bool:
key = f"ratelimit:{user_id}:{int(time.time()) // window}"
pipe = r.pipeline(transaction=True)
pipe.incr(key)
pipe.expire(key, window)
count, _ = pipe.execute()
return count > limit
-- sliding_window.lua
local key = KEYS[1]
local now = tonumber(ARGV[1])
local window = tonumber(ARGV[2])
local limit = tonumber(ARGV[3])
redis.call('ZREMRANGEBYSCORE', key, 0, now - window)
local count = redis.call('ZCARD', key)
if count < limit then
-- Use unique member (now + sequence) to avoid collisions within the same millisecond
local seq_key = key .. ':seq'
local seq = redis.call('INCR', seq_key)
redis.call('EXPIRE', seq_key, math.ceil(window / 1000))
redis.call('ZADD', key, now, now .. '-' .. seq)
redis.call('EXPIRE', key, math.ceil(window / 1000))
return 1
end
return 0
sliding_window = r.register_script(open('sliding_window.lua').read())
def allow_request(user_id: int) -> bool:
key = f"ratelimit:sliding:{user_id}"
now = int(time.time() * 1000)
return bool(sliding_window(keys=[key], args=[now, 60000, 100]))
import uuid
def acquire_lock(resource: str, ttl_ms: int = 5000) -> str | None:
lock_key = f"lock:{resource}"
token = str(uuid.uuid4())
acquired = r.set(lock_key, token, px=ttl_ms, nx=True)
return token if acquired else None
def release_lock(resource: str, token: str) -> bool:
release_script = """
if redis.call('get', KEYS[1]) == ARGV[1] then
return redis.call('del', KEYS[1])
else
return 0
end
"""
result = r.eval(release_script, 1, f"lock:{resource}", token)
return bool(result)
# Usage
token = acquire_lock("order:payment:123")
if token:
try:
process_payment()
finally:
release_lock("order:payment:123", token)
For multi-node setups use the
redlock-pylibrary which implements the full Redlock algorithm.
# Publisher
def publish_event(channel: str, payload: dict):
r.publish(channel, json.dumps(payload))
# Subscriber (blocking — run in separate thread/process)
def subscribe_events(channel: str):
pubsub = r.pubsub()
pubsub.subscribe(channel)
for message in pubsub.listen():
if message['type'] == 'message':
handle(json.loads(message['data']))
# Producer
def emit(stream: str, event: dict):
r.xadd(stream, event, maxlen=10000) # Cap stream length
# Consumer group — guarantees at-least-once delivery
try:
r.xgroup_create('events:orders', 'processor', id='0', mkstream=True)
except Exception:
pass # Group already exists
def consume(stream: str, group: str, consumer: str):
while True:
messages = r.xreadgroup(group, consumer, {stream: '>'}, count=10, block=2000)
for _, entries in (messages or []):
for msg_id, data in entries:
process(data)
r.xack(stream, group, msg_id)
Prefer Streams over Pub/Sub when you need delivery guarantees, consumer groups, or replay.
# Pattern: resource:id:field
user:123:profile
order:456:status
cache:product:789
# Pattern: namespace:resource:id
myapp:session:abc123
myapp:ratelimit:user:123
# Pattern: resource:date (time-bound keys)
stats:pageviews:2024-01-01
| Data Type | Suggested TTL |
|---|---|
| User session | 24h (86400) |
| API response cache | 5–15 min |
| Rate limit window | Match window size |
| Short-lived tokens | 5–10 min |
| Leaderboard | 1h–24h |
| Static/reference data | 1h–1 week |
Always set a TTL. Keys without TTL accumulate indefinitely and cause memory pressure.
from redis import ConnectionPool, Redis
pool = ConnectionPool(
host='localhost',
port=6379,
db=0,
max_connections=20,
decode_responses=True,
socket_connect_timeout=2,
socket_timeout=2,
)
r = Redis(connection_pool=pool)
from redis.cluster import RedisCluster
r = RedisCluster(
startup_nodes=[{"host": "redis-1", "port": 6379}],
decode_responses=True,
skip_full_coverage_check=True,
)
from redis.sentinel import Sentinel
sentinel = Sentinel(
[('sentinel-1', 26379), ('sentinel-2', 26379)],
socket_timeout=0.5,
)
master = sentinel.master_for('mymaster', decode_responses=True)
replica = sentinel.slave_for('mymaster', decode_responses=True)
| Policy | Behavior | Best For |
|---|---|---|
noeviction | Error on write when full | Queues / critical data |
allkeys-lru | Evict least recently used | General cache |
volatile-lru | LRU only among keys with TTL | Mixed data store |
allkeys-lfu | Evict least frequently used | Skewed access patterns |
volatile-ttl | Evict soonest-to-expire | Prioritize long-lived data |
Set via redis.conf: maxmemory-policy allkeys-lru
| Anti-Pattern | Problem | Fix |
|---|---|---|
| Keys with no TTL | Memory grows unbounded | Always set TTL |
KEYS * in production | Blocks the server (O(N)) | Use SCAN cursor |
| Storing large blobs (>100KB) | Slow serialization, memory pressure | Store reference + fetch from object store |
| Single Redis for everything | No isolation between cache & queue | Use separate DBs or instances |
| Ignoring connection pool limits | Connection exhaustion under load | Size pool to workload |
| Not handling cache miss stampede | Thundering herd on cold start | Use locks or probabilistic early expiry |
FLUSHALL without thought | Wipes entire instance | Scope deletes by key pattern |
import threading
_locks: dict[str, threading.Lock] = {}
_locks_mutex = threading.Lock()
def get_with_lock(key: str, fetch_fn, ttl: int = 300):
cached = r.get(key)
if cached:
return json.loads(cached)
with _locks_mutex:
if key not in _locks:
_locks[key] = threading.Lock()
lock = _locks[key]
with lock:
cached = r.get(key) # Re-check after acquiring lock
if cached:
return json.loads(cached)
value = fetch_fn()
r.setex(key, ttl, json.dumps(value))
return value
Note: for multi-process deployments, replace the in-process lock with
acquire_lock/release_lockfrom the Distributed Locks section above.
Add caching to a Django/Flask API endpoint:
Use cache-aside with setex and a 5-minute TTL on the response. Key on the request parameters.
Rate-limit an API by user:
Use fixed-window with pipeline(transaction=True) for low-traffic endpoints; use sliding-window Lua for accurate per-user throttling.
Coordinate a background job across workers:
Use acquire_lock with a TTL that exceeds the expected job duration. Always release in a finally block.
Fan-out notifications to multiple subscribers: Use Pub/Sub for fire-and-forget. Switch to Streams if you need guaranteed delivery or replay for late consumers.
| Pattern | When to Use |
|---|---|
| Cache-aside | Read-heavy, tolerate slight staleness |
| Write-through | Strong consistency required |
| Distributed lock | Prevent concurrent access to a resource |
| Sliding window rate limit | Accurate per-user throttling |
| Redis Streams | Durable event queue with consumer groups |
| Pub/Sub | Broadcast with no delivery guarantees needed |
| Sorted Set leaderboard | Ranked scoring, pagination |
| HyperLogLog | Approximate unique count at low memory |
postgres-patterns — relational data patternsbackend-patterns — API and service layer patternsdatabase-migrations — schema versioningdjango-patterns — Django cache framework integrationdatabase-reviewer — full database review workflow