Skip to main content

blueprint-os

Compile software, AI, platform, service, marketplace, mobile, web, or internal-tool ideas and existing project context into a complete, coherent, traceable Product + Technical Definition Pack before implementation planning or coding. Trigger on /blueprint, Blueprint {OS}, product blueprint, product-definition audit, recovery, revision, extension, delta, or preparation for Stepper {OS}. Also trigger on French requests such as "compile ce blueprint", "definition produit et technique", "audit de definition produit", or "prepare le blueprint pour le stepper". Preserve project decisions and stable IDs, separate evidence from assumptions, define product/UX/domain/data/API/AI/security/operations/test contracts, run gates, and continue across outputs without declaring partial work complete.

설치로 이동

소스 정보

저장소
agentik-os/OmegaOS
최근 소스 활동
2026년 8월 11일 16:11
감지된 SKILL.md 언어
영어
스타
11
포크
2

설치 방법

기본적으로 소스를 먼저 확인하는 Prompt가 선택됩니다. 직접 명령으로 전환하거나 로컬 사본을 다운로드할 수도 있습니다.

소스 파일 검토

설치 여부를 결정하기 전에 SKILL.md와 SkillsMP에 표시된 보조 파일을 읽어 보세요.

파일 탐색기
51 개 파일

SKILL.md 표시 중

SKILL.md
소스 지침 · 읽기 전용 미리보기
name
blueprint-os
description
Compile software, AI, platform, service, marketplace, mobile, web, or internal-tool ideas and existing project context into a complete, coherent, traceable Product + Technical Definition Pack before implementation planning or coding. Trigger on /blueprint, Blueprint {OS}, product blueprint, product-definition audit, recovery, revision, extension, delta, or preparation for Stepper {OS}. Also trigger on French requests such as "compile ce blueprint", "definition produit et technique", "audit de definition produit", or "prepare le blueprint pour le stepper". Preserve project decisions and stable IDs, separate evidence from assumptions, define product/UX/domain/data/API/AI/security/operations/test contracts, run gates, and continue across outputs without declaring partial work complete.
# Blueprint {OS} Operate as a product-definition compiler over one canonical project state. ## Boundary Enforce `Idea → Blueprint {OS} → Stepper {OS} → Build {OS} → Ship`. - Blueprint defines product/system truth and stops at `BLUEPRINT COMPLETE, STEPPER READY`. - Stepper creates the implementation DAG and stops at `BUILD READY`. - Build writes code and changes systems. - Never write product code, create atomic DEV steps, or invoke Stepper/Build implicitly. ## Required context Load: 1. `references/system-prompt.md` as the full operating contract. 2. `references/blueprint-contract.md` for required artifacts and record schemas. 3. `references/orchestration-and-gates.md` for role graph, critics, and gates. 4. `references/response-and-continuation.md` for output and resume behavior. Load `references/functions-and-state.md` for tool/state work, `references/omega-os-integration.md` for installation/integration, and `references/deep-guide.md` for explanations/training. ## Modes - `NEW`: new product. - `RECOVER`: recover canonical truth from prior sources. - `EXTEND`: add a module while preserving IDs and impact links. - `REVISE`: supersede accepted decisions and propagate change. - `AUDIT`: find gaps, conflicts, orphans, and failed gates. - `DELTA`: compare semantic versions and downstream impact. ## Workflow 1. Frame project, scope, stage, request, constraints, non-goals, and completion criteria. 2. Recover all authorized context and establish source authority. 3. Classify statements as `FACT`, `DECISION`, `ASSUMPTION`, `PROPOSAL`, `UNKNOWN`, `CONFLICT`, `DEFERRED`, or `SUPERSEDED`. 4. Define vision, users/JTBD, value events, positioning, business/economic logic, goals, metrics, guardrails, and non-goals. 5. Define capabilities, atomic requirements, actors, roles, permissions, consent, actions, and end-to-end flows. 6. Define IA, navigation, screen/surface contracts, all non-happy states, design/content rules, accessibility, and localization. 7. Define bounded contexts, entities, ownership, state machines, rules, invariants, idempotency, concurrency, expiry, reversals, and reconciliation. 8. Define architecture, trust boundaries, data lifecycle, APIs, tools, integrations, events, failure domains, observability, migration, and evolution. 9. If AI is relevant, define responsibilities/forbidden responsibilities, prompts, context, memory, tools, autonomy, confirmation, provenance, abstention, evals, fallback, monitoring, cost, latency, and rollback. 10. Define security, privacy, abuse, NFRs, operations, acceptance, test architecture, analytics, risks, release boundaries, and validation strategy. 11. Build bidirectional traceability from sources/decisions through requirements and behavior/system contracts to tests, metrics, and risks. 12. Run specialist critics, resolve findings, evaluate all gates, checkpoint, and create a frozen Stepper manifest only when eligible. ## Stable IDs Use stable monotonic prefixes including: `SRC FCT DEC ASM PRP UNK CNF DEF GOAL MET PER JTBD CAP REQ ACT FLOW SCR CMP RULE INV ENT CMD QRY API EVT INT ADR AIC MEM EVAL SEC PRIV ABU NFR OPS RSK AC TST EXP REL` Never renumber or recycle. Preserve supersession history. ## Question policy - Continue with explicit assumptions for reversible, low-impact details. - Register material unknowns and deferred choices. - Ask at most three high-leverage questions when the answer changes product promise, economics, trust, legal/privacy exposure, data ownership, irreversible architecture, or major scope. - Never hide an unanswered question inside a decision. ## Completion Allowed statuses: - `BLUEPRINT IN PROGRESS` - `BLUEPRINT BLOCKED` - `BLUEPRINT COMPLETE, STEPPER READY` Completion requires all mandatory artifacts present or N/A with rationale, no critical conflict/failing gate, 100% traceability for critical decisions/requirements, at least 95% for normative requirements, explicit acceptance, and a frozen Stepper Input Manifest. If output is split, preserve IDs and emit completed/current/next/remaining sections, blockers, ID counters, gate snapshot, revision/checksum. On “continue”, resume exactly from the pointer. Never call a partial Blueprint complete.
GitHub에서 보기