- name
- component-tests
- description
- Use when writing, changing, debugging, or reviewing Storybook-based Playwright component tests. That covers specs in packages/app/component-tests or packages/session-ui/component-tests, `*.fixture.tsx` files there or beside source (such as packages/gui-extensions/src/browser/panel.fixture.tsx), the stories they mount, and the shared harness in packages/storybook (playwright/config.ts, playwright/story.ts, .storybook/main.ts, preview.tsx, mocks). Also use when a component test is flaky, passed on retry, or fails with "Execution context was destroyed", "Failed to fetch dynamically imported module", or `#storybook-root` hidden. Covers mount args, source modules imported by URL, Vite dependency pre-bundling and reloads, cold vs warm Storybook, mobile drawers, geometry, and checks before pushing.
# Component tests
Each package suite starts one Storybook/Vite dev server, and every worker shares it (`packages/storybook/playwright/config.ts:17-24`; CI uses 2 workers, `config.ts:15`). With `fullyParallel` (`config.ts:12`), the tests of one file run on several workers in any order. There is no backend: server, SDK and sync modules are in-page mocks. Every test gets a fresh context, and `mount` is a full iframe navigation (`packages/storybook/playwright/story.ts:37`). Slow or flaky component tests in CI have come from five sources: the shared server's dependency optimizer, module resolution that depended on the install layout, a cold first story, a product race (the mobile drawer), or an action that ran before the UI reached the state it needed.
Read these first rather than repeating them:
- `packages/storybook/playwright/README.md` covers layout, run commands and "Adding a test".
- `packages/app/AGENTS.md` "Tests" decides whether a test should exist, when theme or direction cases are allowed, and that a regression test must fail before the fix.
- `packages/app/e2e/AGENTS.md` "Test Hygiene" applies here unchanged.
## Stories and `mount`
- **Location.** Put the story next to the production component under `src/` of `ui`, `session-ui`, `app` or `gui-extensions`. Storybook indexes only the `stories` globs in `packages/storybook/.storybook/main.ts:44-49`.
- **Story ID.** It is the meta `id` if one is set (`packages/session-ui/src/components/session-review.stories.tsx:25`). Otherwise it is the kebab-cased `title`, then `--`, then the kebab-cased export. Check it at `http://127.0.0.1:6006/?path=/story/<id>`. A wrong ID never renders, so `mount` waits out its full 30 s root wait (`story.ts:39`) and then fails.
- **URL args can be dropped.** `mount(id, { args, globals })` writes them into the URL (`story.ts:20-36`). Storybook drops an arg when the story declares no `args`/`argTypes` entry for its key. It also drops one whose value is not `[A-Za-z0-9 _-]*`, a number, a hex color or `rgb()`/`hsl()`, which rules out paths, URLs and file names with dots. The only trace is the browser console warning "Omitted potentially unsafe URL args.", and the test then passes on the default scenario.
- Give every arg a typed default. With `args: { split: false }` (`session-review.stories.tsx:129`), `split:false` arrives as a boolean.
- Pick punctuated values inside the story, from a `scenario`-style arg.
- **Globals** are `theme`, `direction` and `locale` (`packages/storybook/.storybook/preview.tsx:106-122`). `mount` also sets `a11y.manual` (`story.ts:29-36`); caller globals override it.
- **Portaled UI.** `mount` returns `#storybook-root`. Dialogs, menus and drawers render outside it, so locate them from `page` (`packages/app/component-tests/composer.spec.ts:101-107`).
- **Server state** comes from the `resolve.alias` list in `viteFinal` (`main.ts:72-94`), which points app server, SDK and sync modules at `packages/storybook/.storybook/mocks/app/**`. Extend a mock rather than adding a server. Restore mock state in `onCleanup` (`mockProviderAuth`, `packages/app/src/providers/connect/dialog.stories.tsx:23`) so that switching stories in the Storybook UI does not inherit it. Tests reset it on every mount.
- **Requests the mocks do not answer.** Route them with `page.route`. That includes server endpoints such as `/api/fs/read` (`packages/session-ui/component-tests/read-image.spec.ts:20`) and external URLs such as favicons (`packages/session-ui/component-tests/markdown.spec.ts:217`).
## Fixtures imported by URL
Use these when the contract is not visible in a story, such as construction counts, unmount races or cache state.
- **Fixture file.** Put a `*.fixture.tsx` file in `component-tests/` or beside the source it drives (`packages/gui-extensions/src/browser/panel.fixture.tsx`). It exports a `mountX()` that renders into a host with a `data-testid` (`packages/session-ui/component-tests/basic-tool.fixture.tsx:7-46`). Never end the name in `.spec` or `.test`.
- **Mount it in three steps.**
1. Mount a light story first, so that the app styles load.
2. Import the fixture and call it inside `page.evaluate`.
3. Locate it with `page.getByTestId` (`packages/session-ui/component-tests/basic-tool.spec.ts:30-36`).
It renders outside the preview decorators, so it must supply its own providers (`packages/app/component-tests/browser-pane-restore.spec.ts:69-83`).
- **Module URLs.** Build each one with `sourceURL(new URL("<relative path with extension>", import.meta.url))` (`story.ts:10`), written as a string literal in the spec (`browser-pane-restore.spec.ts:6-24`). Any other spelling either fails to load or loads a second module instance whose contexts the page never provides; a hand-written `/@fs//...` is the documented second-instance case (`story.ts:6-9`). The literal also matters for pre-bundling (next section).
- **Aliases.** A module imported by URL is the real file. App code that reaches the same module through a `main.ts` alias gets the mock (`browser-pane-restore.spec.ts:95-96`). Decide which of the two the contract needs.
- **Spec imports.** Import source modules into the spec with `import type` only (`browser-pane-restore.spec.ts:2-4`). A value import runs browser code in the Node runner.
- **Async order.** Let the test decide the order through deferreds the fixture exposes (`mountExtensionHost`, `packages/app/component-tests/extension-host.fixture.tsx:135`). Await the outcome they lead to (`extension-host.spec.ts:46-77`), or poll in-page state with `until` (`extension-host.fixture.tsx:124-132`). Do not copy the fixed in-page `setTimeout` waits that other cases in `extension-host.spec.ts` (`:38`, `:88-90`, `:108-119`) use to prove a negative.
## Vite pre-bundling and reloads
`viteFinal` drops `storybook:optimize-deps-plugin` (`main.ts:105-108`) and sets `optimizeDeps` itself (`main.ts:56-67`). Its `entries` are every `*.stories.tsx` and `*.worker.ts` under the four `src/` trees, every module a component spec names by a `./` or `../` string literal ending in `.ts`/`.tsx` (collected at `main.ts:15-29`), and `preview.tsx`; `include` adds the Storybook preview runtime. Vite pre-bundles their bare imports before the first page loads. A dependency the scan misses is found on first import instead. If that changes chunks already served, Vite logs `✨ optimized dependencies changed. reloading` and sends `full-reload` with path `*` to every page in every worker, and requests with a stale `?v=` hash get a 504 "Outdated Optimize Dep".
- **The bar is zero reloads.** A cold run of either suite prints neither `new dependencies optimized` nor `optimized dependencies changed`; neither did the Linux and Windows CI legs. Dropping `preview.tsx` and `include` from `main.ts` brings one reload back, so these lines are the signal to watch.
- **Keep new code reachable by the scan.** A module path built at runtime, in a template literal, or without its extension is not collected, and neither is a spec named other than `*.spec.ts`. Name stories `*.stories.tsx`: Storybook indexes other extensions, but the scan reads only that one. Name workers `*.worker.ts`, since the scan does not follow `new Worker(new URL(…))`. Add an `optimizeDeps.include` entry only for a dependency the scan cannot reach. Vite names it in `✨ new dependencies optimized: …`, and `DEBUG=vite:deps` replaces that line with scan and discovery detail.
- **Symptoms.** "page.evaluate: Execution context was destroyed", "Failed to fetch dynamically imported module …/@fs/…", or fixture state that is gone right after `mount` ("Registrations: 1" not found, an empty tab strip).
- **Only `mount()` survives a reload,** because it navigates back to the same URL. A reload loses everything set up after it: `page.evaluate` imports, mounted fixtures, state from earlier clicks, and the elements your locators pointed at. Another worker's discovery can trigger it at any moment.
- **Fix reloads in the scan, never with retries, timeouts or import order.** The import-everything-before-mount `Promise.all` in `browser-pane-restore.spec.ts:43-58` (comment at `:56`) only narrowed the window. Before the entries existed, that file's `:123` and `:150` were retried in 31 CI jobs each, and failed attempts cost about 39-47 s (Linux) and 34 s (Windows) of worker time per run.
- **Clear the cache whenever entries matter.** Vite's `getConfigHash` covers `optimizeDeps.include`, `resolve` and plugin names, but not `entries`, and a valid `_metadata.json` skips the scan. A warm cache therefore never scans a new story or fixture, so it shows neither the reloads nor the absence of reloads that CI's cold scan would. Delete `packages/storybook/node_modules/.cache` before judging.
- **Resolve through package resolution, not paths into `node_modules`.** `main.ts:69-71` dedupes `@tanstack/solid-query` instead of aliasing it into `app/node_modules`, a path that exists only under bun's isolated linker. While Windows CI installed hoisted, that alias made every app story fail there, and 23 of 30 runs hit the step's 15-minute cap. CI now runs the same `bun install --frozen-lockfile` on every OS (`.github/actions/setup-bun/action.yml:66-68`), so such an alias would pass CI and still break a hoisted local install.
## Cold vs warm, and what a mount costs
- **CI is always cold.** Each suite runs in its own leg on a fresh runner (`test.yml:228-229`), so every leg starts Storybook with no cache and runs the full scan.
- **Do not count the first test.** In one CI run of this harness, the first test per worker took 5.7-7.0 s on Linux and 14-15 s on Windows. Warm tests had a median of 1.5 s (app) and 2.0 s (session-ui) on Linux and 2.4-2.6 s on Windows. A warm `mount` (navigation plus root wait) had a median of 1.0 s (app) and 1.5 s (session-ui) on Linux and 1.7-1.9 s on Windows, which is most of a typical test. Judge cost by warm attempts.
- **Local reuse.** Playwright reuses whatever answers on the port (`config.ts:20`; default 6006, `config.ts:3`). That hides cold cost and reloads, and with several worktrees another checkout's Storybook can serve your tests its own code. Set `PLAYWRIGHT_STORYBOOK_PORT` or `PLAYWRIGHT_STORYBOOK_URL` (`config.ts:3-4`). On Windows pick a port below 49152: the dynamic range starts there, and Hyper-V and WSL reserve blocks inside it (`netsh int ipv4 show excludedportrange protocol=tcp`). Two Storybooks in one checkout share, and race on, `packages/storybook/node_modules/.cache/storybook/<version>/<hash>/sb-vite`, so a separate port is not enough: use a separate worktree.
- **Keep mounts few.** Put one scenario in each test, and resize in place with `page.setViewportSize` (`composer.spec.ts:28-29`) instead of mounting again.
- `a11y.manual` makes addon-a11y skip its axe run after each render, so changing `a11y.test` in `preview.tsx:133-135` is not enforced by these tests. Assert accessibility in the spec when it is the contract.
- CI records video only on the first retry, next to the trace; local runs keep `retain-on-failure` (`config.ts:27-30`).
## Mobile, touch and drawers
- **Touch.** Use `story.use({ hasTouch: true, isMobile: true, viewport: { width: 390, height: 844 } })` inside a `story.describe` (`packages/session-ui/component-tests/session-timeline-mobile.spec.ts:3-4`). These options are test-scoped, so the shared workers stay. Prove that emulation took effect with `matchMedia("(hover: none)")` (`composer.spec.ts:244`), and interact with `tap()` or `page.touchscreen.tap` (`session-timeline-mobile.spec.ts:41-42`).
- **No `launchOptions`.** They are worker-scoped, so the file gets its own worker hash and its own workers. App e2e had to move `packages/app/e2e/regression/mobile-timeline-scroll.spec.ts:18` into its own `fullyParallel` project (`packages/app/playwright.config.ts:69-86`) because it otherwise formed one long serial group running alone on a single worker.
- **Drawers.** Below 768 px, pickers open in a bottom drawer (`composer.spec.ts:100-107`).
- @corvu/drawer 0.2.4 lost a close requested in the first frames after opening: focus stayed trapped in an off-screen sheet and `body` kept `pointer-events: none`. Before the fix, this caused most first-attempt failures of `composer.spec.ts:5`, in 17 of 31 Linux runs.
- `patches/@corvu%2Fdrawer@0.2.4.patch` (root `package.json` `patchedDependencies`) fixes it, so tests need no wait before pressing Escape or tapping outside.
- `composer.spec.ts:375-429` guards the patch. It dismisses in-page, before and as `data-opening` appears, because Playwright input cannot target those frames. Upgrading @corvu/drawer drops the patch, so rerun those tests.
- Before measuring or screenshotting a drawer, wait until it is fully in the viewport and has no `data-transitioning` (`packages/app/e2e/regression/mobile-model-pickers.spec.ts:25-26`).
- A stuck overlay is a product bug. Fix the product and guard it in-page, as the patch did, rather than waiting it out.
## Geometry, platforms, known failures
- **Fonts.** Inter's `@font-face` has no `font-display` (`packages/app/src/index.css:13-18`), so a story can lay out with fallback metrics and then shift. Windows CI saw 6.5 px in the composer overflow measurement (`composer.spec.ts:93-95`), which now waits first (`:25-26`). Before measuring, run `await page.evaluate(() => document.fonts.ready.then(() => undefined))` (`markdown.spec.ts:247`). The `.then` keeps the `FontFaceSet` from being returned to Node.
- **Page scroll.** Outside fullscreen, the preview frame is `calc(100vh - 2rem)` to fit Storybook's 1rem padding (`preview.tsx:82-84`). With `100vh`, every such story scrolled by 32 px, and any scroll-into-view shifted boxes (`composer.spec.ts:116` saw y go from 300 to 268). Do not give a story root `100vh`. A story taller than the viewport still scrolls, so measure relative to a container captured at the same moment, or use `parameters: { layout: "fullscreen" }`.
- **Shortcuts.** Write them as `ControlOrMeta+…` (`browser-pane-restore.spec.ts:134`). Derive expected labels from `navigator.platform` (`packages/app/component-tests/session-question-dock.spec.ts:121`).
- **Known local failure.** On macOS, `browser-pane-restore.spec.ts:123` fails after `ControlOrMeta+w` (Meta+W, `:134-135`), while CI (Control+W) passes. It is not your regression.
- **`story.fail`.** It waits out the full 10 s expect timeout on every run: `packages/session-ui/component-tests/file-tool.spec.ts:49-50` took 12.6 s on Linux CI and 14.8 s on Windows CI. Fix the product instead, or make the expected failure an immediate check once the state has settled.
## Before you push
From the owning package (`packages/session-ui` or `packages/app`):
1. **Repeat** at CI's worker count. Locally retries are already 0 (`config.ts:14`). Every attempt must pass: `bun run test:components -- component-tests/<file>.spec.ts --workers=2 --repeat-each=10`.
2. **Read durations** in `bunx playwright show-report component-tests/playwright-report`. Compare warm tests with the CI medians above. Anything much slower needs a reason in the work the test does.
3. **Rehearse load.** Late font swaps and focus restored after a menu closes (`composer.spec.ts:114-115`) race the test under load. In a throwaway copy of the spec, throttle before `mount` with `const cdp = await page.context().newCDPSession(page)` and then `await cdp.send("Emulation.setCPUThrottlingRate", { rate: 4 })`. Alternatively, repeat while the other suite runs.
4. **Run each suite cold** whenever you add a story, fixture, dependency, worker or lazy import, or change `packages/storybook`. From the repo root, once per suite, as CI runs each in its own leg. Playwright pipes Storybook's output into its own (`config.ts:22-23`), and a free port makes it start a fresh server:
```sh
rm -rf packages/storybook/node_modules/.cache
PLAYWRIGHT_STORYBOOK_PORT=6216 bun run --cwd packages/app test:components -- --workers=2 2>&1 | tee /tmp/app-components.log
grep -E "new dependencies optimized|optimized dependencies changed" /tmp/app-components.log
```
The `grep` must print nothing. Count optimizer events, not durations: under load, the same config ran anywhere from 127 to 189 s.
5. **Windows.** Check platform keys and labels and font-dependent geometry. The Windows component legs are the authoritative check.
- Do not skip on Windows, and do not raise `config.ts` timeouts, retries or the `mount` wait.
- If one test does genuinely expensive work, call `story.setTimeout(...)` in that test, with a comment that names the work.
6. **Confirm CI ran the component legs.** E2E never runs on pushes to dev (`test.yml:28`), so no post-merge run catches a regression.
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