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social-image

Generate a concept illustration for a social post (X, LinkedIn, Bluesky) with gpt-image-2 in the Argos dark-indigo house style, using scripts/social-image.mjs. Use when a post needs an abstract image rather than a code snippet.

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argos-ci/argos-ci.com
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2026년 8월 9일 21:57
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SKILL.md
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social-image
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Generate a concept illustration for a social post (X, LinkedIn, Bluesky) with gpt-image-2 in the Argos dark-indigo house style, using scripts/social-image.mjs. Use when a post needs an abstract image rather than a code snippet.
# Social concept illustrations Social posts carry one of two image types. This skill covers the abstract one: a flat editorial vector scene on deep indigo, violet and cyan. Every image is generated by `scripts/social-image.mjs`, which appends one locked style string — that string, not the individual prompt, is what makes a set look like a set. - **This skill** — the idea is abstract: a workflow, a tradeoff, scale, a bottleneck. - **`code-card`** — the snippet _is_ the message. Always prefer it for commands and config. - **`changelog-image`** — changelog entries only. Different system entirely: pastel gradient background via the `images/edits` endpoint. Never mix the two looks. ## Inputs - **Script**: `scripts/social-image.mjs`. No dependencies beyond Node. - **API key**: `ARGOS_OPENAI_API_KEY`, in `~/.zshrc`. Run `source ~/.zshrc` if it is not already in the environment. - **Output**: 1536×1024 (3:2) PNG — reads well in every feed and crops safely. - **Cost**: roughly $0.10–0.15 per image. A 40-image set is a few dollars, so batch deliberately and never regenerate a set casually. - **Destination**: a scratch directory. Social assets — do **not** commit them. ### Blog headers The same style, a different frame. Blog headers render at `aspectRatio: 2/1` with `object-fit: cover` in both the article (`MainImage`) and the post grid (`PostCardImage`), so a 3:2 image loses a quarter of its height to the crop. Generate those at 2:1 instead — `--size 2048x1024`, or `"size"` in the spec: ```bash node scripts/social-image.mjs --spec /tmp/blog.json --size 2048x1024 ``` 2048 is wide enough for the full-width featured card (1100 CSS px) at ~1.9× DPR and lands exactly on a Next.js `deviceSizes` breakpoint. These images _are_ committed, next to their article as `main.jpg` — convert the PNG before landing it, and drop the article's photo credit so `<MainImage />` renders bare. ## Steps ### A batch (preferred) ```json { "images": [ { "name": "AI1", "scene": "A very wide fast pipe on the left carrying many stacked rectangular blocks, narrowing sharply into a thin bottleneck channel on the right where the blocks queue up and pile." }, { "name": "POV4", "scene": "Two side-by-side panels, each with a circular tolerance dial. The left dial is set coarse with a wide fuzzy ring; the right dial is set fine with a tight precise ring." } ] } ``` ```bash source ~/.zshrc node scripts/social-image.mjs --spec /tmp/images.json --out-dir /tmp/img ``` Runs 4 at a time, retries once, and **skips any image already on disk** — so a re-run only fills gaps. Pass `--force true` to regenerate deliberately. ### One image ```bash node scripts/social-image.mjs --scene "A closed circular loop of three stations…" --out /tmp/a.png ``` ### Always review every image Read each PNG back. Reject and rewrite the scene if: the concept isn't legible in two seconds, any letterform crept in, the composition is cropped, or the model latched onto the wrong meaning of a word. ## Writing a scene The style string handles all the styling. A scene should describe **only the composition** — shapes, quantities, spatial relationships, what's emphasised. - **Describe geometry, not metaphor.** "A wide pipe narrowing into a thin channel where blocks queue" works. "The bottleneck of AI code review" produces mush. - **Be literal about idioms.** "Below the fold" rendered a _folding phone_. Say "a horizontal dashed line two thirds down the screen, with the button below it greyed out". Any phrase with a second meaning will find that meaning. - **Name the emphasis.** Say which element is bright, enlarged, or highlighted — otherwise everything gets equal weight and the point disappears. - **Give counts.** "Three ascending blocks", "a three by two grid, five dimmed and one bright". Vague quantities produce vague images. - **Never ask for text**, and don't try to sneak in a number or label — the style string forbids it because the model garbles letterforms. If the image needs words, it wants a `code-card` instead. - **Reuse the established vocabulary** so a set coheres: browser windows and panels as rounded rectangles, agents as angular modules, screenshots as tiles, measurement brackets for precision, concentric rings and dot-grids as texture. ## Changing the look Edit `STYLE` in `scripts/social-image.mjs`, then regenerate **the whole set** and re-attach the images. A half-migrated set is worse than the old look — that inconsistency is exactly what this script exists to prevent.
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