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interaction-patterns

Heuristic eval against Nielsen's 10 usability heuristics plus a WCAG 2.2 first-pass for keyboard, focus, contrast, and motion. Use when reviewing a UI's interaction design and baseline accessibility together.

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2026년 6월 29일 18:16
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SKILL.md
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interaction-patterns
description
Heuristic eval against Nielsen's 10 usability heuristics plus a WCAG 2.2 first-pass for keyboard, focus, contrast, and motion. Use when reviewing a UI's interaction design and baseline accessibility together.
allowed-tools
Read Bash
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[--target <url-or-path>] [--scope <component|page|flow>]
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["audit"]
# Interaction Patterns ## Purpose Walk a UI surface (a page, a component, or an end-to-end flow) against Nielsen's 10 usability heuristics and a WCAG 2.2 first-pass for the fast-to-check criteria — keyboard reachability, focus visibility, color contrast, and motion/animation. Produces a finding-by-finding report with severity and a remediation hint. Not a full a11y scan (see `a11y-scan` for tool-driven scanning); this is the structured-thinking pass that catches what tools miss. ## Scope In: - One target surface — page URL, component path, or flow description. - Nielsen's 10 heuristics, applied as a checklist. - WCAG 2.2 fast-check criteria: 2.1.1 (keyboard), 2.4.7 (focus visible), 1.4.3 / 1.4.11 (contrast), 2.3.3 (animation from interactions), 2.2.2 (pause / stop / hide). - A markdown report with severity tags and remediation hints. Out: - Tool-driven a11y scanning (axe, Pa11y, Lighthouse) — that's `a11y-scan`. - Visual design critique (color palette, spacing system, brand cohesion) — that's `mockup-review`. - User research findings against real users — that's `usability-review` with a recruited cohort. ## When to use - Before a feature ships, as a structured second-pass after design hand-off and before QA. - When a designer says "I think this flow is fine" and you want a reproducible heuristic walk to confirm. - For component-library primitives — every primitive should pass the full Nielsen + WCAG fast-check before adoption. - During a design-system upgrade, against the project's flagship flows, to catch interaction regressions. ## When NOT to use - For a brand-new mockup with no behavior yet — use `mockup-review` first; this skill needs interaction states to evaluate. - As a substitute for the automated `a11y-scan` — heuristic eval finds different bugs than rule-based scanners. Run both. - For server-side / API-only changes. No UI, no heuristics. ## Automated pass There is no fully automated pass — heuristic evaluation is judgment work. The skill scaffolds the report and prompts the evaluator through each heuristic. 1. Resolve the target: ```sh target="${TARGET:?--target required: URL, component path, or flow id}" scope="${SCOPE:-page}" ``` 2. For each Nielsen heuristic, the evaluator answers: pass / minor / major / catastrophic / N/A. The skill emits a template: ```markdown ## H1. Visibility of system status - Verdict: <pass|minor|major|catastrophic|n/a> - Notes: <what feedback does the system give for state changes? loading, success, error, in-progress, queued?> - Findings: <bullet list> ## H2. Match between system and real world ## H3. User control and freedom ## H4. Consistency and standards ## H5. Error prevention ## H6. Recognition rather than recall ## H7. Flexibility and efficiency of use ## H8. Aesthetic and minimalist design ## H9. Help users recognize, diagnose, and recover from errors ## H10. Help and documentation ``` 3. WCAG 2.2 fast-pass section. Each criterion has a yes/no/n/a check: ```markdown ## WCAG 2.2 fast-pass - 2.1.1 Keyboard: every interactive element reachable + operable via keyboard alone? <yes|no|partial> - 2.4.7 Focus visible: focused element has a visible indicator (not relying on default that's overridden)? <yes|no> - 1.4.3 Contrast (minimum): text contrast ≥ 4.5:1 (3:1 large)? <yes|no|spot-checked> - 1.4.11 Non-text contrast: UI control + state indicators ≥ 3:1? <yes|no> - 2.3.3 Animation from interactions: any motion ≥ 5s respects prefers-reduced-motion? <yes|no|n/a> - 2.2.2 Pause / stop / hide: any auto-updating content can be paused? <yes|no|n/a> ``` 4. Severity rollup. The report header shows the count by severity and the worst finding. Catastrophic blocks merge; major requires an ADR-style explicit accept; minor / cosmetic logged for next sprint. ## Manual pass For a fast spot-check, the evaluator uses a printed Nielsen card and walks the surface in three modes: - **Mouse-only** — does the obvious path work? - **Keyboard-only** — Tab through every element. Does focus ever get trapped or jump over an interactive element? - **Reduced-motion** — flip the OS toggle. Anything still spinning, parallaxing, or auto-playing? …then write up the findings in a 5-line note. Skip the full template for one-off checks. ## Known gotchas - **Heuristic eval is reviewer-dependent.** Two evaluators on the same surface find ~60% overlap, not 100%. That's expected — both lists are valid. Don't argue findings away; record them. - **WCAG 1.4.3 contrast check needs a tool.** Eyeballing 4.5:1 is unreliable. Use a contrast picker (browser dev-tool, Stark, Contrast). Don't claim "yes" without measuring. - **Focus visibility regressions love `outline: none`.** A common bug: designer removes the default outline and adds a `:focus-visible` rule that only covers some elements. Tab through ALL elements, not just the ones in the design. - **Modal / overlay focus traps.** A correctly-focused modal moves focus in on open and returns focus to the trigger on close. Drive-by review misses this — explicitly open and close every modal as part of the keyboard pass. - **prefers-reduced-motion is not a free pass to remove animation.** Subtle position/opacity transitions are usually fine. The criterion targets motion that crosses the screen, parallax, and auto-playing video. Be specific in findings. - **"Aesthetic and minimalist" (H8) is the most-abused heuristic.** It's not "make it pretty" — it's "don't put information on the screen that the user doesn't need right now." Findings here should cite specific noise, not vibes. ## References - `lib/skills/a11y-scan/SKILL.md` — tool-driven scanner pass. - `lib/skills/mockup-review/SKILL.md` — pre-implementation review. - `lib/skills/usability-review/SKILL.md` — heuristic eval on a working prototype with severity scale. - `lib/agents/app-designer.md` — primary consumer. - `lib/agents/accessibility-reviewer.md` — WCAG fast-pass consumer. - Nielsen's 10 heuristics — https://www.nngroup.com/articles/ten-usability-heuristics/ - WCAG 2.2 quick-reference — https://www.w3.org/WAI/WCAG22/quickref/
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