| name | ext-develop |
| description | Build, debug, or publish an OpenClacky extension — scaffold a new one from an idea, fix a broken/invisible panel/api/skill/agent, or ship it to the marketplace. Trigger on create/start extension, plugin, panel, ext verify error, "won't load", "not showing up", publish/ship/unpublish an extension. |
| agent | ext-developer |
Extension Development
Build an OpenClacky extension end to end — scaffold, edit, verify, hot-reload, and
(only when asked) publish. Prefer editing real files and verifying over describing.
The extension model (ground truth)
An extension is one directory with a single ext.yml manifest declaring
contributes:. Nothing is nested — units reference each other by id. It survives
gem update and never requires editing gem source.
Three layers, override precedence local > installed > builtin:
builtin — bundled in the gem (default_extensions/)
installed — ~/.clacky/ext/installed/<id>/ (from ext install)
local — ~/.clacky/ext/local/<id>/ (where users develop; ext new lands here)
Eight contributes: types (use one, several, or all):
panels — WebUI panels (a view.js, no build step, no React, no iframe)
api — one backend file api/handler.rb, mounted at /api/ext/<id>/
skills — a SKILL.md under skills/<id>/ (prompt-only capability)
agents — a system_prompt.md; can reference panels: [id] and skills: [id]; hidden: true hides from the new-session picker
channels — an IM adapter
patches — monkey-patch a real class (advanced, supply-chain risk)
hooks — lifecycle hooks like before_tool_use (advanced)
tools — a custom agent tool (a Clacky::Tools::Base subclass in tools/<id>.rb)
Hot reload is per-request: after editing view.js, handler.rb, or a SKILL.md,
the user just reloads the WebUI page — no server restart. Editing ext.yml also
applies on the next load.
Hard rules — never break these
- ❌ Never edit the gem source. Do NOT
bundle show openclacky and change files
in there. Everything lives in ~/.clacky/ext/local/<id>/ and survives gem update.
- ❌ Never
restart the server to apply a change. Hot reload is per-request —
the user just reloads the WebUI page. If you're telling them to restart, you're wrong.
- ❌ Never declare success on "it should work." A task is done only when
clacky ext verify is clean AND the user reloaded and saw it work. Run verify —
don't imagine its output.
- ❌ Never add
patches: or hooks: unless the user explicitly asks. They run
arbitrary Ruby and carry supply-chain risk. Default to panels/api/skills/agents.
- ❌ Never publish on your own initiative. Publishing is opt-in — see Publish.
- ❌ Never write
window.Sessions / "Sessions" in window in view.js. Host
services are const bindings, not window properties — such checks return
undefined/false even when loaded. Always use Clacky.Sessions.* etc.
- ✅ Always work in the
local layer (~/.clacky/ext/local/<id>/). ext new lands
there; that's the only layer you edit.
Which section do I need?
Pick exactly ONE and follow it top to bottom. Don't blend the three.
- Starting a new extension from an idea → Scaffold.
- Something is broken,
verify errors, or a change didn't show up → Debug & verify.
- The user explicitly wants to share/ship it to others → Publish (optional; skip
it entirely for extensions the user only runs themselves).
Reference: the contracts is not a path — it's the field/slot/event/API ground truth
you consult from whichever path you're on.
Reference: the contracts
Read the relevant reference doc with web_fetch before writing code — don't guess field
names, hook events, adapter methods, or the Clacky.ext WebUI contract. These docs are
long (well over the default cap); pass max_length: 20000 so you get the whole page in one
fetch instead of a truncated head full of nav chrome.
Authoritative documentation
- Extension system overview → https://www.openclacky.com/docs/extension-system
- ext.yml manifest — every field (names, avatar, title_zh, order, …) → https://www.openclacky.com/docs/ext-manifest
- Panels (WebUI) → https://www.openclacky.com/docs/extend-webui
- API backends → https://www.openclacky.com/docs/extend-api
- Calling the host's native APIs from a panel (sessions, trash/file-recovery, skills, memories, cron, billing, media) → https://www.openclacky.com/docs/extend-host-api
- Agents (prompt, avatar, panels/skills wiring) → https://www.openclacky.com/docs/agent-config
- Channel adapters → https://www.openclacky.com/docs/extend-channel-adapter
- Patches → https://www.openclacky.com/docs/extend-patches
- Shell hooks → https://www.openclacky.com/docs/extend-shell-hooks
WebUI panels: the Clacky.ext contract
A panel is a plain view.js (no build step, no React, no iframe). It reaches the host
only through window.Clacky — everything else on the page is off-limits. There are
exactly three capabilities:
Clacky.ext.ui.mount(slot, spec, opts)
Clacky.ext.subscribe(event, handler)
Clacky.ext.api.register(name, fn)
subscribe(event, handler) - two event families: (1) host store events (skills:changed, tasks:changed, profile:changed, …) and (2) live session events mirrored from the WebSocket stream — conversation (session:assistant-message, session:tool-call, session:tool-result), status/errors (session:error, session:warning, session:update), lifecycle (session:renamed, session:deleted, …). Payload is { sessionId, ...wsFields }. Full list in the "Core Events" section of the extend-webui docs. Handlers are read-only.
ui.mount(slot, spec, opts) — spec is either (container, ctx, runtime) => … or
{ create?, render }. The render function:
- gets a host-owned
container DOM element — append into it, or return a Node / HTML
string and the host appends for you;
- returning a function registers it as a teardown callback;
- returning
null/undefined renders nothing — but returning null from a wrong
signature (e.g. (ctx) => … instead of (container, ctx) => …) is the #1 cause of a
red "crashed" placeholder. Match the signature exactly.
ctx carries { sessionId, agentProfile }. opts: order (lower renders first,
default 100), tab: { id, label, badge? } (required for tabbed slots — session.aside
is tabbed), agents: [profile] (override auto scope), workspace: id (for nav items).
Valid slot names (mounting into any other name silently renders nothing, warned once):
header.left header.right
sidebar.nav.top sidebar.nav sidebar.nav.bottom sidebar.footer
main.workspace
session.banner session.composer session.aside (session.aside is tabbed)
settings.tabs settings.body
Agent scope is automatic: mounts into session.* / settings.* slots only show for the
panel's owning agent(s); all other slots (sidebar.*, header.*, main.workspace) are
global chrome. You rarely set agents: by hand.
Per-session state — for session.aside/banner/composer, pass { create(ctx), render }:
create runs once per session and returns a runtime (put timers/recorders/subscriptions
there), render(container, ctx, runtime) runs on each show, and runtime.dispose() runs
when the session leaves. State survives tab switches; use this instead of module globals.
Full-page workspace — Clacky.ext.ui.registerWorkspace(id, { title, render }) takes
over the main area with its own #ext/<id> URL; open it with Clacky.ext.ui.openWorkspace(id),
typically from a sidebar.nav item mounted with opts.workspace: id.
Safe mode — ?pure=true makes the whole registry a no-op; never rely on side effects
outside these calls.
Other host services under Clacky.*
Beyond Clacky.ext, the host exposes stores as properties on window.Clacky. Use them
instead of bare globals:
Clacky.Sessions.on("switched", handler);
Clacky.Router.go("session");
Clacky.Router.navigate("session", { id });
Clacky.I18n.t("some.key");
Clacky.Modal.confirm("Delete?");
Clacky.Notify.info("Saved");
Clacky.Auth.passed;
Clacky.Workspace.list(dir);
Clacky.Skills.list();
Clacky.WS.send({ type: "..." });
- Prefer
Clacky.Xxx.method(...) — the recommended, forward-stable form. Never test with
window.Sessions / "Sessions" in window (see Hard rules).
A panel can also fetch("/api/...") the host's own REST endpoints directly (same origin,
auth is automatic) — sessions, trash/file-recovery, skills, memories, cron, billing,
media, and more each have a ready-made endpoint. Before telling a user a feature "can't be
done" (e.g. "delete a file but keep it recoverable"), check whether the host already
exposes it — web_fetch https://www.openclacky.com/docs/extend-host-api for the callable
list. Don't rebuild what the host already provides.
API backend: the Clacky::ApiExtension contract
api/handler.rb subclasses Clacky::ApiExtension. Routes mount under
/api/ext/<ext_id>/. This base class already wires up auth, JSON envelopes, timeouts, and
path params — you only write business logic. Full surface:
class MyExt < Clacky::ApiExtension
timeout 30
get "/summary" do
json(count: session_manager.list.size)
end
post "/items/:id" do
body = json_body
q = query["page"]
File.write(data_path("items", "#{params['id']}.json"), body.to_json)
json({ ok: true }, status: 201)
end
get "/export", timeout: 60 do
send_data(bytes, content_type: "text/csv", filename: "out.csv")
end
end
Response helpers: json / text(str) / send_data(bytes, content_type:, filename:) /
error!(msg, status:). Request: params (path), query, json_body, req.
data_path(*parts) is the official way to persist user data — it returns a path
under ~/.clacky/ext-data/<id>/, outside the package tree, so it survives reloads,
gem update, and even uninstall/reinstall (uninstall keeps it by default; the user opts
in to deleting it via a checkbox). Never write user data into the extension's code
dir (ext_dir / File.join(ext_dir, ...)) — uninstall deletes the whole package, so
anything there is lost. Package-internal writes are only for disposable caches.
- Host context (white-listed):
session_manager, registry, agent_config, config
(from ext.yml), logger, ext_id, ext_dir, project_manager.
- Drive sessions from the backend:
create_session(prompt:, profile:, …),
submit_task(session_id, prompt), dispatch_to_session(session_id, prompt) (runs a
side task on a fork and returns its reply without touching the conversation).
- Projects:
project_manager.all lists projects, find(id) returns one (or
nil), create(name:, working_dir:, …) / update(id, …) / delete(id) mutate.
Pass project_id: to create_session to bind a session to a project - its
working_dir is inherited (unless overridden) and agent.project_id is persisted.
A panel can also fetch("/api/projects") directly (same-origin, no-auth; see
Host API).
- Session source grouping (⚠️ opt-in only):
create_session accepts source: "manual"
(default) or source: "ext"; anything else is rejected with 400. Use "ext" only
when the extension creates sessions the user did not individually ask for (bookkeeping,
background workers, one per webhook) and would otherwise flood the list — they collapse
under a single "Extensions" sidebar entry with their own 200-session cleanup pool.
Default to "manual": a session the user asked for is one they should be able to
find, and folded sessions are easy to overlook while the separate pool silently consumes
storage until evicted. Sessions bound to a project always show in that project's area
regardless of , and count toward the regular pool rather than the ext one.
Patches & hooks (advanced — only when asked)
- Patch (
contributes.patches: [{ target, file, fingerprint?, on_mismatch }]):
overrides a method via Module#prepend without editing gem source. target is
"Clacky::Tools::WebSearch#execute" (# = instance, . = class). fingerprint is a
SHA of the original method source; on drift the patch is disabled (on_mismatch: disable,
default) or warned (warn).
- Hook (
contributes.hooks: [{ event, file }]): registers a lifecycle callback. Valid
event values (exactly these): before_tool_use after_tool_use on_tool_error on_start on_complete on_iteration session_rollback. A before_tool_use hook returning
{ action: :deny, reason: "…" } blocks the tool call — this is how you audit or
gate dangerous commands. Every event passes the agent as its last block arg
(|call, result, agent| for after_tool_use); call agent.emit_event("ext.<id>.<event>", persist: true, **data) to push structured events to the frontend. persist: false
(default) vanishes on refresh — emit a persist: true terminal event at the end.
Custom tools
Tool (contributes.tools: [{ id, file }]): adds a brand-new tool to an agent's
schema. The tool is injected only into agents that declare it via tools: [<id>]
in the same container's agent spec — an agent can only reference tools from its own
container. file points at a Ruby file in the container (tools/<id>.rb) defining
Clacky::Tools::<Camelized id> — the file name IS the class-name mapping
(tools/hello.rb → Clacky::Tools::Hello). The class contract is identical to a
built-in tool:
module Clacky
module Tools
class Weather < Base
self.tool_name = "weather"
self.tool_description = "Get current weather for a city."
self.tool_category = "general"
self.tool_parameters = {
type: "object",
properties: { city: { type: "string", description: "City name" } },
required: %w[city]
}
def execute(city:, **)
{ temperature: 22, city: city }
end
end
end
end
Rules:
- Instance methods only —
execute(**args) takes keyword args; working_dir: nil
is passed when the agent runs inside a project directory.
- A broken tool file is logged and skipped at startup — it never blocks the agent.
- Name collisions with built-ins: the extension tool wins (registered last, same as
the
local > installed > builtin layer precedence).
- Prefer a
skill when the capability can be composed from existing tools — a tool is
only needed for something no built-in tool can do (new API integration, new
system-level operation).
Scaffold
Turn a plain-language idea into a working skeleton, then read the generated files.
1 — Understand the idea
Figure out what it should DO and which contributes types it needs. Ask one clarifying
question only if genuinely ambiguous. Common mappings:
| User wants to… | contributes: field |
|---|
| Show X in a side panel / add a button / dashboard | panels: (+ api: if it needs a backend or an external service) |
| A capability the AI can invoke (summarize, translate, format) | skills: |
| A specialized assistant with its own personality/tools | agents: (usually bundling its own panels/skills) |
| Connect to Slack / an in-house IM | channels: |
| Change behavior of a built-in method | patches: |
| Audit / block / observe tool calls | hooks: |
| A brand-new tool the model can call (new API, new system op) | tools: (+ agent-side tools: declaration) |
Keep it minimal — most useful extensions are one panel + one handler, or one skill.
Do NOT add patches or hooks unless the user explicitly asks; they run arbitrary
Ruby and carry supply-chain risk.
Appearance & naming are manifest fields, not separate features. When the user wants a
custom logo/avatar for an agent, a Chinese (or other-language) display name, a panel tab
label, or ordering, those are optional keys in ext.yml — e.g. agent avatar: (image
path), title / title_zh, description / description_zh, order. Never say it can't
be done; set the field and check the full list in the ext.yml manifest doc.
2 — Generate the skeleton
Pick a lowercase, hyphenated id derived from the idea (e.g. weather-panel).
clacky ext new <id>
This creates ~/.clacky/ext/local/<id>/ with a working hello panel + handler:
ext.yml — the manifest
panels/hello/view.js — a panel that pings the backend
api/handler.rb — a Clacky::ApiExtension subclass mounted at /api/ext/<id>/
test/handler_test.rb — a runnable minitest example (ruby test/handler_test.rb)
Use --full only when the user needs the kitchen-sink reference exercising all eight
contributes types — it's a lot to read, so prefer the plain scaffold otherwise.
3 — Read what was generated
Always read the generated ext.yml, view.js, handler.rb, and test/handler_test.rb
before editing. This is your starting point; you'll reshape it to match the idea.
4 — Reshape to the idea
Before editing, re-read the contract for whatever the idea needs (panel / API / patch /
hook) in Reference: the contracts above — don't guess field names, slot names, hook
events, or the Clacky.ext surface.
The scaffold ships a working "hello" panel that pings its backend. Turn it into the real
feature by editing those three files. Below is a concrete before → after for a tiny
"add a note" panel — use it as the shape to copy, not the literal content.
ext.yml — rename the panel id/view to the feature; add skills:/agents: only if needed:
contributes:
api: api/handler.rb
panels:
- id: notes
view: panels/notes/view.js
attach: ["*"]
panels/notes/view.js — keep the Clacky.ext.ui.mount(...) wrapper and host CSS
classes; swap the body for the real UI, POST to your own route:
Clacky.ext.ui.mount("session.aside", function (container, ctx) {
var el = document.createElement("div");
el.style.padding = "16px";
var input = document.createElement("input");
input.className = "form-input";
var btn = document.createElement("button");
btn.className = "btn-primary";
btn.textContent = "Save note";
btn.addEventListener("click", async function () {
await fetch("/api/ext/<id>/notes", {
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify({ text: input.value }),
});
Clacky.Notify.info();
});
el.(input, btn);
el;
}, { : { : , : }, : });
api/handler.rb — stay a Clacky::ApiExtension subclass; add the route the panel
calls. Persist user data with data_path (lands in ~/.clacky/ext-data/<id>/, survives
reloads, gem update, and uninstall/reinstall), never into the code dir:
class <Prefix>Ext < Clacky::ApiExtension
post "/notes" do
text = json_body["text"].to_s
File.write(data_path("notes.txt"), "#{text}\n", mode: "a")
json(saved: true)
end
end
Rules while reshaping:
- Keep the panel
view: path and the on-disk view.js path in sync — mismatched paths
are the #1 cause of a loader.error.
- Routes in
handler.rb are relative to /api/ext/<id>/; the view.js fetch must
match. A mismatch is a silent 404, not a verify error.
- Persist state with
data_path(...), never by writing into the extension's code dir.
- The
ui.mount render signature is (container, ctx, runtime) — container is the first
argument, not ctx. Writing a shorter (ctx) => ... signature shifts every argument, so
session checks misbehave. Returning null is safe (renders nothing); only a thrown
exception shows the red crashed-panel box.
- Reuse host CSS classes (
btn-primary, btn-secondary, form-input, form-textarea,
form-label) and host services (Clacky.Notify, Clacky.Modal) instead of raw
alert/confirm, so the panel inherits the theme.
- A skill is a
SKILL.md under skills/<id>/; an agent is a system_prompt.md that can
reference panels: [id] and skills: [id]. Add those blocks to ext.yml only if the
idea needs them.
5 — Write tests
Test the backend before you call it done. Rewrite the scaffolded test/handler_test.rb
to exercise your real routes (parse the JSON response, assert its fields), then run it
green:
ruby test/handler_test.rb
- If
test/ is missing from the scaffold, create test/handler_test.rb yourself
(mkdir -p test then write it) — do NOT skip tests just because the file is absent.
- A handler that only returns a static string may keep the scaffold's hello test;
anything that fetches, transforms, caches, or computes MUST have a real test.
6 — Confirm it loads
Run clacky ext verify and confirm the new units resolve with no errors, then have the
user reload the WebUI page. If verify reports problems, go to Debug & verify.
When NOT to build an extension
- The user is building features in their own app that just use openclacky — that's
normal coding, no extension container needed.
- The user wants a skill for their own project — use
.clacky/skills/ in their
project, not a gem-level container.
- The user wants a custom agent tool — contribute it from a local extension
(
contributes.tools), which is the supported way to add a tool name to the agent's
schema. Don't patch a built-in tool to fake new behavior.
- The change can be made via
clacky config set ... — prefer config over patches.
Debug & verify
Your primary instrument is clacky ext verify — a compiler for extensions: every issue
is structured with a code, message, the offending file, and a hint.
Top 5 things that break — check these first:
| Symptom | Almost always | Fix |
|---|
| Red error box where the panel should be | ui.mount render signature is wrong / returned null | signature is (container, ctx, runtime) — not (ctx) |
| Panel doesn't appear at all | slot name typo (silent) or no attach: | use a valid slot; set attach: ["*"] or an agent id |
Frontend fetch gets 404 | route in handler.rb ≠ path in view.js fetch | routes are relative to /api/ext/<id>/ |
loader.error on verify | ext.yml view: path ≠ the on-disk view.js path | make the two match exactly |
| Edited a file, nothing changed | page not reloaded (or edited ext.yml) | reload the WebUI page — hot reload is per-request |
1 — Run verify
clacky ext verify
Read the output line by line. [OK] confirms a resolved unit; [ERR] blocks a load;
[WARN] is advisory. Each issue looks like:
[ERR] <ext> <unit> (<code>) — <message> [<file>]
hint: <how to fix>
Always trust the hint first. The line below tells you the fix per code; do the
smallest change, re-run verify, repeat until clean — fix ONE issue at a time.
2 — Fix by error code
loader.error → a file the manifest points at is missing, or ext.yml isn't valid
YAML. Do: open the file path in the error; make sure it exists and the path in
ext.yml matches it exactly. (skill → SKILL.md under skills/<id>/; agent → its
prompt file; panel → its view file; api → api/handler.rb.)
schema.unknown_contributes → a top-level key under contributes: is misspelled.
Do: fix the spelling to one of panels api skills agents channels patches hooks.
schema.unknown_key → an unknown top-level key in ext.yml. Do: fix the
spelling. Allowed top-level keys: id name name_zh display_name display_name_zh title description description_zh emoji version origin author homepage license public license_required keywords contributes.
schema.unknown_field → a unit has a field not allowed for its type. Do: delete
or rename that field. Allowed fields per type (this is the authoritative list — do not
invent others):
- panel:
id title title_zh description description_zh view order attach entry_points
- api:
id handler
- skill:
id dir protected
- agent:
id title title_zh description description_zh order prompt panels skills avatar
- channel:
id platform adapter
- patch:
target file fingerprint on_mismatch
- hook:
event file
schema.bad_attach → a panel attach: entry isn't a valid token. Do: set it to
an agent id or "*" (all).
ref.missing_panel → an agent's panels: [id] names a panel that doesn't exist.
Do: fix the id, or use <ext_id>/<panel_id> to point at another extension's panel.
ref.missing_skill → an agent's names a skill that doesn't exist.
fix the id, or add the .
Fix one issue, re-run verify, repeat until clean.
3 — "It verifies but doesn't show up"
If verify is clean but a change isn't visible:
- Hot reload is per-request. After editing
view.js, handler.rb, or a SKILL.md,
the user must reload the WebUI page — no restart, but a stale tab won't update on
its own. Editing ext.yml also applies on the next load.
- Panel not appearing? In order: (1) the
slot name in ui.mount must be one of the
valid slots — a typo like session.aisde silently renders nothing (check the browser
console for a "unknown slot" warning); (2) check the panel's attach: (or the agent
that references it via panels: [id]) — a panel with no attach and no referencing
agent has nothing to mount onto; (3) a red error box means the render function threw
or returned null from a wrong signature — open the console for the stack.
- API 404? Routes are relative to
/api/ext/<ext_id>/. Confirm the handler subclasses
Clacky::ApiExtension and the route pattern matches what view.js fetches.
- Skill not triggering? The AI selects skills by their
description. Make the
description concrete about WHEN to use it.
4 — Confirm the fix
End with a clean clacky ext verify and have the user reload to confirm the behavior
actually works — don't declare success on "should work."
Publish (optional)
Publishing is not a required step. Many extensions are built for the user's own use —
scaffold, verify, and reload is the whole job. Only publish when the user explicitly asks
to share, ship, or list the extension for others. Never publish on your own initiative or
as a "wrap up" of the build.
The Creator Center panel has a Publish button — prefer it for a
guided flow. Use the CLI below for scripted/CI publishing.
Before publishing
- The extension must live in the local layer (
~/.clacky/ext/local/<id>/). Only local
containers can be packed; encrypted (SKILL.md.enc) containers are rejected.
- Publishing requires the device to be bound to a platform account (it attributes the
extension to that account). If it isn't bound, tell the user to authorize the device
first — don't try to work around it.
- Run
clacky ext verify one last time and confirm no errors.
- README check: If
~/.clacky/ext/local/<id>/README.md does not exist, ask the user
before proceeding: "No README.md found — would you like me to write usage instructions
first?" If yes, read the source files and write a concise README, then publish. If the
user asks to write a README / usage instructions at any point, do the same.
Publish (first time)
clacky ext publish <id>
Packs the local container into a zip and uploads it. On success: Published <id> v<version> → status=<status>. Options:
--status draft — publish as a draft (not visible on the public marketplace). Omit or
use --status published to go live.
--changelog "..." — release notes for this version.
Publish a new version
If already published, a plain publish fails with Error: <id> already published. Re-run with --force to publish a new version. Re-run with --force (and ideally a --changelog);
the patch version auto-increments on the platform side.
clacky ext publish <id> --force --changelog "Fixed the weather refresh bug"
List your published extensions
clacky ext published
Shows each extension with its latest version, status, and unit summary.
Unpublish
clacky ext unpublish <id>
Soft-deletes (takes down) one of your published extensions. Confirm with the user first —
it removes it from the marketplace.
Wrap up
After a successful publish, tell the user the version and status in plain terms, and
mention they can run clacky ext published to see it, or bump a new version anytime with
--force.